Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 103,05
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 138,42
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Springer-Nature New York Inc, 2024
ISBN 10: 3031743520 ISBN 13: 9783031743528
Librería: Revaluation Books, Exeter, Reino Unido
EUR 154,33
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 472 pages. 9.25x6.10x9.21 inches. In Stock.
Librería: preigu, Osnabrück, Alemania
EUR 95,15
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Entertainment Computing - ICEC 2024 | 23rd IFIP TC 14 International Conference, ICEC 2024, Manaus, Brazil, September 30 - October 3, 2024, Proceedings | Pablo Figueroa (u. a.) | Taschenbuch | Lecture Notes in Computer Science | xvi | Englisch | 2024 | Springer | EAN 9783031743528 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 106,99
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the refereed proceedings of the 23rd International Conference on Entertainment Computing (IFIP-ICEC 2024) which was held in Manaus, Brazil, during September 30 - October 3, 2024.The 13 full papers, 8 short papers and 17 papers of other types presented in this volume were carefully reviewed and selected from 60 submissions. The works collected in this volume discuss latest findings in the areas of Game Experience, Player Engagement and Analysis, Serious Gameplay, Entertainment Methods and Tools, Extended Reality and Game Design.
Librería: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 86,24
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: new. Questo è un articolo print on demand.
Idioma: Inglés
Publicado por Springer, Springer Nov 2024, 2024
ISBN 10: 3031743520 ISBN 13: 9783031743528
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 106,99
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book constitutes the refereed proceedings of the 23rd International Conference on Entertainment Computing (IFIP-ICEC 2024) which was held in Manaus, Brazil, during September 30 - October 3, 2024.The 13 full papers, 8 short papers and 17 papers of other types presented in this volume were carefully reviewed and selected from 60 submissions. The works collected in this volume discuss latest findings in the areas of Game Experience, Player Engagement and Analysis, Serious Gameplay, Entertainment Methods and Tools, Extended Reality and Game Design. 472 pp. Englisch.
Librería: moluna, Greven, Alemania
EUR 92,27
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 151,61
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 151,92
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND.
Idioma: Inglés
Publicado por Springer, Springer Nov 2024, 2024
ISBN 10: 3031743520 ISBN 13: 9783031743528
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 106,99
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book constitutes the refereed proceedings of the 23rd International Conference on Entertainment Computing (IFIP-ICEC 2024) which was held in Manaus, Brazil, during September 30 - October 3, 2024.The 13 full papers, 8 short papers and 17 papers of other types presented in this volume were carefully reviewed and selected from 60 submissions. The works collected in this volume discuss latest findings in the areas of Game Experience, Player Engagement and Analysis, Serious Gameplay, Entertainment Methods and Tools, Extended Reality and Game Design.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 472 pp. Englisch.