Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 84,61
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. 1st edition NO-PA16APR2015-KAP.
Idioma: Inglés
Publicado por Springer International Publishing, 2022
ISBN 10: 3031792009 ISBN 13: 9783031792007
Librería: moluna, Greven, Alemania
EUR 55,78
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Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Springer International Publishing, 2022
ISBN 10: 3031792009 ISBN 13: 9783031792007
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 64,19
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book explores the visualization of three-dimensional non-Euclidean spaces using ray-tracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics. Several conditions made this a special moment for such topic. On one hand, the development of mathematical research, computer graphics, and algorithms have provided the necessary theoretical framework. On the other hand, the evolution of the technologies and media allows us to be immersed in three-dimensional spaces using Virtual Reality. The content of this book serves both experts in the areas and students. Although this is a short book, it is self-contained since it considers all the ideas, motivations, references, and intuitive explanations of the required fundamental concepts.
EUR 59,30
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. GPU Ray Tracing in Non-Euclidean Spaces | Tiago Novello (u. a.) | Taschenbuch | Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging | xvi | Englisch | 2022 | Springer | EAN 9783031792007 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Librería: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 54,23
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Añadir al carritoCondición: new. Questo è un articolo print on demand.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 78,61
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand.
Idioma: Inglés
Publicado por Springer International Publishing Mrz 2022, 2022
ISBN 10: 3031792009 ISBN 13: 9783031792007
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 64,19
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book explores the visualization of three-dimensional non-Euclidean spaces using ray-tracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics. Several conditions made this a special moment for such topic. On one hand, the development of mathematical research, computer graphics, and algorithms have provided the necessary theoretical framework. On the other hand, the evolution of the technologies and media allows us to be immersed in three-dimensional spaces using Virtual Reality. The content of this book serves both experts in the areas and students. Although this is a short book, it is self-contained since it considers all the ideas, motivations, references, and intuitive explanations of the required fundamental concepts. 132 pp. Englisch.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 80,00
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND.
Idioma: Inglés
Publicado por Springer, Palgrave Macmillan Mär 2022, 2022
ISBN 10: 3031792009 ISBN 13: 9783031792007
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 64,19
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book explores the visualization of three-dimensional non-Euclidean spaces using ray-tracing techniques in Graphics Processing Unit (GPU). This is a trending topic in mathematical visualization that combines the mathematics areas of geometry and topology, with visualization concepts of computer graphics. Several conditions made this a special moment for such topic. On one hand, the development of mathematical research, computer graphics, and algorithms have provided the necessary theoretical framework. On the other hand, the evolution of the technologies and media allows us to be immersed in three-dimensional spaces using Virtual Reality. The content of this book serves both experts in the areas and students. Although this is a short book, it is self-contained since it considers all the ideas, motivations, references, and intuitive explanations of the required fundamental concepts.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 132 pp. Englisch.