Librería: Bay State Book Company, North Smithfield, RI, Estados Unidos de America
EUR 19,63
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: very_good.
Librería: BGV Books LLC, Murray, KY, Estados Unidos de America
EUR 21,08
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Good. Exact ISBN match. Immediate shipping. No funny business.
Idioma: Inglés
Publicado por Morgan Kaufmann Publishers, 2009
ISBN 10: 0123744237 ISBN 13: 9780123744234
Librería: ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de America
EUR 21,22
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Idioma: Inglés
Publicado por Morgan Kaufmann 2009-12-25, 2009
ISBN 10: 0123744237 ISBN 13: 9780123744234
Librería: Chiron Media, Wallingford, Reino Unido
EUR 59,04
Cantidad disponible: Más de 20 disponibles
Añadir al carritoHardcover. Condición: New.
EUR 70,47
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. pp. xi + 522 Illus., Map.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 67,74
Cantidad disponible: 2 disponibles
Añadir al carritoHardcover. Condición: Brand New. 1st edition. 536 pages. 9.40x7.70x1.20 inches. In Stock.
EUR 91,25
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. pp. xi + 522, Map.
EUR 85,97
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. pp. xi + 522.
Librería: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 59,96
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: new. Questo è un articolo print on demand.
Idioma: Inglés
Publicado por Elsevier Science & Technology, San Francisco, 2009
ISBN 10: 0123744237 ISBN 13: 9780123744234
Librería: CitiRetail, Stevenage, Reino Unido
EUR 88,75
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: new. Hardcover. Networked Graphics Equips programmers and designers with a grounding in the techniques used to create network-enabled computer graphics and games. This book offers a view of what types of different architectural patterns can be found in systems, and helps readers learn the tradeoffs in achieving system requirements on the Internet. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Idioma: Inglés
Publicado por Elsevier Science Nov 2009, 2009
ISBN 10: 0123744237 ISBN 13: 9780123744234
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 150,00
Cantidad disponible: 2 disponibles
Añadir al carritoBuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions.Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs. 536 pp. Englisch.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 158,00
Cantidad disponible: 2 disponibles
Añadir al carritoBuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions.Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs.