Librería: California Books, Miami, FL, Estados Unidos de America
EUR 140,03
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Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
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Añadir al carritoHardcover. Condición: new. Hardcover. In this book, the role of video games is examined within the contexts of entertainment, education, and technology. The chapters presented in this book demonstrate how video games support engagement, skill development, and collaborative learning. The emphasis of this book is placed on user-centered design methodologies, virtual agents, and the sociocultural dimensions of game-based interactions. Also, the integration of sensor technologies, augmented reality interfaces, and artificial intelligence is investigated in adaptive gameplay environments. This book is intended for academics, educators, and developers who seek to understand the pedagogical, psychological, and mechanical aspects of game-based learning. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 140,51
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Añadir al carritoHRD. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 134,58
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Añadir al carritoHRD. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 139,00
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Añadir al carritoBuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware 230 pp. Englisch.
Librería: CitiRetail, Stevenage, Reino Unido
EUR 142,47
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Añadir al carritoHardcover. Condición: new. Hardcover. In this book, the role of video games is examined within the contexts of entertainment, education, and technology. The chapters presented in this book demonstrate how video games support engagement, skill development, and collaborative learning. The emphasis of this book is placed on user-centered design methodologies, virtual agents, and the sociocultural dimensions of game-based interactions. Also, the integration of sensor technologies, augmented reality interfaces, and artificial intelligence is investigated in adaptive gameplay environments. This book is intended for academics, educators, and developers who seek to understand the pedagogical, psychological, and mechanical aspects of game-based learning. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 139,00
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Añadir al carritoBuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -In this book, the role of video games is examined within the contexts of entertainment, education, and technology. The chapters presented in this book demonstrate how video games support engagement, skill development, and collaborative learning. The emphasis of this book is placed on user-centered design methodologies, virtual agents, and the sociocultural dimensions of game-based interactions. Also, the integration of sensor technologies, augmented reality interfaces, and artificial intelligence is investigated in adaptive gameplay environments. This book is intended for academics, educators, and developers who seek to understand the pedagogical, psychological, and mechanical aspects of game-based learning.Books on Demand GmbH, Überseering 33, 22297 Hamburg 230 pp. Englisch.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 139,00
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Añadir al carritoBuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering.
Librería: preigu, Osnabrück, Alemania
EUR 139,00
Cantidad disponible: 5 disponibles
Añadir al carritoBuch. Condición: Neu. From Pixels to Play - The Art and Science of Video Games | The Art and Science of Video Games | Tibor Guzsvinecz | Buch | Englisch | 2026 | IntechOpen | EAN 9781836353645 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu Print on Demand.