Alejandro rodas (47 resultados)

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Paperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

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Paperback. Condición: Good. No marks. Minimal use. Very minor faint coffee stain to edge of first five pages.

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Paperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

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paperback. Condición: Very Good. Nice copy of this softcover. Binding is tight. Covers are clean. Pages appear unmarked. Ships FAST! Bringing good books to happy readers since 2002.

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Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
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Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
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PEQUEÑAS RESISTENCIAS 2 V-32
Jaramillo Levi, Enrique; De Vallbona, Rima; Rovinski, Samuel; Soto, Rodrigo; Bustos, Myriam; Cortés, Carlos; Chase, Alfonso; Naranjo, Carmen; Chávez, José Ricardo; Pinto, Julieta; Cañas, Alberto; Menén, Álvaro; Lindo, Ricardo; Méndez, José María; Escobar, David; Escudos, Jacinta; Canjura, Salvador; Hernández, Claudia; Menjívar, Rafael; Barba, Melitón; Kattán, Jorge; Masaya, Jessica; Rodas, Ana María; Vides, Méndez; Rey, Rodrigo; Echeverría, Maurice; Flores, Ronald; Muñoz, Víctor; Liano, Dante; Hernández, Mildred; Alejandro, Francisco; Oviedo, Jorge Luis; Cárdenas, Galel; Del Valle, Pompeyo; Ramos, María Eugenia; Bonilla, Rony; Escoto, Julio; Carías, Marcos; Castillo, Roberto; Medina, Jorge; Bähr, Eduardo; Carvajal, Pedro León; Delgado, Leonel; Urbina, Nicasio; Bravo, Alejandro; Ramírez, Sergio; Chávez, Lisandro; Midence, Carlos; Peña, Horacio; Aburto, Juan; Silva, Fernando; Britton, Rosa María; Arroyo, Justo; Endara, Ernesto; Tomás, Consuelo; Lidio, Dimas; Wynter, Carlos Oriel; Rivera, Pedro; Ochoa, Moravi...
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Librería: KALAMO BOOKS, Burriana, CS, EspañaKALAMO BOOKS
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EUR 21,99
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
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EUR 47,95
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Condición: As New. Unread book in perfect condition.

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Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
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EUR 53,53
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Digital. Condición: New. Discover solutions to all your Tkinter and Python GUI development problemsAbout This Book. Integrate efficient Python GUI programming techniques with Tkinter. Efficiently implement advanced MVC architectures in your Python GUI apps. Solve all your problems related to Tkinter and Python GUI developmentWho This Book Is ForThis book is for Python developers who are familiar with the basics of the language syntax, data structures, and OOP. You do not need previous experience with Tkinter or other GUI development libraries.What You Will Learn. Add widgets and handle user events. Lay out widgets within windows using frames and the different geometry managers. Configure widgets so that they have a customized appearance and behavior. Improve the navigation of your apps with menus and dialogs. Apply object-oriented programming techniques in Tkinter applications. Use threads to achieve responsiveness and update the GUI. Explore the capabilities of the canvas widget and the types of items that can be added to it. Extend Tkinter applications with the TTK (themed Tkinter) moduleIn DetailAs one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can benefit from the full capabilities of this library. This book covers all of your Tkinter and Python GUI development problems and solutions.Tkinter GUI Application Development Cookbook starts with an overview of Tkinter classes and at the same time provides recipes for basic topics, such as layout patterns and event handling. Next, we cover how to develop common GUI patterns, such as entering and saving data, navigating through menus and dialogs, and performing long-running actions in the background. You will then make your apps leverage network resources effectively, perform 2D and 3D animation-related tasks, create 3D objects, and perform advanced graphical operations. Finally, this book covers using the canvas and themed widgets.By the end of the book, you will have an in-depth knowledge of Tkinter classes, and will know how to use them to build efficient and rich GUI applications.Style and approachA practical recipe-based guide that will help you find solutions to all your Tkinter and Python GUI development-related problems.…

