Isbn: 9780262039352 - fun, taste, & games: an aesthetics of the idle, unproductive, and otherwise playful (playful thinking) (20 resultados)

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  • Idioma: Inglés

    Editorial: MIT Press Ltd, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

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    Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)

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    EUR 19,39

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    Cantidad disponible: 1 disponibles

    Hardback. Condición: Good. Reclaiming fun as a meaningful concept for understanding games and play. "Fun" is somewhat ambiguous. If something is fun, is it pleasant? Entertaining? Silly? A way to trick students into learning? Fun also has baggage-it seems inconsequential, embarrassing, child's play. In Fun, Taste, & Games, John Sharp and David Thomas reclaim fun as a productive and meaningful tool for understanding and appreciating play and games. They position fun at the heart of the aesthetics of games. As beauty was to art, they argue, fun is to play and games-the aesthetic goal that we measure our experiences and interpretations against. Sharp and Thomas use this fun-centered aesthetic framework to explore a range of games and game issues-from workplace bingo to Meow Wolf, from basketball to Myst, from the consumer marketplace to Marcel Duchamp. They begin by outlining three elements for understanding the drive, creation, and experience of fun: set-outsideness, ludic forms, and ambiguity. Moving from theory to practice and back again, they explore the complicated relationships among the titular fun, taste, and games. They consider, among other things, the dismissal of fun by game journalists and designers; the seminal but underinfluential game Myst, and how tastes change over time; the shattering of the gamer community in Gamergate; and an aesthetics of play that goes beyond games. …

  • Idioma: Inglés

    Editorial: MIT Press Ltd, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)

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    Condición: Usado - Bueno

    EUR 19,39

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    Cantidad disponible: Más de 20 disponibles

    Hardback. Condición: Very Good. Reclaiming fun as a meaningful concept for understanding games and play. "Fun" is somewhat ambiguous. If something is fun, is it pleasant? Entertaining? Silly? A way to trick students into learning? Fun also has baggage-it seems inconsequential, embarrassing, child's play. In Fun, Taste, & Games, John Sharp and David Thomas reclaim fun as a productive and meaningful tool for understanding and appreciating play and games. They position fun at the heart of the aesthetics of games. As beauty was to art, they argue, fun is to play and games-the aesthetic goal that we measure our experiences and interpretations against. Sharp and Thomas use this fun-centered aesthetic framework to explore a range of games and game issues-from workplace bingo to Meow Wolf, from basketball to Myst, from the consumer marketplace to Marcel Duchamp. They begin by outlining three elements for understanding the drive, creation, and experience of fun: set-outsideness, ludic forms, and ambiguity. Moving from theory to practice and back again, they explore the complicated relationships among the titular fun, taste, and games. They consider, among other things, the dismissal of fun by game journalists and designers; the seminal but underinfluential game Myst, and how tastes change over time; the shattering of the gamer community in Gamergate; and an aesthetics of play that goes beyond games.…

  • Idioma: Inglés

    Editorial: The MIT Press, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: Bellwetherbooks, McKeesport, PA, Estados Unidos de AmericaBellwetherbooks

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    EUR 15,82

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    hardcover. Condición: New.

  • Idioma: Inglés

    Editorial: The MIT Press, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    EUR 18,38

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    Cantidad disponible: 15 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: MIT Press Ltd, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc

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    Condición: Usado - Aceptable

    EUR 21,20

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    Hardback. Condición: Good. Reclaiming fun as a meaningful concept for understanding games and play. "Fun" is somewhat ambiguous. If something is fun, is it pleasant? Entertaining? Silly? A way to trick students into learning? Fun also has baggage-it seems inconsequential, embarrassing, child's play. In Fun, Taste, & Games, John Sharp and David Thomas reclaim fun as a productive and meaningful tool for understanding and appreciating play and games. They position fun at the heart of the aesthetics of games. As beauty was to art, they argue, fun is to play and games-the aesthetic goal that we measure our experiences and interpretations against. Sharp and Thomas use this fun-centered aesthetic framework to explore a range of games and game issues-from workplace bingo to Meow Wolf, from basketball to Myst, from the consumer marketplace to Marcel Duchamp. They begin by outlining three elements for understanding the drive, creation, and experience of fun: set-outsideness, ludic forms, and ambiguity. Moving from theory to practice and back again, they explore the complicated relationships among the titular fun, taste, and games. They consider, among other things, the dismissal of fun by game journalists and designers; the seminal but underinfluential game Myst, and how tastes change over time; the shattering of the gamer community in Gamergate; and an aesthetics of play that goes beyond games. …

  • Idioma: Inglés

    Editorial: MIT Press Ltd, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc

    Vendedor de 4 estrellas
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    Condición: Usado - Bueno

    EUR 21,20

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Hardback. Condición: Very Good. Reclaiming fun as a meaningful concept for understanding games and play. "Fun" is somewhat ambiguous. If something is fun, is it pleasant? Entertaining? Silly? A way to trick students into learning? Fun also has baggage-it seems inconsequential, embarrassing, child's play. In Fun, Taste, & Games, John Sharp and David Thomas reclaim fun as a productive and meaningful tool for understanding and appreciating play and games. They position fun at the heart of the aesthetics of games. As beauty was to art, they argue, fun is to play and games-the aesthetic goal that we measure our experiences and interpretations against. Sharp and Thomas use this fun-centered aesthetic framework to explore a range of games and game issues-from workplace bingo to Meow Wolf, from basketball to Myst, from the consumer marketplace to Marcel Duchamp. They begin by outlining three elements for understanding the drive, creation, and experience of fun: set-outsideness, ludic forms, and ambiguity. Moving from theory to practice and back again, they explore the complicated relationships among the titular fun, taste, and games. They consider, among other things, the dismissal of fun by game journalists and designers; the seminal but underinfluential game Myst, and how tastes change over time; the shattering of the gamer community in Gamergate; and an aesthetics of play that goes beyond games.…

  • Idioma: Inglés

    Editorial: MIT Press Ltd, US, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: Rarewaves USA, HEBRON, KY, Estados Unidos de AmericaRarewaves USA

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    EUR 21,80

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    Hardback. Condición: New.

