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Idioma: Inglés
Publicado por Springer International Publishing, 2015
ISBN 10: 3031014596 ISBN 13: 9783031014598
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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - As we increase our reliance on computer-generated information, often using it as part of our decision-making process, we must devise tools to assess the correctness of that information. Consider, for example, software embedded on vehicles, used for simulating aircraft performance, or used in medical imaging. In those cases, software correctness is of paramount importance as there's little room for error. Software verification is one of the tools available to attain such goals. Verification is a well known and widely studied subfield of computer science and computational science and the goal is to help us increase confidence in the software implementation by verifying that the software does what it is supposed to do. The goal of this book is to introduce the reader to software verification in the context of visualization. In the same way we became more dependent on commercial software, we have also increased our reliance on visualization software. The reason is simple: visualization isthe lens through which users can understand complex data, and as such it must be verified. The explosion in our ability to amass data requires tools not only to store and analyze data, but also to visualize it. This book is comprised of six chapters. After an introduction to the goals of the book, we present a brief description of both worlds of visualization (Chapter 2) and verification (Chapter 3). We then proceed to illustrate the main steps of the verification pipeline for visualization algorithms. We focus on two classic volume visualization techniques, namely, Isosurface Extraction (Chapter 4) and Direct Volume Rendering (Chapter 5). We explain how to verify implementations of those techniques and report the latest results in the field of verification of visualization techniques. The last chapter concludes the book and highlights new research topics for the future.
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Añadir al carritoTaschenbuch. Condición: Neu. An Introduction to Verification of Visualization Techniques | Tiago Etiene (u. a.) | Taschenbuch | Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging | xii | Englisch | 2015 | Springer | EAN 9783031014598 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
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Publicado por Springer International Publishing Dez 2015, 2015
ISBN 10: 3031014596 ISBN 13: 9783031014598
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -As we increase our reliance on computer-generated information, often using it as part of our decision-making process, we must devise tools to assess the correctness of that information. Consider, for example, software embedded on vehicles, used for simulating aircraft performance, or used in medical imaging. In those cases, software correctness is of paramount importance as there's little room for error. Software verification is one of the tools available to attain such goals. Verification is a well known and widely studied subfield of computer science and computational science and the goal is to help us increase confidence in the software implementation by verifying that the software does what it is supposed to do. The goal of this book is to introduce the reader to software verification in the context of visualization. In the same way we became more dependent on commercial software, we have also increased our reliance on visualization software. The reason is simple: visualization is the lens through which users can understand complex data, and as such it must be verified. The explosion in our ability to amass data requires tools not only to store and analyze data, but also to visualize it. This book is comprised of six chapters. After an introduction to the goals of the book, we present a brief description of both worlds of visualization (Chapter 2) and verification (Chapter 3). We then proceed to illustrate the main steps of the verification pipeline for visualization algorithms. We focus on two classic volume visualization techniques, namely, Isosurface Extraction (Chapter 4) and Direct Volume Rendering (Chapter 5). We explain how to verify implementations of those techniques and report the latest results in the field of verification of visualization techniques. The last chapter concludes the book and highlights new research topics for the future. 96 pp. Englisch.
Idioma: Inglés
Publicado por Springer, Berlin|Springer International Publishing|Morgan & Claypool|Springer, 2015
ISBN 10: 3031014596 ISBN 13: 9783031014598
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. As we increase our reliance on computer-generated information, often using it as part of our decision-making process, we must devise tools to assess the correctness of that information. Consider, for example, software embedded on vehicles, used for simulati.
Idioma: Inglés
Publicado por Springer, Springer Dez 2015, 2015
ISBN 10: 3031014596 ISBN 13: 9783031014598
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -As we increase our reliance on computer-generated information, often using it as part of our decision-making process, we must devise tools to assess the correctness of that information. Consider, for example, software embedded on vehicles, used for simulating aircraft performance, or used in medical imaging. In those cases, software correctness is of paramount importance as there's little room for error. Software verification is one of the tools available to attain such goals. Verification is a well known and widely studied subfield of computer science and computational science and the goal is to help us increase confidence in the software implementation by verifying that the software does what it is supposed to do. The goal of this book is to introduce the reader to software verification in the context of visualization. In the same way we became more dependent on commercial software, we have also increased our reliance on visualization software. The reason is simple: visualization isthe lens through which users can understand complex data, and as such it must be verified. The explosion in our ability to amass data requires tools not only to store and analyze data, but also to visualize it. This book is comprised of six chapters. After an introduction to the goals of the book, we present a brief description of both worlds of visualization (Chapter 2) and verification (Chapter 3). We then proceed to illustrate the main steps of the verification pipeline for visualization algorithms. We focus on two classic volume visualization techniques, namely, Isosurface Extraction (Chapter 4) and Direct Volume Rendering (Chapter 5). We explain how to verify implementations of those techniques and report the latest results in the field of verification of visualization techniques. The last chapter concludes the book and highlights new research topics for the future.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 96 pp. Englisch.