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Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
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EUR 54,32
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Digital. Condición: New. A pragmatic guide for developing your own games with PythonAbout This Book. Strengthen your fundamentals of game programming with Python language. Seven hands-on games to create 2D and 3D games rapidly from scratch. Illustrative guide to explore the different GUI libraries for building your gamesWho This Book Is ForIf you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer.What You Will Learn. Take advantage of Python's clean syntax to build games quickly. Discover distinct frameworks for developing graphical applications. Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors. Design and code some popular games like Pong and tower defense. Compose maps and levels for your sprite-based games in an easy manner. Modularize and apply object-oriented principles during the design of your games. Exploit libraries like Chimpunk2D, cocos2d, and Tkinter. Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player's real-world actionsIn DetailWith a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the "use cases" approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat.Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game.It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D.At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of rec.…

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Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle
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EUR 56,84
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Condición: New. pp. 231.

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Librería: Books Puddle, Woodside, NY, Estados Unidos de AmericaBooks Puddle
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EUR 59,66
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Condición: New. pp. 242.

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Librería: Chiron Media, Wallingford, Reino UnidoChiron Media
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EUR 45,08
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Paperback. Condición: New.

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Librería: Chiron Media, Wallingford, Reino UnidoChiron Media
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EUR 45,08
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Paperback. Condición: New.

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Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
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EUR 48,07
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Condición: New.

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Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections
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EUR 53,98
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Condición: New. In English.

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Librería: Ria Christie Collections, Uxbridge, Reino UnidoRia Christie Collections
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EUR 53,98
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Condición: New. In English.

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Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
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EUR 13,74
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Condición: New. Print on Demand. Reyes, Alejandro (ilustrador).

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Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
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EUR 53,57
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Condición: As New. Unread book in perfect condition.

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Librería: Mispah books, Redhill, SURRE, Reino UnidoMispah books
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EUR 77,34
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Paperback. Condición: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

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Librería: Mispah books, Redhill, SURRE, Reino UnidoMispah books
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EUR 85,80
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Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
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EUR 50,72
Envío por EUR 76,27Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Digital. Condición: New. A pragmatic guide for developing your own games with PythonAbout This Book. Strengthen your fundamentals of game programming with Python language. Seven hands-on games to create 2D and 3D games rapidly from scratch. Illustrative guide to explore the different GUI libraries for building your gamesWho This Book Is ForIf you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer.What You Will Learn. Take advantage of Python's clean syntax to build games quickly. Discover distinct frameworks for developing graphical applications. Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors. Design and code some popular games like Pong and tower defense. Compose maps and levels for your sprite-based games in an easy manner. Modularize and apply object-oriented principles during the design of your games. Exploit libraries like Chimpunk2D, cocos2d, and Tkinter. Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player's real-world actionsIn DetailWith a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the "use cases" approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat.Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game.It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D.At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of rec.…

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Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 50,99
Envío por EUR 76,27Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Digital. Condición: New. Discover solutions to all your Tkinter and Python GUI development problemsAbout This Book. Integrate efficient Python GUI programming techniques with Tkinter. Efficiently implement advanced MVC architectures in your Python GUI apps. Solve all your problems related to Tkinter and Python GUI developmentWho This Book Is ForThis book is for Python developers who are familiar with the basics of the language syntax, data structures, and OOP. You do not need previous experience with Tkinter or other GUI development libraries.What You Will Learn. Add widgets and handle user events. Lay out widgets within windows using frames and the different geometry managers. Configure widgets so that they have a customized appearance and behavior. Improve the navigation of your apps with menus and dialogs. Apply object-oriented programming techniques in Tkinter applications. Use threads to achieve responsiveness and update the GUI. Explore the capabilities of the canvas widget and the types of items that can be added to it. Extend Tkinter applications with the TTK (themed Tkinter) moduleIn DetailAs one of the more versatile programming languages, Python is well-known for its batteries-included philosophy, which includes a rich set of modules in its standard library; Tkinter is the library included for building desktop applications. Due to this, Tkinter is a common choice for rapid GUI development, and more complex applications can benefit from the full capabilities of this library. This book covers all of your Tkinter and Python GUI development problems and solutions.Tkinter GUI Application Development Cookbook starts with an overview of Tkinter classes and at the same time provides recipes for basic topics, such as layout patterns and event handling. Next, we cover how to develop common GUI patterns, such as entering and saving data, navigating through menus and dialogs, and performing long-running actions in the background. You will then make your apps leverage network resources effectively, perform 2D and 3D animation-related tasks, create 3D objects, and perform advanced graphical operations. Finally, this book covers using the canvas and themed widgets.By the end of the book, you will have an in-depth knowledge of Tkinter classes, and will know how to use them to build efficient and rich GUI applications.Style and approachA practical recipe-based guide that will help you find solutions to all your Tkinter and Python GUI development-related problems.…

