Colleen macklin (56 resultados)

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Librería: Bay State Book Company, North Smithfield, RI, Estados Unidos de AmericaBay State Book Company
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Aceptable
EUR 5,22
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: good. The book is in good condition with all pages and cover intact, including the dust jacket if originally issued. The spine may show light wear. Pages may contain some notes or highlighting, and there might be a "From the library of" label. Boxed set packaging, shrink wrap, or included media like CDs may be missing. Davis, Steven; Chen, Yu Jen (ilustrador).…

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Librería: Wonder Book, Frederick, MD, Estados Unidos de AmericaWonder Book
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 6,04
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Condición: Very Good. Very Good condition. Very Good dust jacket. A copy that may have a few cosmetic defects. May also contain light spine creasing or a few markings such as an owner's name, short gifter's inscription or light stamp. Davis, Steven; Chen, Yu Jen (ilustrador).

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Librería: Bellwetherbooks, McKeesport, PA, Estados Unidos de AmericaBellwetherbooks
Contactar con el vendedorVendedor de 4 estrellasCondición: Usado - Bueno
EUR 2,86
Envío por EUR 3,52Se envía dentro de Estados Unidos de AmericaCantidad disponible: 20 disponibles
hardcover. Condición: Very Good. Very Good Condition - May show some limited signs of wear and may have a remainder mark. Pages and dust cover are intact and not marred by notes or highlighting. Davis, Steven; Chen, Yu Jen (ilustrador).

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Librería: Bellwetherbooks, McKeesport, PA, Estados Unidos de AmericaBellwetherbooks
Contactar con el vendedorVendedor de 4 estrellasCondición: Usado - Excelente
EUR 2,86
Envío por EUR 3,52Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
hardcover. Condición: Fine. LIKE NEW!!! Has a red or black remainder mark on bottom/exterior edge of pages. Davis, Steven; Chen, Yu Jen (ilustrador).

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Librería: HPB-Ruby, Dallas, TX, Estados Unidos de AmericaHPB-Ruby
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 6,88
Envío por EUR 3,34Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
hardcover. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority. Davis, Steven; Chen, Yu Jen (ilustrador).

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Librería: HPB-Emerald, Dallas, TX, Estados Unidos de AmericaHPB-Emerald
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 8,93
Envío por EUR 3,34Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Hardcover. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority. Davis, Steven; Chen, Yu Jen (ilustrador).

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Librería: Bellwetherbooks, McKeesport, PA, Estados Unidos de AmericaBellwetherbooks
Contactar con el vendedorVendedor de 4 estrellasCondición: Usado - Regular
EUR 19,72
Envío por EUR 3,52Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
paperback. Condición: Acceptable. DAMAGED - Bruise/tear to cover/spine. Davis, Steven; Chen, Yu Jen; Ozkan, Tuba (ilustrador).

Idioma: Inglés
Editorial: Addison-Wesley Professional (edition 1), 2016
Serie: Libro 8 de 16 - Game Design
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Librería: BooksRun, Philadelphia, PA, Estados Unidos de AmericaBooksRun
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 35,86
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 2 disponibles
Paperback. Condición: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

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Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Aceptable
EUR 37,82
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Paperback. Condición: Good. The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and elements of play to the practical tasks of game design. Using full-color examples, they reveal how real game designers think and work, and illuminate the amazing expressive potential of great game design. Focusing on practical details, this book guides you from idea to prototype to playtest and fully realized design. You?ll walk through conceiving and creating a game?s inner workings, including its core actions, themes, and especially its play experience. Step by step, you?ll assemble every component of your ?videogame,? creating practically every kind of play: from cooperative to competitive, from chance-based to role-playing, and everything in between. Macklin and Sharp believe that games are for everyone, and game design is an exciting art form with a nearly unlimited array of styles, forms, and messages. Cutting across traditional platform and genre boundaries, they help you find inspiration wherever it exists. Games, Design and Play is for all game design students, and for beginning-to-intermediate-level game professionals, especially independent game designers. Bridging the gaps between imagination and production, it will help you craft outstanding designs for incredible play experiences! Coverage includes: Understanding core elements of play design: actions, goals, rules, objects, playspace, and playersMastering ?tools? such as constraint, interaction, goals, challenges, strategy, chance, decision, storytelling, and contextComparing types of play and player experiencesConsidering the demands videogames make on playersEstablishing a game?s design valuesCreating design documents, schematics, and tracking spreadsheetsCollaborating in teams on a shared design visionBrainstorming and conceptualizing designsUsing prototypes to realize and playtest designsImproving designs by making the most of playtesting feedbackKnowing when a design is ready for productionLearning the rules so you can break them.…

Iterate : Ten Lessons in Design and Failure
Sharp, John; Macklin, Colleen; Davis, Steven (ILT); Chen, Yu Jen (ILT); Ozkan, Tuba (ILT)
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 35,75
Envío por EUR 2,35Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New. Davis, Steven; Chen, Yu Jen; Ozkan, Tuba (ilustrador).

