Publicado por Independently Published, 2025
ISBN 13: 9798296754738
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
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ISBN 13: 9798294717780
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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ISBN 13: 9798294717780
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
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ISBN 13: 9798294717780
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ISBN 13: 9798294717780
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Publicado por Independently Published, 2025
ISBN 13: 9798296754738
Librería: Rarewaves.com UK, London, Reino Unido
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Publicado por Independently Published, 2025
ISBN 13: 9798294717780
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
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Añadir al carritoPaperback. Condición: new. Paperback. Master Unity 6 by Building Real Games-No Fluff, Just ResultsWant to break into game development fast and confidently? Unity 6 Projects with C#: Build 2D and 3D Games Step by Step is your all-in-one practical guide to creating real-world games using the latest Unity engine and C# scripting-without getting lost in theory or overwhelmed by jargon.Whether you're a complete beginner or an aspiring indie developer, this book walks you through building fully functional 2D and 3D games from scratch, including player movement, UI, physics, AI, mobile support, and even multiplayer. Each chapter builds your skills through hands-on projects-turning concepts into working code and polished gameplay.You'll master essential topics like: Unity 6 fundamentals and the new UI ToolkitRigidbody physics and animation workflowsCreating platformers, FPS mechanics, and mobile-optimized gamesSaving/loading data, using ScriptableObjects, and object poolingSyncing multiplayer actions with Netcode for GameObjectsBuilding for Android, iOS, PC, and WebGLAuthor Gildon M. Miles is a seasoned developer and game educator, recognized for his practical, no-nonsense teaching style. His focus on clarity, structure, and proven techniques makes this book a trusted blueprint for modern Unity development.If you're tired of fragmented tutorials or AI-generated fluff, this book gives you the professional-grade, up-to-date guidance you need-whether you're learning for fun, preparing for a career, or building your first game studio portfolio.Build real games. Learn Unity 6. Start creating today. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Publicado por Independently Published, 2025
ISBN 13: 9798294717780
Librería: CitiRetail, Stevenage, Reino Unido
EUR 24,33
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Añadir al carritoPaperback. Condición: new. Paperback. Master Unity 6 by Building Real Games-No Fluff, Just ResultsWant to break into game development fast and confidently? Unity 6 Projects with C#: Build 2D and 3D Games Step by Step is your all-in-one practical guide to creating real-world games using the latest Unity engine and C# scripting-without getting lost in theory or overwhelmed by jargon.Whether you're a complete beginner or an aspiring indie developer, this book walks you through building fully functional 2D and 3D games from scratch, including player movement, UI, physics, AI, mobile support, and even multiplayer. Each chapter builds your skills through hands-on projects-turning concepts into working code and polished gameplay.You'll master essential topics like: Unity 6 fundamentals and the new UI ToolkitRigidbody physics and animation workflowsCreating platformers, FPS mechanics, and mobile-optimized gamesSaving/loading data, using ScriptableObjects, and object poolingSyncing multiplayer actions with Netcode for GameObjectsBuilding for Android, iOS, PC, and WebGLAuthor Gildon M. Miles is a seasoned developer and game educator, recognized for his practical, no-nonsense teaching style. His focus on clarity, structure, and proven techniques makes this book a trusted blueprint for modern Unity development.If you're tired of fragmented tutorials or AI-generated fluff, this book gives you the professional-grade, up-to-date guidance you need-whether you're learning for fun, preparing for a career, or building your first game studio portfolio.Build real games. Learn Unity 6. Start creating today. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Publicado por Independently Published, 2025
ISBN 13: 9798296754738
Librería: CitiRetail, Stevenage, Reino Unido
EUR 25,52
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Unlock the world of multiplayer game development with Unity 6 and bring your online game ideas to life! Unity 6 Multiplayer Projects for Game Developers is your ultimate, step-by-step guide to building modern multiplayer games using C#, Netcode for GameObjects (NGO), Unity Transport, and Unity Gaming Services. Whether you dream of creating real-time PvP battles, co-op adventures, or cross-platform matchmaking systems, this book shows you how to do it from the ground up-fast, efficiently, and with production-ready results.Designed for beginners and aspiring game developers, this hands-on guide simplifies multiplayer networking concepts like server authority, client prediction, lag compensation, matchmaking, and lobby systems, all while guiding you through real Unity 6 projects. Each chapter builds your skills with clear explanations, complete working code, and practical exercises, so you gain confidence to deploy your own online games to PC, mobile, and WebGL.Inside this book, you will: Learn modern multiplayer design patterns and how to avoid common pitfalls.Implement server-authoritative logic for secure and cheat-resistant gameplay.Master Netcode for GameObjects to synchronize players, physics, and game states.Build lobbies, matchmaking, and Relay-based connections for smooth online sessions.Optimize lag compensation, snapshot updates, and bandwidth usage for real-world play.Prepare your projects for cross-platform deployment on Steam, itch.io, Android, iOS, and WebGL.Written by Gildon M. Miles, a dedicated game development instructor and author of successful Unity and C# project-based guides, this book combines industry insights with hands-on experience. Gildon's teaching style ensures that readers not only learn how to code but also understand real-world multiplayer workflows, making this book a trusted resource for anyone looking to launch their first online game.With the rise of online and live-service games, studios and indie developers alike are racing to create multiplayer experiences that connect players worldwide. By mastering Unity 6 multiplayer development today, you position yourself ahead of the curve in one of the most in-demand areas of modern game design.If you want to create professional-quality online games, level up your Unity skills, and publish projects players can enjoy together, this book is your all-in-one roadmap.Bring your ideas online-start building Unity 6 multiplayer games today! This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.