  • Idioma: Inglés

    Editorial: MIT Press Ltd, Cambridge, Mass., 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

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    EUR 23,07

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    Hardcover. Condición: new. Hardcover. Reclaiming fun as a meaningful concept for understanding games and play."Fun" is somewhat ambiguous. If something is fun, is it pleasant? Entertaining? Silly? A way to trick students into learning? Fun also has baggage-it seems inconsequential, embarrassing, child's play. In Fun, Taste, & Games, John Sharp and David Thomas reclaim fun as a productive and meaningful tool for understanding and appreciating play and games. They position fun at the heart of the aesthetics of games. As beauty was to art, they argue, fun is to play and games-the aesthetic goal that we measure our experiences and interpretations against.Sharp and Thomas use this fun-centered aesthetic framework to explore a range of games and game issues-from workplace bingo to Meow Wolf, from basketball to Myst, from the consumer marketplace to Marcel Duchamp. They begin by outlining three elements for understanding the drive, creation, and experience of fun: set-outsideness, ludic forms, and ambiguity. Moving from theory to practice and back again, they explore the complicated relationships among the titular fun, taste, and games. They consider, among other things, the dismissal of fun by game journalists and designers; the seminal but underinfluential game Myst, and how tastes change over time; the shattering of the gamer community in Gamergate; and an aesthetics of play that goes beyond games. Reclaiming fun as a meaningful concept for understanding games and play. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. …

  • Idioma: Inglés

    Editorial: The MIT Press, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: Massive Bookshop, Erving, MA, Estados Unidos de AmericaMassive Bookshop

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    Condición: Nuevo

    EUR 25,30

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    Cantidad disponible: 10 disponibles

    Hardcover. Condición: New.

  • Idioma: Inglés

    Editorial: The MIT Press, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Cantidad disponible: 15 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Penguin Random House, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

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    Librería: INDOO, Avenel, NJ, Estados Unidos de AmericaINDOO

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    Condición: As New. Unread copy in mint condition.

  • Idioma: Inglés

    Editorial: Penguin Random House, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: INDOO, Avenel, NJ, Estados Unidos de AmericaINDOO

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    EUR 29,85

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    Condición: New. Brand New.

  • Idioma: Inglés

    Editorial: The MIT Press, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

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    Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle

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    Condición: New. 1st edition NO-PA16APR2015-KAP.

  • Idioma: Inglés

    Editorial: MIT Press Ltd, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

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    Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.

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    Condición: New. 2019. Hardcover. . . . . .

  • Idioma: Inglés

    Editorial: The MIT Press, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

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    Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios

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  • Idioma: Inglés

    Editorial: MIT Press Ltd, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

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    Librería: Kennys Bookstore, Olney, MD, Estados Unidos de AmericaKennys Bookstore

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    Condición: New. 2019. Hardcover. . . . . . Books ship from the US and Ireland.

  • Condición: Nuevo

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    Hardcover. Condición: Brand New. 1st edition. 239 pages. 8.25x5.50x1.00 inches. In Stock.

  • Idioma: Inglés

    Editorial: MIT Press Ltd, Cambridge, Mass., 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

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    Librería: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

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    Hardcover. Condición: new. Hardcover. Reclaiming fun as a meaningful concept for understanding games and play."Fun" is somewhat ambiguous. If something is fun, is it pleasant? Entertaining? Silly? A way to trick students into learning? Fun also has baggage-it seems inconsequential, embarrassing, child's play. In Fun, Taste, & Games, John Sharp and David Thomas reclaim fun as a productive and meaningful tool for understanding and appreciating play and games. They position fun at the heart of the aesthetics of games. As beauty was to art, they argue, fun is to play and games-the aesthetic goal that we measure our experiences and interpretations against.Sharp and Thomas use this fun-centered aesthetic framework to explore a range of games and game issues-from workplace bingo to Meow Wolf, from basketball to Myst, from the consumer marketplace to Marcel Duchamp. They begin by outlining three elements for understanding the drive, creation, and experience of fun- set-outsideness, ludic forms, and ambiguity. Moving from theory to practice and back again, they explore the complicated relationships among the titular fun, taste, and games. They consider, among other things, the dismissal of fun by game journalists and designers; the seminal but underinfluential game Myst, and how tastes change over time; the shattering of the gamer community in Gamergate; and an aesthetics of play that goes beyond games. Reclaiming fun as a meaningful concept for understanding games and play. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. …

  • Idioma: Inglés

    Editorial: MIT Press Ltd, US, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: Rarewaves USA United, HEBRON, KY, Estados Unidos de AmericaRarewaves USA United

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    Hardback. Condición: New.

  • Idioma: Inglés

    Editorial: MIT Press Ltd, US, 2019

    0262039354 / 9780262039352

    Serie: Libro 7 de 21 - Playful Thinking

    • Tapa dura

    Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK

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    Hardback. Condición: New.