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Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 30,93
Envío por EUR 7,80Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: New. pp. 320. Davis, Steven; Chen, Yu Jen (ilustrador).

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Librería: WeBuyBooks, Rossendale, LANCS, Reino UnidoWeBuyBooks
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 30,65
Envío por EUR 8,31Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
paperback. Condición: Very Good. Most items will be dispatched the same or the next working day. A copy that has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

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Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 35,58
Envío por EUR 3,55Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: New. pp. 320. Davis, Steven; Chen, Yu Jen (ilustrador).

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Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc
Contactar con el vendedorVendedor de 4 estrellasCondición: Usado - Aceptable
EUR 39,71
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: Good. The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and elements of play to the practical tasks of game design. Using full-color examples, they reveal how real game designers think and work, and illuminate the amazing expressive potential of great game design. Focusing on practical details, this book guides you from idea to prototype to playtest and fully realized design. You?ll walk through conceiving and creating a game?s inner workings, including its core actions, themes, and especially its play experience. Step by step, you?ll assemble every component of your ?videogame,? creating practically every kind of play: from cooperative to competitive, from chance-based to role-playing, and everything in between. Macklin and Sharp believe that games are for everyone, and game design is an exciting art form with a nearly unlimited array of styles, forms, and messages. Cutting across traditional platform and genre boundaries, they help you find inspiration wherever it exists. Games, Design and Play is for all game design students, and for beginning-to-intermediate-level game professionals, especially independent game designers. Bridging the gaps between imagination and production, it will help you craft outstanding designs for incredible play experiences! Coverage includes: Understanding core elements of play design: actions, goals, rules, objects, playspace, and playersMastering ?tools? such as constraint, interaction, goals, challenges, strategy, chance, decision, storytelling, and contextComparing types of play and player experiencesConsidering the demands videogames make on playersEstablishing a game?s design valuesCreating design documents, schematics, and tracking spreadsheetsCollaborating in teams on a shared design visionBrainstorming and conceptualizing designsUsing prototypes to realize and playtest designsImproving designs by making the most of playtesting feedbackKnowing when a design is ready for productionLearning the rules so you can break them.…

Idioma: Inglés
Editorial: Addison-Wesley Professional (edition 1), 2016
Serie: Libro 8 de 16 - Game Design
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Librería: BooksRun, Philadelphia, PA, Estados Unidos de AmericaBooksRun
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 40,22
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: Very Good. 1. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.

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Librería: Romtrade Corp., STERLING HEIGHTS, MI, Estados Unidos de AmericaRomtrade Corp.
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 40,39
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide. Davis, Steven; Chen, Yu Jen (ilustrador).

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Librería: Biblios, frankfurt am main, HESSE, AlemaniaBiblios
Contactar con el vendedorVendedor de 4 estrellasCondición: Nuevo
EUR 30,12
Envío por EUR 9,95Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: New. pp. 320. Davis, Steven; Chen, Yu Jen (ilustrador).

Iterate : Ten Lessons in Design and Failure
Sharp, John; Macklin, Colleen; Davis, Steven (ILT); Chen, Yu Jen (ILT); Ozkan, Tuba (ILT)
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Como Nuevo
EUR 39,80
Envío por EUR 2,35Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: As New. Unread book in perfect condition. Davis, Steven; Chen, Yu Jen; Ozkan, Tuba (ilustrador).

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Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 42,71
Gastos de envío gratisSe envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Paperback. Condición: New. Davis, Steven; Chen, Yu Jen; Ozkan, Tuba (ilustrador).

