Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de America
EUR 4,42
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Librería: Bay State Book Company, North Smithfield, RI, Estados Unidos de America
EUR 6,26
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: very_good.
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
EUR 4,43
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Librería: Greenway, Chattanooga, TN, Estados Unidos de America
EUR 4,79
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: Very good condition. very clean,fast ship.
Librería: Goodwill Southern California, Los Angeles, CA, Estados Unidos de America
EUR 6,21
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: acceptable.
Librería: Sunshine State Books, Lithia, FL, Estados Unidos de America
EUR 16,84
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: As New. Paperback--no flaws.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 42,12
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 40,94
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 45,21
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Packt Publishing 11/25/2020, 2020
ISBN 10: 1800209223 ISBN 13: 9781800209220
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 45,83
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. Game Development Projects with Unreal Engine: Learn to build your first games and bring your ideas to life using UE4 and C++. Book.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 45,40
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 45,54
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 45,53
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2020
ISBN 10: 1800209223 ISBN 13: 9781800209220
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 65,06
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++Key FeaturesKickstart your career or dive into a new hobby by exploring game design with UE4 and C++Learn the techniques needed to prototype and develop your own ideasReinforce your skills with project-based learning by building a series of games from scratchBook DescriptionGame development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You'll then apply what you've learned with challenging activities.The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.What you will learnCreate a fully-functional third-person character and enemiesBuild navigation with keyboard, mouse, gamepad, and touch controlsProgram logic and game mechanics with collision and particle effectsExplore AI for games with Blackboards and Behavior TreesBuild character animations with Animation Blueprints and MontagesTest your game for mobile devices using mobile previewAdd polish to your game with visual and sound effectsMaster the fundamentals of game UI design using a heads-up displayWho this book is forThis book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 52,75
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Idioma: Inglés
Publicado por Packt Publishing, Limited, 2020
ISBN 10: 1800209223 ISBN 13: 9781800209220
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 69,12
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. pp. 822.
Librería: Goodbooks Company, Springdale, AR, Estados Unidos de America
EUR 73,13
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: acceptable. This book is in acceptable condition and may have highlighting and or writing throughout. The actual cover image may not match the stock photo, dust jacket may be damaged or missing. Book may show internal and or external wear on spine or cover and may be slightly skewed or have creased pages. This is a used book so codes may be invalid or accompanying media may be missing. May be an Ex library book with stickers and stamps.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 102,84
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 99,98
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2020
ISBN 10: 1800209223 ISBN 13: 9781800209220
Librería: Rarewaves.com UK, London, Reino Unido
EUR 60,71
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++Key FeaturesKickstart your career or dive into a new hobby by exploring game design with UE4 and C++Learn the techniques needed to prototype and develop your own ideasReinforce your skills with project-based learning by building a series of games from scratchBook DescriptionGame development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects.Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You'll then apply what you've learned with challenging activities.The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills.You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment.By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life.What you will learnCreate a fully-functional third-person character and enemiesBuild navigation with keyboard, mouse, gamepad, and touch controlsProgram logic and game mechanics with collision and particle effectsExplore AI for games with Blackboards and Behavior TreesBuild character animations with Animation Blueprints and MontagesTest your game for mobile devices using mobile previewAdd polish to your game with visual and sound effectsMaster the fundamentals of game UI design using a heads-up displayWho this book is forThis book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2022
ISBN 10: 1803239867 ISBN 13: 9781803239866
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 152,00
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. This book starts with the fundamentals of Unreal Engine 5 and progressively helps you build your knowledge and skills through three easy-to-follow game projects. You'll take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2022
ISBN 10: 1803239867 ISBN 13: 9781803239866
Librería: Rarewaves.com UK, London, Reino Unido
EUR 143,77
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. This book starts with the fundamentals of Unreal Engine 5 and progressively helps you build your knowledge and skills through three easy-to-follow game projects. You'll take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.
Idioma: Inglés
Publicado por Packt Publishing, Limited, 2020
ISBN 10: 1800209223 ISBN 13: 9781800209220
Librería: Majestic Books, Hounslow, Reino Unido
EUR 62,43
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. Print on Demand pp. 822.
Idioma: Inglés
Publicado por Packt Publishing, Limited, 2020
ISBN 10: 1800209223 ISBN 13: 9781800209220
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 64,09
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New. PRINT ON DEMAND pp. 822.
Librería: moluna, Greven, Alemania
EUR 60,37
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Start with the fundamentals of UE4 and progressively build your knowledge and skills through several easy-to-follow projects. Take a hands-on approach to equip yourself with the tools needed to develop your own high-quality, immersive games.Übe.
Librería: preigu, Osnabrück, Alemania
EUR 62,65
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Game Development Projects with Unreal Engine | Learn to build your first games and bring your ideas to life using UE4 and C++ | Hammad Fozi (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2020 | Packt Publishing | EAN 9781800209220 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 69,83
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn the tools and techniques of game design using a project-based approach with Unreal Engine 4 and C++ Key FeaturesKickstart your career or dive into a new hobby by exploring game design with UE4 and C++ Learn the techniques needed to prototype and develop your own ideas Reinforce your skills with project-based learning by building a series of games from scratch Book Description Game development can be both a creatively fulfilling hobby and a full-time career path. It's also an exciting way to improve your C++ skills and apply them in engaging and challenging projects. Game Development Projects with Unreal Engine starts with the basic skills you'll need to get started as a game developer. The fundamentals of game design will be explained clearly and demonstrated practically with realistic exercises. You'll then apply what you've learned with challenging activities. The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects: building a dodgeball game. In this project, you'll explore line traces, collisions, projectiles, user interface, and sound effects, combining these concepts to showcase your new skills. You'll then move on to the second project; a side-scroller game, where you'll implement concepts including animation blending, enemy AI, spawning objects, and collectibles. The final project is an FPS game, where you will cover the key concepts behind creating a multiplayer environment. By the end of this Unreal Engine 4 game development book, you'll have the confidence and knowledge to get started on your own creative UE4 projects and bring your ideas to life. What You Will LearnCreate a fully-functional third-person character and enemies Build navigation with keyboard, mouse, gamepad, and touch controls Program logic and game mechanics with collision and particle effects Explore AI for games with Blackboards and Behavior Trees Build character animations with Animation Blueprints and Montages Test your game for mobile devices using mobile preview Add polish to your game with visual and sound effects Master the fundamentals of game UI design using a heads-up display Who this book is for ¿¿This book is suitable for anyone who wants to get started using UE4 for game development. It will also be useful for anyone who has used Unreal Engine before and wants to consolidate, improve and apply their skills. To grasp the concepts explained in this book better, you must have prior knowledge of the basics of C++ and understand variables, functions, classes, polymorphism, and pointers. For full compatibility with the IDE used in this book, a Windows system is recommended.