Librería: ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de America
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Añadir al carritoPaperback. Condición: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
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Añadir al carritoPaperback or Softback. Condición: New. Building XNA 2.0 Games: A Practical Guide for Independent Game Development. Book.
Librería: Lakeside Books, Benton Harbor, MI, Estados Unidos de America
EUR 26,81
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Añadir al carritoCondición: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 31,59
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 30,04
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Librería: Brit Books, Milton Keynes, Reino Unido
EUR 32,85
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Añadir al carritoPaperback. Condición: Used; Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Original o primera edición
EUR 40,12
Cantidad disponible: 15 disponibles
Añadir al carritoCondición: New. Offering an exclusive look into the entire XNA game development process, Silva guides readers through the process he took to build his award-winning title "The Dishwasher: Dead Samurai" from concept to reality. Num Pages: 450 pages, biography. BIC Classification: UDX; UM. Category: (P) Professional & Vocational. Dimension: 234 x 178 x 24. Weight in Grams: 748. . 2008. 1st ed. paperback. . . . .
Librería: Revaluation Books, Exeter, Reino Unido
EUR 40,06
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Añadir al carritoPaperback. Condición: Brand New. 1st edition. 442 pages. 9.00x7.00x1.25 inches. In Stock.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 38,20
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
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Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 44,21
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Librería: Chiron Media, Wallingford, Reino Unido
EUR 40,58
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Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 49,95
Cantidad disponible: 15 disponibles
Añadir al carritoCondición: New. Offering an exclusive look into the entire XNA game development process, Silva guides readers through the process he took to build his award-winning title "The Dishwasher: Dead Samurai" from concept to reality. Num Pages: 450 pages, biography. BIC Classification: UDX; UM. Category: (P) Professional & Vocational. Dimension: 234 x 178 x 24. Weight in Grams: 748. . 2008. 1st ed. paperback. . . . . Books ship from the US and Ireland.
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 36,37
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award-winning game, The Dishwasher: Dead Samurai.Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award-winning title, from concept to reality. He reveals tips and techniques for creating a polished, high-quality game with very few resources, while bridging the gap between coding and art.This title shows software developers the following: The creation of a polished game from start to finish Design philosophies Next-gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye-catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development. 468 pp. Englisch.
Idioma: Inglés
Publicado por Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, 2008
ISBN 10: 1430209798 ISBN 13: 9781430209799
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 43,55
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Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Librería: moluna, Greven, Alemania
EUR 31,62
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. XNA is a Microsoft software framework that game developers use to create commercial games for the Xbox hardware, and other hardware that supports XNA. XNA 2.0 is an exploding technology, and on the verge of a large consumer breakoutMicrosoft has d.
Idioma: Inglés
Publicado por Apress, Apress Sep 2008, 2008
ISBN 10: 1430209798 ISBN 13: 9781430209799
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 36,37
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -XNA is a Microsoft software framework that game developers use to create commercial games for the Xbox hardware, and other hardware that supports XNA. XNA 2.0 is an exploding technology, and on the verge of a large consumer breakout.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 468 pp. Englisch.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 39,22
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award-winning game, The Dishwasher: Dead Samurai.Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award-winning title, from concept to reality. He reveals tips and techniques for creating a polished, high-quality game with very few resources, while bridging the gap between coding and art.This title shows software developers the following: The creation of a polished game from start to finish Design philosophies Next-gen 2D graphics, including shaders Techniques for fast, fluid game play XACT Audio and XInput Eye-catching particle effects for visual stimulation The book is packed full of code, pictures, and valuable insights into XNA game development.