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Librería: Phatpocket Limited, Waltham Abbey, HERTS, Reino UnidoPhatpocket Limited
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Aceptable
EUR 30,21
Envío por EUR 12,76Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.…

Editorial: Addison-Wesley Publishing Company, 2016
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Librería: The Armadillo's Pillow, Chicago, IL, Estados Unidos de AmericaThe Armadillo's Pillow
Contactar con el vendedorVendedor de 4 estrellasCondición: Usado - Muy bueno
EUR 22,92
Envío por EUR 6,23Se envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Añadir al carritoPaperback. Condición: Near Fine. isbn: 978-0-13-439207-3 Size: 8vo - over 7¾" - 9¾" tall.

Resonant Games : Design Principles for Learning Games That Connect Hearts, Minds, and the Everyday
Klopfer, Eric; Haas, Jason; Osterweil, Scot; Rosenheck, Louisa; Macklin, Colleen (FRW)
Idioma: Inglés
Editorial: MIT Press, 2025
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 46,76
Envío por EUR 2,35Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New.

Resonant Games : Design Principles for Learning Games That Connect Hearts, Minds, and the Everyday
Klopfer, Eric; Haas, Jason; Osterweil, Scot; Rosenheck, Louisa; Macklin, Colleen (FRW)
Idioma: Inglés
Editorial: MIT Press, 2025
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Como Nuevo
EUR 50,23
Envío por EUR 2,35Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: As New. Unread book in perfect condition.

Iterate : Ten Lessons in Design and Failure
Sharp, John; Macklin, Colleen; Davis, Steven (ILT); Chen, Yu Jen (ILT); Ozkan, Tuba (ILT)
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Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 39,69
Envío por EUR 17,99Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New. Davis, Steven; Chen, Yu Jen; Ozkan, Tuba (ilustrador).

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Librería: Chiron Media, Wallingford, Reino UnidoChiron Media
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 52,39
Envío por EUR 5,99Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
paperback. Condición: New. Brand new book, sourced directly from publisher. Dispatch time is 24-48 hours from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

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Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 52,95
Envío por EUR 6,02Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

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Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 59,70
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: new. Paperback. This book offers a play-focused, process-oriented approach for designing games people will love to play. Drawing on a combined 35 years of design and teaching experience, Colleen Macklin and John Sharp link the concepts and elements of play to the practical tasks of game design. Using full-colour examples, they reveal how real game designers think and work, and illuminate the amazing expressive potential of great game design. Focusing on practical details, this book guides you from idea to prototype to playtest and fully realised design. Youll walk through conceiving and creating a games inner workings, including its core actions, themes, and especially its play experience. Step by step, youll assemble every component of your videogame, creating practically every kind of play: from cooperative to competitive, from chance-based to role-playing, and everything in between. Macklin and Sharp believe that games are for everyone, and game design is an exciting art form with a nearly unlimited array of styles, forms, and messages. Cutting across traditional platform and genre boundaries, they help you find inspiration wherever it exists. Games, Design and Play is for all game design students, and for beginning-to-intermediate-level game professionals, especially independent game designers. Bridging the gaps between imagination and production, it will help you craft outstanding designs for incredible play experiences! Coverage includes: Understanding core elements of play design: actions, goals, rules, objects, playspace, and players Mastering tools such as constraint, interaction, goals, challenges, strategy, chance, decision, storytelling, and context Comparing types of play and player experiences Considering the demands videogames make on players Establishing a games design values Creating design documents, schematics, and tracking spreadsheets Collaborating in teams on a shared design vision Brainstorming and conceptualising designs Using prototypes to realise and playtest designs Improving designs by making the most of playtesting feedback Knowing when a design is ready for production Learning the rules so you can break them! Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Iterate : Ten Lessons in Design and Failure
Sharp, John; Macklin, Colleen; Davis, Steven (ILT); Chen, Yu Jen (ILT); Ozkan, Tuba (ILT)
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Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Como Nuevo
EUR 42,76
Envío por EUR 17,99Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: As New. Unread book in perfect condition. Davis, Steven; Chen, Yu Jen; Ozkan, Tuba (ilustrador).

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Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 51,95
Envío por EUR 12,00Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Paperback. Condición: Brand New. 320 pages. 9.00x6.00x0.79 inches. In Stock. Davis, Steven; Chen, Yu Jen; Ozkan, Tuba (ilustrador).

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Librería: Antártica, Madrid, M, EspañaAntártica
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 43,63
Envío por EUR 20,00Se envía de España a Estados Unidos de AmericaCantidad disponible: 1 disponible
Rústica. Condición: New. Estado de la sobrecubierta: Nuevo. 01. LIBRO.