Scott penberthy (24 resultados)

Beginning iPhone Games Development (Books for Professionals by Professionals)
PJ Cabrera; Peter Bakhirev; Ian Marsh; Ben Smith; Eric Wing; Scott Penberthy; Stuart Marsh; Roderick Smith
- Tapa blanda
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de AmericaThriftBooks-Dallas
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Aceptable
EUR 5,98
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.

- Tapa blanda
Librería: HPB-Diamond, Dallas, TX, Estados Unidos de AmericaHPB-Diamond
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 4,79
Envío por EUR 3,36Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
paperback. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

Beginning iPhone Games Development
Bakhirev, Peter; Cabrera, P. J.; Marsh, Ian; Penberthy, Scott; Smith, Ben Britten
- Tapa blanda
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 26,45
Envío por EUR 2,36Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New.

Beginning iPhone Games Development
Bakhirev, Peter; Cabrera, P. J.; Marsh, Ian; Penberthy, Scott; Smith, Ben Britten
- Tapa blanda
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Como Nuevo
EUR 29,71
Envío por EUR 2,36Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: As New. Unread book in perfect condition.

- Tapa dura
- Primera edición
Librería: Lion Books PBFA, Kidderminster, WORCS, Reino UnidoLion Books PBFA
Contactar con el vendedorVendedor de 5 estrellasMiembro de asociación: PBFA
Condición: Usado - Bueno
EUR 24,62
Envío por EUR 9,56Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
Hardcover. Condición: Very Good. Estado de la sobrecubierta: Very Good. First Edition. Slight wear to head of wrapper spine,; 4to 11" - 13"; 296 pages.

Beginning iPhone Games Development (Books for Professionals by Professionals)
Cabrera, PJ; Bakhirev, Peter; Marsh, Ian; Smith, Ben; Wing, Eric; Penberthy, Scott; Marsh, Stuart; Smith, Roderick
- Tapa blanda
Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 32,28
Envío por EUR 2,69Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New.

- Tapa dura
Librería: Sainsbury's Books Pty. Ltd., Camberwell, VIC, AustraliaSainsbury's Books Pty. Ltd.
Contactar con el vendedorVendedor de 4 estrellasCondición: Usado
EUR 19,01
Envío por EUR 21,49Se envía de Australia a Estados Unidos de AmericaCantidad disponible: 1 disponible
4to, 296pp. Illustrated in colour. A very good hardback copy in like dust jacket.

- Tapa blanda
- Primera edición
Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 44,98
Gastos de envío gratisSe envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. Everyone is developing iPhone applications, and it's clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it's crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps.Not only does every successful application have a story, but behind every great app is excellent code. In this book, you'll see the code and learn how to use it to make your own cool applications. You'll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers-invaluable knowledge for anyone who wants to create the app that everyone is talking about.…

Beginning Iphone Games Development
Cabrera, PJ; Bakhirev, Peter; Marsh, Ian; Smith, Ben; Wing, Eric; Penberthy, Scott; Marsh, Stuart; Smith, Roderick
- Tapa blanda
Librería: Romtrade Corp., STERLING HEIGHTS, MI, Estados Unidos de AmericaRomtrade Corp.
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 45,01
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.

- Tapa blanda
- Primera edición
Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 57,51
Gastos de envío gratisSe envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress.…

Beginning iPhone Games Development
Bakhirev, Peter; Cabrera, P. J.; Marsh, Ian; Penberthy, Scott; Smith, Ben Britten
- Tapa blanda
Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Como Nuevo
EUR 39,17
Envío por EUR 17,93Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: As New. Unread book in perfect condition.

- Tapa dura
Librería: Emerald Green Media, Simi Valley, CA, Estados Unidos de AmericaEmerald Green Media
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 55,33
Envío por EUR 4,02Se envía dentro de Estados Unidos de AmericaCantidad disponible: 4 disponibles
Hardcover. Condición: Very Good. Clean Copy, May have light wear on cover/edges, otherwise very good! We've been in business for over 25 years serving thousands of customers worldwide. Your satisfaction is extremely important to us.Established Seller, We Ship Daily! We pack your order with care so that it arrives in great condition.…

- Tapa dura
Librería: ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de AmericaThriftBooks-Atlanta
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Aceptable
EUR 59,73
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Hardcover. Condición: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.

