Isbn: 9783032142597 - the art of interaction: what hci can learn from interactive art (synthesis lectures on human-centered informatics) (7 resultados)

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  • Idioma: Inglés

    Editorial: Springer, 2026

    3032142598 / 9783032142597

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    Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle

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    EUR 55,06

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    Cantidad disponible: 4 disponibles

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  • Idioma: Inglés

    Editorial: Springer, 2026

    3032142598 / 9783032142597

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    EUR 37,73

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    Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book continues to explore the question of how Human-Computer Interaction (HCI) can learn from art. It considers how the HCI research agenda can be advanced by looking at art research and how HCI practitioners can improve creativity support and the amplification of that important human capability within their work. This book answers these questions from the perspective that interactive art has become a common part of life as a result of the many ways in which the computer and the Internet have facilitated it. HCI is as important to interactive art as color mixing is fundamental to painting. The book reviews recent work that looks at these issues through art research. In interactive digital art, the artist is concerned with how the artwork behaves, how the audience interacts with it, and, ultimately, how participants experience and engage with art. The values of art are deeply human and increasingly relevant to HCI as its focus moves from product design toward social benefits and the support of human creativity. The book examines these issues through a series of case studies and also brings together a collection of research results from art practice that illuminate this significant new and expanding area. In particular, this book points readers toward a much-needed critical language that they can use to describe, compare, and frame research in HCI support for creativity. This second edition updates the material where appropriate and adds a new case study.…

  • Idioma: Inglés

    Editorial: Springer, Berlin, Morgan & Claypool, Springer, 2026

    3032142598 / 9783032142597

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    Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.

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    EUR 32,09

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    Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book continues to explore the question of how Human-Computer Interaction (HCI) can learn from art. It considers how the HCI research agenda can be advanced by looking at art research and how HCI practitioners can improve creativity support and the amplification of that important human capability within their work. This book answers these questions from the perspective that interactive art has become a common part of life as a result of the many ways in which the computer and the Internet have facilitated it. HCI is as important to interactive art as color mixing is fundamental to painting. The book reviews recent work that looks at these issues through art research. In interactive digital art, the artist is concerned with how the artwork behaves, how the audience interacts with it, and, ultimately, how participants experience and engage with art. The values of art are deeply human and increasingly relevant to HCI as its focus moves from product design toward social benefits and the support of human creativity. The book examines these issues through a series of case studies and also brings together a collection of research results from art practice that illuminate this significant new and expanding area. In particular, this book points readers toward a much-needed critical language that they can use to describe, compare, and frame research in HCI support for creativity. This second edition updates the material where appropriate and adds a new case study. 68 pp. Englisch.…

  • Idioma: Inglés

    Editorial: Springer, 2026

    3032142598 / 9783032142597

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    Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books

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    Condición: Nuevo

    EUR 52,03

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    Cantidad disponible: 4 disponibles

    Condición: New. Print on Demand.

  • Idioma: Inglés

    Editorial: Springer, 2026

    3032142598 / 9783032142597

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    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

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    Condición: Nuevo

    EUR 51,93

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    Condición: New. PRINT ON DEMAND.

  • Idioma: Inglés

    Editorial: Springer Verlag GmbH, 2026

    3032142598 / 9783032142597

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    Librería: moluna, Greven, Alemaniamoluna

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    EUR 30,14

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    Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.

  • Idioma: Inglés

    Editorial: Springer, Springer Jan 2026, 2026

    3032142598 / 9783032142597

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    Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemaniabuchversandmimpf2000

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    Condición: Nuevo

    EUR 32,09

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    Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book continues to explore the question of how Human-Computer Interaction (HCI) can learn from art. It considers how the HCI research agenda can be advanced by looking at art research and how HCI practitioners can improve creativity support and the amplification of that important human capability within their work. This book answers these questions from the perspective that interactive art has become a common part of life as a result of the many ways in which the computer and the Internet have facilitated it. HCI is as important to interactive art as color mixing is fundamental to painting. The book reviews recent work that looks at these issues through art research. In interactive digital art, the artist is concerned with how the artwork behaves, how the audience interacts with it, and, ultimately, how participants experience and engage with art. The values of art are deeply human and increasingly relevant to HCI as its focus moves from product design toward social benefits and the support of human creativity. The book examines these issues through a series of case studies and also brings together a collection of research results from art practice that illuminate this significant new and expanding area. In particular, this book points readers toward a much-needed critical language that they can use to describe, compare, and frame research in HCI support for creativity. This second edition updates the material where appropriate and adds a new case study.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 80 pp. Englisch.…