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Añadir al carritoPaperback or Softback. Condición: New. Learning Web-Based Virtual Reality: Build and Deploy Web-Based Virtual Reality Technology. Book.
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Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
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Añadir al carritoCondición: New. Num Pages: 83 pages, 7 black & white illustrations, 54 colour illustrations, biography. BIC Classification: UMW; UYV. Category: (P) Professional & Vocational. Dimension: 235 x 155. . . 2017. 1st ed. Paperback. . . . .
Librería: Revaluation Books, Exeter, Reino Unido
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Añadir al carritoPaperback. Condición: Brand New. 83 pages. 9.25x6.00x0.25 inches. In Stock.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
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Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
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Añadir al carritoCondición: New. Num Pages: 83 pages, 7 black & white illustrations, 54 colour illustrations, biography. BIC Classification: UMW; UYV. Category: (P) Professional & Vocational. Dimension: 235 x 155. . . 2017. 1st ed. Paperback. . . . . Books ship from the US and Ireland.
Librería: preigu, Osnabrück, Alemania
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Añadir al carritoTaschenbuch. Condición: Neu. Learning Web-based Virtual Reality | Build and Deploy Web-based Virtual Reality Technology | Srushtika Neelakantam (u. a.) | Taschenbuch | xiv | Englisch | 2017 | Apress L.P. | EAN 9781484227091 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard.By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects.What You Will LearnExperience WebVR, the WebVR API, and WebVR librariesMake use of various pieces of VR hardwareSee popular WebVR projectsUse A-Frame to build your own WebVR projectsWho This Book Is ForDevelopers who want to build and deploy web-based virtual reality technology. Understanding of HTML5, JavaScript, and CSS is required. 83 pp. Englisch.
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
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Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Librería: moluna, Greven, Alemania
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. The only book to cover different open source web frameworks such as A-FrameLeverage the power of JavaScript to start building virtual reality applicationsDeploy the developed applications to run on GitHub pagesTanay .
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 29,03
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard.By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects.What You Will LearnExperience WebVR, the WebVR API, and WebVR librariesMake use of various pieces of VR hardwareSee popular WebVR projectsUse A-Frame to build your own WebVR projectsWho This Book Is ForDevelopers who want to build and deploy web-based virtual reality technology. Understanding of HTML5, JavaScript, and CSS is required.