9780831136116 - grasshopper: visual scripting for rhinoceros 3d de bachman, david (22 resultados)

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Librería: Goodbooks Company, Springdale, AR, Estados Unidos de AmericaGoodbooks Company
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EUR 51,14
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Condición: good. Has a sturdy binding with some shelf wear. May have some markings or highlighting. Used copies may not include access codes or Cd's. Slight bending may be present.

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Librería: Friends of the Multnomah County Library, Portland, OR, Estados Unidos de AmericaFriends of the Multnomah County Library
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Softcover. Condición: Good. Front cover creased lightly. Tight binding with clean pages.

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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
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Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
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EUR 67,73
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Condición: As New. Unread book in perfect condition.

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Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
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PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

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Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de AmericaRarewaves USA
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EUR 75,86
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Paperback. Condición: New. We live in a three-dimensional world. To design objects for everyday living, users must learn how to create in three dimensions. For precise modern designs that must conform to specific tolerances, we use computers to create a digital model first, and then pass that model on to a machine, such as a C…NC router or 3D printer for fabrication. There are many software packages that are used to create digital models. One such package that is popular for industrial, product, and graphic design and architecture is Rhinoceros 3D, or "Rhino." Grasshopper is a visual scripting platform for Rhino. With it, the user can build precise, customizable Rhino objects by simply dragging boxes around the screen and connecting them with virtual "wires." No knowledge of programming is necessary! This work provides an introduction to modeling objects with Grasshopper. Through a series of examples and tutorials, readers will learn how to build complex objects by combining simple components. Applications include both NURBS surface modeling and mesh manipulation techniques. In Part I, Bachman offers a brief overview of scripting with Grasshopper, with simple examples used to introduce the reader to the most common Grasshopper components. In Part II, more complicated Grasshopper scripts are presented, showcasing the variety of objects readers can create. These examples were carefully chosen so that readers can see how the concepts from Part I can be put together to create increasingly complex designs. Finally, Part III features a reference guide from Grasshopper's own help files containing descriptions of some of the most common Grasshopper components.David Bachman is a Professor of Mathematics at Pitzer College (Claremont, CA). His is the author of two previous works, Advanced Calculus Demystified, published by McGraw-Hill, and A Geometric Approach to Differential Forms, published by Birkhäuser, as well as more than 20 research articles. Through his company, David Bachman Design, Inc., he regularly consults with an international clientele of artists and product designers. In addition, Bachman's own designs have been shown in a variety of galleries across the US. ? Part I: Learning Grasshopper-Chapter 1: Getting Started; Chapter 2: Lists; Chapter 3: Adding More Interactivity; Chapter 4: Curves and Surfaces; Chapter 5: Surface Transformations; Chapter 6: Advanced List Manipulation; Chapter 7: Meshes ? Part II: Case Studies-Chapter 8: Seashells; Chapter 9: A Striped Torus; Chapter 10: A Randomly Faceted Cylinder; Chapter 11: Creating Custom Bevels ? Part III: Component Reference: Params Tab; Maths Tab; Sets Tab; Vector Tab; Curve Tab; Surface Tab; Mesh Tab; Intersect Tab; Transform Tab; Display Tab.

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Librería: Anybook.com, Lincoln, Reino UnidoAnybook.com
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Condición: Fair. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. Clean from markings. In fair condition, suitable as a study copy. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,450grams, ISBN:9780831136116.

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Librería: Books Puddle, New York, NY, Estados Unidos de AmericaBooks Puddle
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EUR 74,38
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Condición: New. pp. 250.

