Isbn: 9786202519809 - dynamic network load balancing in large scale multimedia systems: multi-agent large-scale parallel crowd simulation (8 resultados)

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  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing, 2020

    6202519800 / 9786202519809

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    Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle

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    Cantidad disponible: 4 disponibles

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  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing, 2020

    6202519800 / 9786202519809

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    Librería: preigu, Osnabrück, Alemaniapreigu

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    Taschenbuch. Condición: Neu. Dynamic Network Load Balancing in Large Scale Multimedia Systems | Multi-agent large-scale parallel crowd simulation | K Venkata Subramanian (u. a.) | Taschenbuch | 76 S. | Englisch | 2020 | LAP LAMBERT Academic Publishing | EAN 9786202519809 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu.…

  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing Apr 2020, 2020

    6202519800 / 9786202519809

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    Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -A large-scale multimedia storage system (LMSS), which consists of a single server or multiple servers, manages the storage and retrieval of multimedia data from disk media. As a networked multimedia service is expected to serve a large pool of clients, it is impossible for a single server to meet all multimedia requirements such as continuous-time presentation, network bandwidth, etc. In a large-scale multimedia storage system where client requests for different multimedia objects may have different demands, the placement and replication of the objects is an important factor, as it may result in an imbalance in server loading across the system. Generally each object storage server responds to the requests that come from the centralized servers independently and has no communication with other OSSs in the system. But in this distributed load balancing strategy for LMSS, in which OSSs can cooperate to achieve higher performance. Such OSS system can replicate the objects to and balance the requests among other servers to achieve a near-optimal average waiting time (AWT) of the requests in the system. 76 pp. Englisch.…

  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing, 2020

    6202519800 / 9786202519809

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    Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books

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    Condición: Nuevo

    EUR 65,74

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    Cantidad disponible: 4 disponibles

    Condición: New. Print on Demand.

  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing, 2020

    6202519800 / 9786202519809

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    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

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    EUR 65,10

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    Cantidad disponible: 4 disponibles

    Condición: New. PRINT ON DEMAND.

  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing, 2020

    6202519800 / 9786202519809

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    EUR 45,66

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    Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - A large-scale multimedia storage system (LMSS), which consists of a single server or multiple servers, manages the storage and retrieval of multimedia data from disk media. As a networked multimedia service is expected to serve a large pool of clients, it is impossible for a single server to meet all multimedia requirements such as continuous-time presentation, network bandwidth, etc. In a large-scale multimedia storage system where client requests for different multimedia objects may have different demands, the placement and replication of the objects is an important factor, as it may result in an imbalance in server loading across the system. Generally each object storage server responds to the requests that come from the centralized servers independently and has no communication with other OSSs in the system. But in this distributed load balancing strategy for LMSS, in which OSSs can cooperate to achieve higher performance. Such OSS system can replicate the objects to and balance the requests among other servers to achieve a near-optimal average waiting time (AWT) of the requests in the system.…

  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing, 2020

    6202519800 / 9786202519809

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    Librería: moluna, Greven, Alemaniamoluna

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    EUR 34,25

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    Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Subramanian K VenkataDr.K.Venkatasubramanian Post graduated M.S.(IT) at M .S.University, Tirunelveli,and got M.Tech.(IT) from Sathyabama University Chennai and Awarded Ph.D.(IT), SCSVMV University, Kanchipuram. He is currently workin.…

  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing Apr 2020, 2020

    6202519800 / 9786202519809

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    Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemaniabuchversandmimpf2000

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    Condición: Nuevo

    EUR 39,90

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    Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -A large-scale multimedia storage system (LMSS), which consists of a single server or multiple servers, manages the storage and retrieval of multimedia data from disk media. As a networked multimedia service is expected to serve a large pool of clients, it is impossible for a single server to meet all multimedia requirements such as continuous-time presentation, network bandwidth, etc. In a large-scale multimedia storage system where client requests for different multimedia objects may have different demands, the placement and replication of the objects is an important factor, as it may result in an imbalance in server loading across the system. Generally each object storage server responds to the requests that come from the centralized servers independently and has no communication with other OSSs in the system. But in this distributed load balancing strategy for LMSS, in which OSSs can cooperate to achieve higher performance. Such OSS system can replicate the objects to and balance the requests among other servers to achieve a near-optimal average waiting time (AWT) of the requests in the system.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 76 pp. Englisch.…