Isbn: 9780387001760 - understanding 3d animation using maya (9 resultados)

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Librería: PAPER CAVALIER UK, London, Reino UnidoPAPER CAVALIER UK
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EUR 10,63
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Condición: very good. Gently used. May include previous owner's signature or bookplate on the front endpaper, sticker on back and/or remainder mark on text block.

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Librería: Anybook.com, Lincoln, Reino UnidoAnybook.com
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EUR 5,13
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Condición: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,700grams, ISBN:9780387001760.

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Librería: Chiron Media, Wallingford, Reino UnidoChiron Media
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EUR 57,94
Envío por EUR 7,64Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Paperback. Condición: New. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

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Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections
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EUR 67,81
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Condición: New. In English.

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Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH
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EUR 56,35
Envío por EUR 35,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponible
Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the 'why' concepts of 3-D simultaneously with the 'how-to' techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks.…

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Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books
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EUR 83,59
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Paperback. Condición: Brand New. paperback/cd-rom edition. 313 pages. 9.00x6.75x0.75 inches. In Stock.

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Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.
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EUR 53,49
Envío por EUR 23,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the 'why' concepts of 3-D simultaneously with the 'how-to' techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks 344 pp. Englisch.…

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Librería: moluna, Greven, Alemaniamoluna
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 47,23
Envío por EUR 48,99Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Kartoniert / Broschiert. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. New 3-D animation resource, suitable for coursework or self-study, presents all the basic concepts and Maya software background needed for learning animation techniques and creating sophisticated, state-of-the-art animationsNew 3-D animat.…

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Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemaniabuchversandmimpf2000
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 53,49
Envío por EUR 60,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponible
Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Understanding 3-D Animation Using Maya is both a general guide for understanding 3-D computer graphics as well as a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Each chapter first presents an initial concept, which details a proven method, before providing hands-on tutorials and projects. This approach details how and why animation techniques work and explains how to use Maya for creating sophisticated, state-of-the-art animations. The author distills real-world experience into helpful hints and step-by-step guides for common tasks. Animators, game developers, effects animators, and computer graphics artists will all find the book an essential tool and resource.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 344 pp. Englisch. …