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Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
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EUR 80,37
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Paperback. Condición: New. We live in a three-dimensional world. To design objects for everyday living, users must learn how to create in three dimensions. For precise modern designs that must conform to specific tolerances, we use computers to create a digital model first, and then pass that model on to a machine, such as a C…NC router or 3D printer for fabrication. There are many software packages that are used to create digital models. One such package that is popular for industrial, product, and graphic design and architecture is Rhinoceros 3D, or "Rhino." Grasshopper is a visual scripting platform for Rhino. With it, the user can build precise, customizable Rhino objects by simply dragging boxes around the screen and connecting them with virtual "wires." No knowledge of programming is necessary! This work provides an introduction to modeling objects with Grasshopper. Through a series of examples and tutorials, readers will learn how to build complex objects by combining simple components. Applications include both NURBS surface modeling and mesh manipulation techniques. In Part I, Bachman offers a brief overview of scripting with Grasshopper, with simple examples used to introduce the reader to the most common Grasshopper components. In Part II, more complicated Grasshopper scripts are presented, showcasing the variety of objects readers can create. These examples were carefully chosen so that readers can see how the concepts from Part I can be put together to create increasingly complex designs. Finally, Part III features a reference guide from Grasshopper's own help files containing descriptions of some of the most common Grasshopper components.David Bachman is a Professor of Mathematics at Pitzer College (Claremont, CA). His is the author of two previous works, Advanced Calculus Demystified, published by McGraw-Hill, and A Geometric Approach to Differential Forms, published by Birkhäuser, as well as more than 20 research articles. Through his company, David Bachman Design, Inc., he regularly consults with an international clientele of artists and product designers. In addition, Bachman's own designs have been shown in a variety of galleries across the US. ? Part I: Learning Grasshopper-Chapter 1: Getting Started; Chapter 2: Lists; Chapter 3: Adding More Interactivity; Chapter 4: Curves and Surfaces; Chapter 5: Surface Transformations; Chapter 6: Advanced List Manipulation; Chapter 7: Meshes ? Part II: Case Studies-Chapter 8: Seashells; Chapter 9: A Striped Torus; Chapter 10: A Randomly Faceted Cylinder; Chapter 11: Creating Custom Bevels ? Part III: Component Reference: Params Tab; Maths Tab; Sets Tab; Vector Tab; Curve Tab; Surface Tab; Mesh Tab; Intersect Tab; Transform Tab; Display Tab.

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Librería: medimops, Berlin, Alemaniamedimops
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EUR 70,99
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Condición: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.

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Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
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Condición: New.

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Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
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Condición: As New. Unread book in perfect condition.

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Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections
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Librería: Revaluation Books, Exeter, , Reino UnidoRevaluation Books
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EUR 89,14
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Paperback. Condición: Brand New. 277 pages. 9.00x6.00x0.75 inches. In Stock.

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Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de AmericaRarewaves USA United
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Paperback. Condición: New. We live in a three-dimensional world. To design objects for everyday living, users must learn how to create in three dimensions. For precise modern designs that must conform to specific tolerances, we use computers to create a digital model first, and then pass that model on to a machine, such as a C…NC router or 3D printer for fabrication. There are many software packages that are used to create digital models. One such package that is popular for industrial, product, and graphic design and architecture is Rhinoceros 3D, or "Rhino." Grasshopper is a visual scripting platform for Rhino. With it, the user can build precise, customizable Rhino objects by simply dragging boxes around the screen and connecting them with virtual "wires." No knowledge of programming is necessary! This work provides an introduction to modeling objects with Grasshopper. Through a series of examples and tutorials, readers will learn how to build complex objects by combining simple components. Applications include both NURBS surface modeling and mesh manipulation techniques. In Part I, Bachman offers a brief overview of scripting with Grasshopper, with simple examples used to introduce the reader to the most common Grasshopper components. In Part II, more complicated Grasshopper scripts are presented, showcasing the variety of objects readers can create. These examples were carefully chosen so that readers can see how the concepts from Part I can be put together to create increasingly complex designs. Finally, Part III features a reference guide from Grasshopper's own help files containing descriptions of some of the most common Grasshopper components.David Bachman is a Professor of Mathematics at Pitzer College (Claremont, CA). His is the author of two previous works, Advanced Calculus Demystified, published by McGraw-Hill, and A Geometric Approach to Differential Forms, published by Birkhäuser, as well as more than 20 research articles. Through his company, David Bachman Design, Inc., he regularly consults with an international clientele of artists and product designers. In addition, Bachman's own designs have been shown in a variety of galleries across the US. ? Part I: Learning Grasshopper-Chapter 1: Getting Started; Chapter 2: Lists; Chapter 3: Adding More Interactivity; Chapter 4: Curves and Surfaces; Chapter 5: Surface Transformations; Chapter 6: Advanced List Manipulation; Chapter 7: Meshes ? Part II: Case Studies-Chapter 8: Seashells; Chapter 9: A Striped Torus; Chapter 10: A Randomly Faceted Cylinder; Chapter 11: Creating Custom Bevels ? Part III: Component Reference: Params Tab; Maths Tab; Sets Tab; Vector Tab; Curve Tab; Surface Tab; Mesh Tab; Intersect Tab; Transform Tab; Display Tab.

