Isbn: 9783031058066 - everyday virtual and augmented reality (human–computer interaction series) (9 resultados)

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  • Idioma: Inglés

    Editorial: Springer, 2024

    3031058062 / 9783031058066

    Serie: Libro 138 de 141 - Human–Computer Interaction

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    Librería: preigu, Osnabrück, Alemaniapreigu

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    EUR 167,00

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    Taschenbuch. Condición: Neu. Everyday Virtual and Augmented Reality | Adalberto Simeone (u. a.) | Taschenbuch | Human-Computer Interaction Series | xii | Englisch | 2024 | Springer | EAN 9783031058066 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.

  • Idioma: Inglés

    Editorial: Springer, 2024

    3031058062 / 9783031058066

    Serie: Libro 138 de 141 - Human–Computer Interaction

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    Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle

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    Condición: New. 1st ed. 2023 edition NO-PA16APR2015-KAP.

  • Idioma: Inglés

    Editorial: Springer, 2024

    3031058062 / 9783031058066

    Serie: Libro 138 de 141 - Human–Computer Interaction

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    Librería: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand

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    EUR 150,28

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    Condición: new. Questo è un articolo print on demand.

  • Idioma: Inglés

    Editorial: Springer International Publishing Feb 2024, 2024

    3031058062 / 9783031058066

    Serie: Libro 138 de 141 - Human–Computer Interaction

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    Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This edited book introduces readers to the area of 'Everyday Virtual and Augmented Reality'. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc.To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of thefield, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the globe and platforms, provide a comprehensive discussion on scientific and engineering methods, which enable the development of VR/AR systems in everyday context. 264 pp. Englisch.

  • Idioma: Inglés

    Editorial: Springer, Berlin|Springer International Publishing|Springer, 2024

    3031058062 / 9783031058066

    Serie: Libro 138 de 141 - Human–Computer Interaction

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    Librería: moluna, Greven, Alemaniamoluna

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    EUR 162,51

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    Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This edited book introduces readers to the area of Everyday Virtual and Augmented Reality . With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challe.

  • Idioma: Inglés

    Editorial: Springer, Springer Feb 2024, 2024

    3031058062 / 9783031058066

    Serie: Libro 138 de 141 - Human–Computer Interaction

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    Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemaniabuchversandmimpf2000

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    EUR 192,59

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    Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This edited book introduces readers to the area of ¿Everyday Virtual and Augmented Reality¿. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc.To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of thefield, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the globe and platforms, provide a comprehensive discussion on scientific and engineering methods, which enable the development of VR/AR systems in everyday context.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 264 pp. Englisch.

  • Idioma: Inglés

    Editorial: Springer, 2024

    3031058062 / 9783031058066

    Serie: Libro 138 de 141 - Human–Computer Interaction

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    Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books

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    EUR 262,98

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    Cantidad disponible: 4 disponibles

    Condición: New. Print on Demand.

  • Idioma: Inglés

    Editorial: Springer, 2024

    3031058062 / 9783031058066

    Serie: Libro 138 de 141 - Human–Computer Interaction

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    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

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    EUR 265,70

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    Condición: New. PRINT ON DEMAND.

  • Idioma: Inglés

    Editorial: Palgrave Macmillan, 2024

    3031058062 / 9783031058066

    Serie: Libro 138 de 141 - Human–Computer Interaction

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    EUR 266,85

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    Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This edited book introduces readers to the area of 'Everyday Virtual and Augmented Reality'. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc.To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of thefield, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the globe and platforms, provide a comprehensive discussion on scientific and engineering methods, which enable the development of VR/AR systems in everyday context.