Beginning iPhone Games Development
Bakhirev, Peter; Cabrera, P. J.; Marsh, Ian; Penberthy, Scott; Smith, Ben Britten
- Tapa blanda
Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 42,22
Envío por EUR 17,93Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New.

- Tapa dura
Librería: HPB-Red, Dallas, TX, Estados Unidos de AmericaHPB-Red
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Aceptable
EUR 57,63
Envío por EUR 3,36Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
hardcover. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

- Tapa dura
- Primera edición
Librería: David's Bookshop, Letchworth BA, Letchworth Garden City, HERTS, Reino UnidoDavid's Bookshop, Letchworth BA
Contactar con el vendedorVendedor de 4 estrellasCondición: Usado - Excelente
EUR 47,27
Envío por EUR 23,90Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
Hardcover. Condición: Fine. Estado de la sobrecubierta: Fine. 1st Edition. A fine book inside a fine glossy pictorial dust-jacket. May incur additional postage charges overseas.

- Tapa dura
Librería: AardBooks, Fitzwilliam, NH, Estados Unidos de AmericaAardBooks
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado
EUR 69,17
Envío por EUR 5,60Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: Near Fine/Near Fine. hardcover. 4to. 296pp. NO INTERNATIONAL OR PRIORITY. GT motors label front end paper. In mylar.

- Tapa blanda
Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 83,25
Envío por EUR 3,57Se envía dentro de Estados Unidos de AmericaCantidad disponible: 4 disponibles
Condición: New. pp. 392.

Beginning iPhone Games Development
PJ Cabrera|Peter Bakhirev|Ian Marsh|Ben Smith|Eric Wing|Scott Penberthy|Stuart Marsh|Roderick Smith
- Tapa blanda
Librería: moluna, Greven, Alemaniamoluna
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 51,05
Envío por EUR 48,99Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New. Complete coverage of all aspect of iPhone game development Satisfies a huge demand for pragmatic explanations of iPhone game making tools and techniques Part of the best-selling series started by Dave Mark and Jeff LaMarche and.
Más imágenes- Tapa blanda
- Primera edición
Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 42,38
Envío por EUR 77,68Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. Everyone is developing iPhone applications, and it's clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it's crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps.Not only does every successful application have a story, but behind every great app is excellent code. In this book, you'll see the code and learn how to use it to make your own cool applications. You'll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers-invaluable knowledge for anyone who wants to create the app that everyone is talking about.…

- Tapa blanda
- Primera edición
Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 54,89
Envío por EUR 77,68Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 8 disponibles
Paperback. Condición: New. 1st ed. iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game. You've probably already read and mastered Beginning iPhone 3 Development; Exploring the iPhone SDK, the best-selling second edition of Apress's highly acclaimed introduction to the iPhone and iPod touch by developers Dave Mark and Jeff LaMarche. This book is the game-specific equivalent, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style. While games are all about fun, at the same time, they're serious business. With this Beginning iPhone Games Development book, you're going to roll up your sleeves and get your hands dirty with some hardcore coding. While you may have written games before, this book will take you further, immersing you in the following topics: Game graphics and animation with UIKit, Quartz, Core Animation, and OpenGL ES Game audio with OpenAL, MediaPlayer Framework, AV Foundation, and AudioSession Game networking with GameKit, Bonjour, and Internet sharing For those looking for iPad game development coverage and/or iOS 5 SDK specific game coverage, check out the published Beginning iOS 5 Games Development by Lucas Jordan from Apress.…

- Tapa blanda
- Impresión bajo demanda
Librería: moluna, Greven, Alemaniamoluna
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 31,62
Envío por EUR 48,99Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Experienced developers describing real-world programming and sharing their own hard-won code. Not just the usual beginner fluff, but elegant solutions to complex programming problems A diverse range of cooler techniques covered and fully explained and il.…

- Tapa blanda
- Impresión bajo demanda
Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 82,19
Envío por EUR 7,77Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 4 disponibles
Condición: New. Print on Demand pp. 392 Illus.

- Tapa blanda
- Impresión bajo demanda
Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 81,88
Envío por EUR 9,95Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 4 disponibles
Condición: New. PRINT ON DEMAND pp. 392.