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Kingsley wilfred (7 resultados)

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  • Condición: Usado - Bueno

    EUR 6,77

    Envío por EUR 13,14 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 1 disponible

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    Soft cover. Condición: Very Good. 132 pages. Illustrated. Rudyard Kipling, 'Eagle' comics and annuals, naval books of World War II, Barbara Pym, Wilfred Owen poems and letters and Charles Kingsley and 'The Water Babies'.

  • Idioma: Inglés

    Editorial: Amazon Digital Services LLC - Kdp Sep 2026, 2026

    9798171357979

    • Tapa blanda

    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 35,97

    Envío por EUR 35,00 
    Se envía de Alemania a Estados Unidos de America

    Cantidad disponible: 2 disponibles

    Taschenbuch. Condición: Neu. Neuware.

  • Idioma: Inglés

    Editorial: Independently Published, 2026

    9798171357979

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    • Impresión bajo demanda

    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 24,48

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. A cube is simple.What becomes interesting is what happens when you resize it precisely, cut a hole through it, combine it with another shape, turn the idea into a printable object-or use the same problem-solving mindset to build a circuit and control its behavior.Tinkercad for Beginners 2026 is designed around that progression.Rather than sending you on a long tour of every button before you create anything useful, this guide puts making at the center of the learning process. Small projects introduce individual skills, then give you room to combine them, modify them, and begin designing with greater independence.Tinkercad brings 3D design, virtual electronics, and block-based coding into one approachable environment. This handbook helps you understand how those creative spaces work without making the beginner experience feel like three separate courses. Autodesk itself currently organizes Tinkercad around 3D Design, Circuits, and Codeblocks.As you work through the guide, you will learn how to: move, size, rotate, align, duplicate, group, and combine objects with more precisionbuild useful forms from surprisingly simple geometric piecesuse holes and overlapping shapes to remove material and create more complex geometrymeasure and position objects so designs fit together more predictablymodify existing projects instead of starting from an empty workplane every timecreate personalized objects using text, openings, repeated forms, and custom detailsthink about wall thickness, spacing, orientation, and other considerations before sending a model toward fabricationexplore virtual electronic components and understand the purpose of basic circuit connectionsexperiment with circuit behavior before working with physical componentsuse visual blocks to introduce programming logic without beginning with a page full of unfamiliar syntaxconnect sequences, repetition, variables, and other simple coding ideas with things you can actually see happeningmove between designing, testing, correcting, and rebuilding rather than treating mistakes as failed projectsdevelop small project ideas into more thoughtful prototypes of your ownThe objective is not to memorize a software interface.It is to develop a habit of looking at an idea and asking: Which simple forms could make this?What should be grouped, removed, duplicated, or resized?How would the dimensions change if the object must actually fit something?What happens if the circuit connection changes?Can a repeated design action be expressed as logic instead of performed manually?Those questions are where beginner tools become design skills.This book is suitable for adults, students, hobbyists, makers, educators, and anyone who prefers to understand a tool by building with it. No previous modeling, electronics, or programming experience is assumed, but the projects are designed to encourage experimentation rather than merely copying a finished example.By the final pages, the goal is not that you remember every instruction.It is that an empty workplane no longer feels empty.Open Tinkercad, choose one small idea you would genuinely like to make, and use this handbook to turn your first few shapes into a design that is unmistakably your own. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Amazon Digital Services LLC - Kdp, 2026

    9798171357979

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    • Impresión bajo demanda

    Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 24,49

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798171357979

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    • Impresión bajo demanda

    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 23,08

    Envío por EUR 2,69 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: New. Print on Demand.

  • Idioma: Inglés

    Editorial: Amazon Digital Services LLC - Kdp, 2026

    9798171357979

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    • Impresión bajo demanda

    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 21,65

    Envío por EUR 4,97 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Independently Published, 2026

    9798171357979

    • Tapa blanda
    • Impresión bajo demanda

    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 25,83

    Envío por EUR 44,20 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. A cube is simple.What becomes interesting is what happens when you resize it precisely, cut a hole through it, combine it with another shape, turn the idea into a printable object-or use the same problem-solving mindset to build a circuit and control its behavior.Tinkercad for Beginners 2026 is designed around that progression.Rather than sending you on a long tour of every button before you create anything useful, this guide puts making at the center of the learning process. Small projects introduce individual skills, then give you room to combine them, modify them, and begin designing with greater independence.Tinkercad brings 3D design, virtual electronics, and block-based coding into one approachable environment. This handbook helps you understand how those creative spaces work without making the beginner experience feel like three separate courses. Autodesk itself currently organizes Tinkercad around 3D Design, Circuits, and Codeblocks.As you work through the guide, you will learn how to: move, size, rotate, align, duplicate, group, and combine objects with more precisionbuild useful forms from surprisingly simple geometric piecesuse holes and overlapping shapes to remove material and create more complex geometrymeasure and position objects so designs fit together more predictablymodify existing projects instead of starting from an empty workplane every timecreate personalized objects using text, openings, repeated forms, and custom detailsthink about wall thickness, spacing, orientation, and other considerations before sending a model toward fabricationexplore virtual electronic components and understand the purpose of basic circuit connectionsexperiment with circuit behavior before working with physical componentsuse visual blocks to introduce programming logic without beginning with a page full of unfamiliar syntaxconnect sequences, repetition, variables, and other simple coding ideas with things you can actually see happeningmove between designing, testing, correcting, and rebuilding rather than treating mistakes as failed projectsdevelop small project ideas into more thoughtful prototypes of your ownThe objective is not to memorize a software interface.It is to develop a habit of looking at an idea and asking: Which simple forms could make this?What should be grouped, removed, duplicated, or resized?How would the dimensions change if the object must actually fit something?What happens if the circuit connection changes?Can a repeated design action be expressed as logic instead of performed manually?Those questions are where beginner tools become design skills.This book is suitable for adults, students, hobbyists, makers, educators, and anyone who prefers to understand a tool by building with it. No previous modeling, electronics, or programming experience is assumed, but the projects are designed to encourage experimentation rather than merely copying a finished example.By the final pages, the goal is not that you remember every instruction.It is that an empty workplane no longer feels empty.Open Tinkercad, choose one small idea you would genuinely like to make, and use this handbook to turn your first few shapes into a design that is unmistakably your own. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…