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Librería: moluna, Greven, Alemaniamoluna
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EUR 46,15
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Condición: New.

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Librería: moluna, Greven, Alemaniamoluna
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EUR 58,12
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Condición: New.

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Librería: preigu, Osnabrück, Alemaniapreigu
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EUR 61,05
Envío por EUR 70,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 5 disponibles
Taschenbuch. Condición: Neu. Infraestructura Vial y Nivel de Pobreza de Region Ancash 2003 a 2013 | Alejandro de la Cruz Pairazaman Rodas | Taschenbuch | 164 S. | Spanisch | 2018 | Editorial Académica Española | EAN 9786139072552 | Verantwortliche Person für die EU: Editorial Academica Espanola, Brivibas Gatve 197, 1039 RIGA, LETTLAND, customerservice[at]vdm-vsg[dot]de | Anbieter: preigu. …

Pequeñas resistencias 2: Antología del cuento centroamericano contemporáneo (voces) (Spanish Edition)
Jaramillo Levi, Enrique; De Vallbona, Rima; Rovinski, Samuel; Soto, Rodrigo; Bustos, Myriam; Cortés, Carlos; Chase, Alfonso; Naranjo, Carmen; Chávez, José Ricardo; Pinto, Julieta; Cañas, Alberto; Menén, Álvaro; Lindo, Ricardo; Méndez, José María; Escobar, David; Escudos, Jacinta; Canjura, Salvador; Hernández, Claudia; Menjívar, Rafael; Barba, Melitón; Kattán, Jorge; Masaya, Jessica; Rodas, Ana María; Vides, Méndez; Rey, Rodrigo; Echeverría, Maurice; Flores, Ronald; Muñoz, Víctor; Liano, Dante; Hernández, Mildred; Alejandro, Francisco; Oviedo, Jorge Luis; Cárdenas, Galel; Del Valle, Pompeyo; Ramos, María Eugenia; Bonilla, Rony; Escoto, Julio; Carías, Marcos; Castillo, Roberto; Medina, Jorge; Bähr, Eduardo; Carvajal, Pedro León; Delgado, Leonel; Urbina, Nicasio; Bravo, Alejandro; Ramírez, Sergio; Chávez, Lisandro; Midence, Carlos; Peña, Horacio; Aburto, Juan; Silva, Fernando; Britton, Rosa María; Arroyo, Justo; Endara, Ernesto; Tomás, Consuelo; Lidio, Dimas; Wynter, Carlos Oriel; Rivera, Pedro; Ochoa, Moravi...
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Librería: El Club de los Raros, Sevilla, SE, EspañaEl Club de los Raros
Contactar con el vendedorVendedor de 4 estrellasMiembro de asociación: SEVILLA
Condición: Usado - Aceptable
EUR 34,66
Envío por EUR 97,10Se envía de España a Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: Aceptable. Libro de 2ª mano en estado BUENO según directrices web de venta. Puede presentar algunas marcas de desgaste por el uso en cubierta o interior. Vendido por el emprendimiento social El Club de los Raros. Con cada compra contribuyes a plantar árboles y financiar proyectos de ONGs y de lectura que transforman vidas.…

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Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books
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EUR 127,93
Envío por EUR 11,73Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: Brand New. 164 pages. Spanish language. 8.66x5.91x0.37 inches. In Stock.