Isbn: 9781623567453 - software takes command: extending the language of new media: 5 (international texts in critical media aesthetics) (37 resultados)

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  • Idioma: Inglés

    Editorial: Bloomsbury Publishing Plc, 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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    Paperback. Condición: Good. This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com.Software has replaced a diverse array of physical, mechanical, and electronic technologies used before 21st century to create, store, distribute and interact with cultural artifacts. It has become our interface to the world, to others, to our memory and our imagination - a universal language through which the world speaks, and a universal engine on which the world runs. What electricity and combustion engine were to the early 20th century, software is to the early 21st century. Offering the the first theoretical and historical account of software for media authoring and its effects on the practice and the very concept of 'media,' the author of The Language of New Media (2001) develops his own theory for this rapidly-growing, always-changing field.What was the thinking and motivations of people who in the 1960 and 1970s created concepts and practical techniques that underlie contemporary media software such as Photoshop, Illustrator, Maya, Final Cut and After Effects? How do their interfaces and tools shape the visual aesthetics of contemporary media and design? What happens to the idea of a 'medium' after previously media-specific tools have been simulated and extended in software? Is it still meaningful to talk about different mediums at all? Lev Manovich answers these questions and supports his theoretical arguments by detailed analysis of key media applications such as Photoshop and After Effects, popular web services such as Google Earth, and the projects in motion graphics, interactive environments, graphic design and architecture. Software Takes Command is a must for all practicing designers and media artists and scholars concerned with contemporary media. …

  • Idioma: Inglés

    Editorial: Bloomsbury Academic & Professional, 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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    Condición: Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

  • Idioma: Inglés

    Editorial: Bloomsbury Academic & Professional, 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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    Librería: Better World Books, Mishawaka, IN, Estados Unidos de AmericaBetter World Books

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  • Idioma: Inglés

    Editorial: Bloomsbury Publishing Plc, 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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    Paperback. Condición: Good. This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com.Software has replaced a diverse array of physical, mechanical, and electronic technologies used before 21st century to create, store, distribute and interact with cultural artifacts. It has become our interface to the world, to others, to our memory and our imagination - a universal language through which the world speaks, and a universal engine on which the world runs. What electricity and combustion engine were to the early 20th century, software is to the early 21st century. Offering the the first theoretical and historical account of software for media authoring and its effects on the practice and the very concept of 'media,' the author of The Language of New Media (2001) develops his own theory for this rapidly-growing, always-changing field.What was the thinking and motivations of people who in the 1960 and 1970s created concepts and practical techniques that underlie contemporary media software such as Photoshop, Illustrator, Maya, Final Cut and After Effects? How do their interfaces and tools shape the visual aesthetics of contemporary media and design? What happens to the idea of a 'medium' after previously media-specific tools have been simulated and extended in software? Is it still meaningful to talk about different mediums at all? Lev Manovich answers these questions and supports his theoretical arguments by detailed analysis of key media applications such as Photoshop and After Effects, popular web services such as Google Earth, and the projects in motion graphics, interactive environments, graphic design and architecture. Software Takes Command is a must for all practicing designers and media artists and scholars concerned with contemporary media. …

  • Idioma: Inglés

    Editorial: Bloomsbury Academic, 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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    paperback. Condición: Good. Light edge wear. Open Books is a nonprofit social venture that provides literacy experiences for thousands of readers each year through inspiring programs and creative capitalization of books.

  • Idioma: Inglés

    Editorial: Bloomsbury Academic & Professional, 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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    Condición: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

  • Idioma: Inglés

    Editorial: Bloomsbury Academic, 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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    paperback. Condición: Very Good. Mild general wear to covers. Some highlighting throughout. Pages bright with a sound binding.

  • Idioma: Inglés

    Editorial: Bloomsbury Academic, 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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    paperback. Condición: Used-Very Good. Illustrated. Pap. Minor shelf wear. Else a bright, clean copy.