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Librería: moluna, Greven, , Alemaniamoluna
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EUR 73,44
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Condición: New. Über den AutorDavid Bachman is a Professor of Mathematics at Pitzer College (Claremont, CA). His is the author of two previous works, Advanced Calculus Demystified, published by McGraw-Hill, and A Geometric Appro.

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Librería: Mispah books, Redhill, SURRE, Reino UnidoMispah books
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Paperback. Condición: New. NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

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Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
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EUR 74,88
Envío por EUR 74,95Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Paperback. Condición: New. We live in a three-dimensional world. To design objects for everyday living, users must learn how to create in three dimensions. For precise modern designs that must conform to specific tolerances, we use computers to create a digital model first, and then pass that model on to a machine, such as a C…NC router or 3D printer for fabrication. There are many software packages that are used to create digital models. One such package that is popular for industrial, product, and graphic design and architecture is Rhinoceros 3D, or "Rhino." Grasshopper is a visual scripting platform for Rhino. With it, the user can build precise, customizable Rhino objects by simply dragging boxes around the screen and connecting them with virtual "wires." No knowledge of programming is necessary! This work provides an introduction to modeling objects with Grasshopper. Through a series of examples and tutorials, readers will learn how to build complex objects by combining simple components. Applications include both NURBS surface modeling and mesh manipulation techniques. In Part I, Bachman offers a brief overview of scripting with Grasshopper, with simple examples used to introduce the reader to the most common Grasshopper components. In Part II, more complicated Grasshopper scripts are presented, showcasing the variety of objects readers can create. These examples were carefully chosen so that readers can see how the concepts from Part I can be put together to create increasingly complex designs. Finally, Part III features a reference guide from Grasshopper's own help files containing descriptions of some of the most common Grasshopper components.David Bachman is a Professor of Mathematics at Pitzer College (Claremont, CA). His is the author of two previous works, Advanced Calculus Demystified, published by McGraw-Hill, and A Geometric Approach to Differential Forms, published by Birkhäuser, as well as more than 20 research articles. Through his company, David Bachman Design, Inc., he regularly consults with an international clientele of artists and product designers. In addition, Bachman's own designs have been shown in a variety of galleries across the US. ? Part I: Learning Grasshopper-Chapter 1: Getting Started; Chapter 2: Lists; Chapter 3: Adding More Interactivity; Chapter 4: Curves and Surfaces; Chapter 5: Surface Transformations; Chapter 6: Advanced List Manipulation; Chapter 7: Meshes ? Part II: Case Studies-Chapter 8: Seashells; Chapter 9: A Striped Torus; Chapter 10: A Randomly Faceted Cylinder; Chapter 11: Creating Custom Bevels ? Part III: Component Reference: Params Tab; Maths Tab; Sets Tab; Vector Tab; Curve Tab; Surface Tab; Mesh Tab; Intersect Tab; Transform Tab; Display Tab.

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Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH
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Taschenbuch. Condición: Neu. Neuware - The software package Rhinoceros 3D, or 'Rhino,' is popular for industrial, product, and graphic design and architecture. Grasshopper is a visual scripting platform for Rhino. Through a series of examples and tutorials, readers will learn how to build complex objects by combining simple comp…onents.

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Librería: Revaluation Books, Exeter, , Reino UnidoRevaluation Books
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Paperback. Condición: Brand New. 277 pages. 9.00x6.00x0.75 inches. In Stock. This item is printed on demand.

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Librería: THE SAINT BOOKSTORE, Southport, , Reino UnidoTHE SAINT BOOKSTORE
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Paperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.