Isbn: 9783031281341 - introduction to computer graphics: using opengl and java (undergraduate topics in computer science) (14 resultados)

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  • Idioma: Inglés

    Editorial: Springer, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Editorial: Springer, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books

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    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Librería: Basi6 International, Irving, TX, Estados Unidos de AmericaBasi6 International

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  • Idioma: Inglés

    Editorial: Springer, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

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    Editorial: Springer, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Librería: Romtrade Corp., STERLING HEIGHTS, MI, Estados Unidos de AmericaRomtrade Corp.

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    Condición: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.

  • Idioma: Inglés

    Editorial: Springer, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Librería: Basi6 International, Irving, TX, Estados Unidos de AmericaBasi6 International

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  • Idioma: Inglés

    Editorial: Springer, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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  • Idioma: Inglés

    Editorial: SPRINGER NP, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Condición: New. Brand New! Fast Delivery This is an International Edition and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 6-10 days and we do have flat rate for up to 2LB. Extra shipping charges will be requested if the Book weight is more than 5 LB. This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.

  • Idioma: Inglés

    Editorial: Springer, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Taschenbuch. Condición: Neu. Introduction to Computer Graphics | Using OpenGL and Java | Karsten Lehn (u. a.) | Taschenbuch | Undergraduate Topics in Computer Science | xv | Englisch | 2023 | Springer | EAN 9783031281341 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.

  • Idioma: Inglés

    Editorial: Springer, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Condición: new. Questo è un articolo print on demand.

  • Idioma: Inglés

    Editorial: Berlin Springer International Publishing Springer Jun 2023, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications, including for video games and for augmented and virtual reality.This easy-to-follow textbook and reference introduces the fundamental concepts of computer graphics, integrating both technical background and theory with practical examples and applications throughout. Thoroughly revised and updated, this new edition continues to present a user-friendly approach to creating images and animations, complementing the expanded coverage of topics with usage of example programs and exercises.Topics and features:Contains pedagogical tools, including easy-to-understand example programs and end-of-chapter exercisesPresents a practical guide to basic computer graphics programming using the Open Graphics Library (OpenGL) and the widely used Java programming languageIncludes new and expanded content on the OpenGL graphics pipelines, shader programming, drawing basic objects using the OpenGL, three-dimensional modelling, quaternions, rasterisation, antialiasing and moreSupplies complete Java project examples as supplementary materialThis reader-friendly textbook is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics. It will enable readers to immediately implement these concepts using the OpenGL and Java (with only elementary knowledge of the programming language).Prof. Dr.-Ing. Karsten Lehnworks at the Faculty of Information Technology at Fachhochschule Dortmund, University of Applied Sciences andArts.Prof. Dr. Merijam Gotzesis teaching at Hamm-Lippstadt University of Applied Sciences.Prof. Dr. Frank Klawonnis head of the Data Analysis and Pattern Recognition Laboratory at the Ostfalia University of Applied Sciences and heads the Biostatistics Research Group at the Helmholtz Centre for Infection Research. 467 pp. Englisch.

  • Idioma: Inglés

    Editorial: Springer, Berlin|Springer International Publishing|Springer Vieweg Wiesbaden|Springer, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Librería: moluna, Greven, Alemaniamoluna

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    EUR 42,96

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    Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications, including for video games and for augmented and virtual reality.This easy-to-follow textbook and reference .

  • Idioma: Inglés

    Editorial: Palgrave Macmillan, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications, including for video games and for augmented and virtual reality.This easy-to-follow textbook and reference introduces the fundamental concepts of computer graphics, integrating both technical background and theory with practical examples and applications throughout. Thoroughly revised and updated, this new edition continues to present a user-friendly approach to creating images and animations, complementing the expanded coverage of topics with usage of example programs and exercises.Topics and features:Contains pedagogical tools, including easy-to-understand example programs and end-of-chapter exercisesPresents a practical guide to basic computer graphics programming using the Open Graphics Library (OpenGL) and the widely used Java programming languageIncludes new and expanded content on the OpenGL graphics pipelines, shader programming, drawing basic objects using the OpenGL, three-dimensional modelling, quaternions, rasterisation, antialiasing and moreSupplies complete Java project examples as supplementary materialThis reader-friendly textbook is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics. It will enable readers to immediately implement these concepts using the OpenGL and Java (with only elementary knowledge of the programming language).Prof. Dr.-Ing. Karsten Lehnworks at the Faculty of Information Technology at Fachhochschule Dortmund, University of Applied Sciences andArts.Prof. Dr. Merijam Gotzesis teaching at Hamm-Lippstadt University of Applied Sciences.Prof. Dr. Frank Klawonnis head of the Data Analysis and Pattern Recognition Laboratory at the Ostfalia University of Applied Sciences and heads the Biostatistics Research Group at the Helmholtz Centre for Infection Research.

  • Idioma: Inglés

    Editorial: Springer, Springer Jun 2023, 2023

    3031281349 / 9783031281341

    Serie: Libro 87 de 99 - Undergraduate Topics in Computer Science

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    Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemaniabuchversandmimpf2000

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    EUR 48,14

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    Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -A basic understanding of the key techniques in computer graphics can open the door to this exciting field and its many applications, including for video games and for augmented and virtual reality.This easy-to-follow textbook and reference introduces the fundamental concepts of computer graphics, integrating both technical background and theory with practical examples and applications throughout. Thoroughly revised and updated, this new edition continues to present a user-friendly approach to creating images and animations, complementing the expanded coverage of topics with usage of example programs and exercises.Topics and features:Contains pedagogical tools, including easy-to-understand example programs and end-of-chapter exercisesPresents a practical guide to basic computer graphics programming using the Open Graphics Library (OpenGL) and the widely used Java programming languageIncludes new and expanded content on the OpenGL graphics pipelines, shader programming, drawing basic objects using the OpenGL, three-dimensional modelling, quaternions, rasterisation, antialiasing and moreSupplies complete Java project examples as supplementary materialThis reader-friendly textbook is an essential tool for second-year undergraduate students and above, providing clear and concise explanations of the basic concepts of computer graphics. It will enable readers to immediately implement these concepts using the OpenGL and Java (with only elementary knowledge of the programming language).Prof. Dr.-Ing. Karsten Lehn works at the Faculty of Information Technology at Fachhochschule Dortmund, University of Applied Sciences and Arts. Prof. Dr. Merijam Gotzes is teaching at Hamm-Lippstadt University of Applied Sciences. Prof. Dr. Frank Klawonn is head of the Data Analysis and Pattern Recognition Laboratory at the Ostfalia University of Applied Sciences and heads the Biostatistics Research Group at the Helmholtz Centre for Infection Research.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 484 pp. Englisch.