Isbn: 9781680507812 - build location-based projects for ios: gps, sensors, and maps (21 resultados)

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  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, US, 2020

    1680507818 / 9781680507812

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    Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA

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    EUR 22,39

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    Cantidad disponible: 12 disponibles

    Paperback. Condición: New. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.…

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, 2020

    1680507818 / 9781680507812

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Cantidad disponible: 1 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, 2020

    1680507818 / 9781680507812

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Cantidad disponible: 1 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, 2020

    1680507818 / 9781680507812

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    Librería: medimops, Berlin, Alemaniamedimops

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    Condición: very good. Gut/Very good: Buch bzw. Schutzumschlag mit wenigen Gebrauchsspuren an Einband, Schutzumschlag oder Seiten. / Describes a book or dust jacket that does show some signs of wear on either the binding, dust jacket or pages.

  • Idioma: Inglés

    Editorial: Pragmatic Programmers, 2020

    1680507818 / 9781680507812

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    Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US

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    EUR 28,45

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    Cantidad disponible: 15 disponibles

    PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Pragmatic Programmers, 2020

    1680507818 / 9781680507812

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    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

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    Cantidad disponible: 15 disponibles

    PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, Raleigh, 2020

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    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

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    EUR 29,24

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    Paperback. Condición: new. Paperback. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf 8/25/2020, 2020

    1680507818 / 9781680507812

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    Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de AmericaBargainBookStores

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    EUR 29,53

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    Cantidad disponible: 5 disponibles

    Paperback or Softback. Condición: New. Build Location-Based Projects for IOS: Gps, Sensors, and Maps. Book.

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, 2020

    1680507818 / 9781680507812

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    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

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    EUR 30,77

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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, US, 2020

    1680507818 / 9781680507812

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    Librería: Rarewaves USA, HEBRON, KY, Estados Unidos de AmericaRarewaves USA

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    Condición: Nuevo

    EUR 38,92

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    Cantidad disponible: Más de 20 disponibles

    Paperback. Condición: New. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.…

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, 2020

    1680507818 / 9781680507812

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    Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections

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    EUR 28,02

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    Condición: New. In English.

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, 2020

    1680507818 / 9781680507812

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    EUR 22,68

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    Cantidad disponible: 1 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, 2020

    1680507818 / 9781680507812

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    Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE

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    EUR 21,49

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    Paperback / softback. Condición: New. New copy - Usually dispatched within 4 working days.

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, 2020

    1680507818 / 9781680507812

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Usado - Como Nuevo

    EUR 27,09

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, 2020

    1680507818 / 9781680507812

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    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

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    EUR 38,07

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    Cantidad disponible: 2 disponibles

    Paperback. Condición: Brand New. 133 pages. 9.00x7.25x0.50 inches. In Stock.

  • Idioma: Inglés

    Editorial: Pragmatic Programmers Sep 2020, 2020

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    EUR 34,76

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    Taschenbuch. Condición: Neu. Neuware - Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.…

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, Raleigh, 2020

    1680507818 / 9781680507812

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    Librería: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    EUR 45,96

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    Paperback. Condición: new. Paperback. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Idioma: Inglés

    Editorial: PRAGMATIC BOOKSHELF, 2020

    1680507818 / 9781680507812

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    Librería: moluna, Greven, Alemaniamoluna

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    EUR 28,28

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    Kartoniert / Broschiert. Condición: New. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You ll have a great time without even noticing that you re learning. And even better, each.

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, US, 2020

    1680507818 / 9781680507812

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    Librería: Rarewaves USA United, HEBRON, KY, Estados Unidos de AmericaRarewaves USA United

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    EUR 40,48

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    Paperback. Condición: New. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.…

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, US, 2020

    1680507818 / 9781680507812

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    Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK

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    EUR 21,51

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    Cantidad disponible: 6 disponibles

    Paperback. Condición: New. Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun.Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.…

  • Idioma: Inglés

    Editorial: Pragmatic Bookshelf, 2020

    1680507818 / 9781680507812

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    Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE

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    EUR 27,03

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    Paperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 526.