  • Idioma: Inglés

    Editorial: Bloomsbury Academic, 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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    Paperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

  • Idioma: Inglés

    Editorial: Bloomsbury Academic, 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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    Condición: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.…

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    Idioma: Inglés

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    1623567459 / 9781623567453

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    Paperback. Condición: Like New. First Edition. First Edition, First Printing. Published by Bloomsbury Academic, 2013. Octavo. Paperback. Book is like new.

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    Editorial: Bloomsbury Academic 2013-08-29, 2013

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    Paperback. Condición: New. Brand new book, sourced directly from publisher. Dispatch time is 24-48 hours from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

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  • Idioma: Inglés

    Editorial: Bloomsbury Publishing Plc, New York, 2013

    1623567459 / 9781623567453

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    Paperback. Condición: new. Paperback. This book is available as open access through the Bloomsbury Open Access programme and is available on Software has replaced a diverse array of physical, mechanical, and electronic technologies used before 21st century to create, store, distribute and interact with cultural artifacts. It has become our interface to the world, to others, to our memory and our imagination - a universal language through which the world speaks, and a universal engine on which the world runs. What electricity and combustion engine were to the early 20th century, software is to the early 21st century. Offering the the first theoretical and historical account of software for media authoring and its effects on the practice and the very concept of 'media,' the author of The Language of New Media (2001) develops his own theory for this rapidly-growing, always-changing field.What was the thinking and motivations of people who in the 1960 and 1970s created concepts and practical techniques that underlie contemporary media software such as Photoshop, Illustrator, Maya, Final Cut and After Effects? How do their interfaces and tools shape the visual aesthetics of contemporary media and design? What happens to the idea of a 'medium' after previously media-specific tools have been simulated and extended in software? Is it still meaningful to talk about different mediums at all? Lev Manovich answers these questions and supports his theoretical arguments by detailed analysis of key media applications such as Photoshop and After Effects, popular web services such as Google Earth, and the projects in motion graphics, interactive environments, graphic design and architecture. Software Takes Command is a must for all practicing designers and media artists and scholars concerned with contemporary media. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Bloomsbury Publishing Plc, US, 2013

    1623567459 / 9781623567453

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    Paperback. Condición: New. This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com.Software has replaced a diverse array of physical, mechanical, and electronic technologies used before 21st century to create, store, distribute and interact with cultural artifacts. It has become our interface to the world, to others, to our memory and our imagination - a universal language through which the world speaks, and a universal engine on which the world runs. What electricity and combustion engine were to the early 20th century, software is to the early 21st century. Offering the the first theoretical and historical account of software for media authoring and its effects on the practice and the very concept of 'media,' the author of The Language of New Media (2001) develops his own theory for this rapidly-growing, always-changing field.What was the thinking and motivations of people who in the 1960 and 1970s created concepts and practical techniques that underlie contemporary media software such as Photoshop, Illustrator, Maya, Final Cut and After Effects? How do their interfaces and tools shape the visual aesthetics of contemporary media and design? What happens to the idea of a 'medium' after previously media-specific tools have been simulated and extended in software? Is it still meaningful to talk about different mediums at all? Lev Manovich answers these questions and supports his theoretical arguments by detailed analysis of key media applications such as Photoshop and After Effects, popular web services such as Google Earth, and the projects in motion graphics, interactive environments, graphic design and architecture. Software Takes Command is a must for all practicing designers and media artists and scholars concerned with contemporary media. …

  • Idioma: Inglés

    Editorial: Bloomsbury Academic, 2013

    1623567459 / 9781623567453

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    Condición: New. 2013. 1st Edition. Paperback. . . . . .

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    Condición: New. In English.

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    Condición: New. pp. 376.

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  • Idioma: Inglés

    Editorial: Bloomsbury Publishing Plc, New York, 2013

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    Paperback. Condición: new. Paperback. This book is available as open access through the Bloomsbury Open Access programme and is available on Software has replaced a diverse array of physical, mechanical, and electronic technologies used before 21st century to create, store, distribute and interact with cultural artifacts. It has become our interface to the world, to others, to our memory and our imagination - a universal language through which the world speaks, and a universal engine on which the world runs. What electricity and combustion engine were to the early 20th century, software is to the early 21st century. Offering the the first theoretical and historical account of software for media authoring and its effects on the practice and the very concept of 'media,' the author of The Language of New Media (2001) develops his own theory for this rapidly-growing, always-changing field.What was the thinking and motivations of people who in the 1960 and 1970s created concepts and practical techniques that underlie contemporary media software such as Photoshop, Illustrator, Maya, Final Cut and After Effects? How do their interfaces and tools shape the visual aesthetics of contemporary media and design? What happens to the idea of a 'medium' after previously media-specific tools have been simulated and extended in software? Is it still meaningful to talk about different mediums at all? Lev Manovich answers these questions and supports his theoretical arguments by detailed analysis of key media applications such as Photoshop and After Effects, popular web services such as Google Earth, and the projects in motion graphics, interactive environments, graphic design and architecture. Software Takes Command is a must for all practicing designers and media artists and scholars concerned with contemporary media. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

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    1623567459 / 9781623567453

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    Condición: New. &Uumlber den AutorLev ManovichInhaltsverzeichnisIntroductionPART 1: Inventing Media Software Chapter 1. Alan Kay s Universal Media Machine Chapter 2. Understanding MetamediaPART 2: Hyb.

  • Idioma: Inglés

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    Paperback. Condición: new. Paperback. This book is available as open access through the Bloomsbury Open Access programme and is available on Software has replaced a diverse array of physical, mechanical, and electronic technologies used before 21st century to create, store, distribute and interact with cultural artifacts. It has become our interface to the world, to others, to our memory and our imagination - a universal language through which the world speaks, and a universal engine on which the world runs. What electricity and combustion engine were to the early 20th century, software is to the early 21st century. Offering the the first theoretical and historical account of software for media authoring and its effects on the practice and the very concept of 'media,' the author of The Language of New Media (2001) develops his own theory for this rapidly-growing, always-changing field.What was the thinking and motivations of people who in the 1960 and 1970s created concepts and practical techniques that underlie contemporary media software such as Photoshop, Illustrator, Maya, Final Cut and After Effects? How do their interfaces and tools shape the visual aesthetics of contemporary media and design? What happens to the idea of a 'medium' after previously media-specific tools have been simulated and extended in software? Is it still meaningful to talk about different mediums at all? Lev Manovich answers these questions and supports his theoretical arguments by detailed analysis of key media applications such as Photoshop and After Effects, popular web services such as Google Earth, and the projects in motion graphics, interactive environments, graphic design and architecture. Software Takes Command is a must for all practicing designers and media artists and scholars concerned with contemporary media. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

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    Paperback. Condición: New. This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com.Software has replaced a diverse array of physical, mechanical, and electronic technologies used before 21st century to create, store, distribute and interact with cultural artifacts. It has become our interface to the world, to others, to our memory and our imagination - a universal language through which the world speaks, and a universal engine on which the world runs. What electricity and combustion engine were to the early 20th century, software is to the early 21st century. Offering the the first theoretical and historical account of software for media authoring and its effects on the practice and the very concept of 'media,' the author of The Language of New Media (2001) develops his own theory for this rapidly-growing, always-changing field.What was the thinking and motivations of people who in the 1960 and 1970s created concepts and practical techniques that underlie contemporary media software such as Photoshop, Illustrator, Maya, Final Cut and After Effects? How do their interfaces and tools shape the visual aesthetics of contemporary media and design? What happens to the idea of a 'medium' after previously media-specific tools have been simulated and extended in software? Is it still meaningful to talk about different mediums at all? Lev Manovich answers these questions and supports his theoretical arguments by detailed analysis of key media applications such as Photoshop and After Effects, popular web services such as Google Earth, and the projects in motion graphics, interactive environments, graphic design and architecture. Software Takes Command is a must for all practicing designers and media artists and scholars concerned with contemporary media. …

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    Editorial: Bloomsbury Publishing (UK), 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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  • Idioma: Inglés

    Editorial: Bloomsbury Publishing (UK), 2013

    1623567459 / 9781623567453

    Serie: Libro 5 de 14 - International Texts in Critical Media Aesthetics

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