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Mehdi salimi (9 resultados)

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  • Idioma: Inglés

    Editorial: Morgan Kaufmann, 2026

    0443438528 / 9780443438523

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Usado - Como Nuevo

    EUR 233,08

    Envío por EUR 2,37 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Morgan Kaufmann, 2026

    0443438528 / 9780443438523

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Nuevo

    EUR 221,83

    Envío por EUR 18,00 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Morgan Kaufmann, 2026

    0443438528 / 9780443438523

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Usado - Como Nuevo

    EUR 232,24

    Envío por EUR 18,00 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Morgan Kaufmann, 2026

    0443438528 / 9780443438523

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Nuevo

    EUR 252,47

    Envío por EUR 2,37 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Elsevier Science and Technology, US, 2026

    0443438528 / 9780443438523

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    Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA

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    Condición: Nuevo

    EUR 254,91

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    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Paperback. Condición: New. Learning-Driven Game Theory for AI: Concepts, Models, and Applications offers in-depth coverage of recent methodological and conceptual advancements in various disciplines of Dynamic Games, namely differential and discrete-time dynamic games, evolutionary games, repeated and stochastic games, and their applications in a variety of fields, such as computer science, biology, economics, and management science. In this book, the authors bridge the gap between traditional game theory and its modern applications in artificial intelligence (AI) and related technological fields. The dynamic nature of contemporary problems in robotics, cybersecurity, machine learning, and multi-agent systems requires game-theoretic solutions that go beyond classical methods. The book delves into the rapidly growing intersection of pursuit differential games and AI, focusing on how these advanced game-theoretic models can be applied to modern AI systems, making it an indispensable resource for both academics and professionals. The book also provides a variety of applications demonstrating the practical integration of AI and game theory across various disciplines, such as autonomous systems, federated learning, and distributed decision-making frameworks. The book also explores the use of game theory in reinforcement learning, swarm intelligence, multi-agent coordination, and cybersecurity. These are critical areas where AI and dynamic games converge. Each chapter covers a different facet of dynamic games, offering readers a comprehensive yet focused exploration of topics such as differential and discrete-time games, evolutionary dynamics, and repeated and stochastic games. The absence of static games ensures a concentrated focus on the dynamic, evolving problems that are most relevant today.…

  • Idioma: Inglés

    Editorial: Elsevier Science, 2026

    0443438528 / 9780443438523

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    Librería: moluna, Greven, Alemaniamoluna

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    Condición: Nuevo

    EUR 212,75

    Envío por EUR 48,99 
    Se envía de Alemania a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: New. Offers comprehensive coverage of advanced games while focusing on cutting-edge AI applicationsIncludes case studies that illustrate the application of game theory in AI-driven fields like reinforcement learning, swarm intelligence, and cybe.

  • Idioma: Inglés

    Editorial: Elsevier Science & Technology, Morgan Kaufmann Jan 2026, 2026

    0443438528 / 9780443438523

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 284,04

    Envío por EUR 35,00 
    Se envía de Alemania a Estados Unidos de America

    Cantidad disponible: 2 disponibles

    Taschenbuch. Condición: Neu. Neuware - Learning-Driven Game Theory for AI: Concepts, Models, and Applications offers in-depth coverage of recent methodological and conceptual advancements in various disciplines of Dynamic Games, namely differential and discrete-time dynamic games, evolutionary games, repeated and stochastic games, and their applications in a variety of fields, such as computer science, biology, economics, and management science. In this book, the authors bridge the gap between traditional game theory and its modern applications in artificial intelligence (AI) and related technological fields. The dynamic nature of contemporary problems in robotics, cybersecurity, machine learning, and multi-agent systems requires game-theoretic solutions that go beyond classical methods. The book delves into the rapidly growing intersection of pursuit differential games and AI, focusing on how these advanced game-theoretic models can be applied to modern AI systems, making it an indispensable resource for both academics and professionals. The book also provides a variety of applications demonstrating the practical integration of AI and game theory across various disciplines, such as autonomous systems, federated learning, and distributed decision-making frameworks. The book also explores the use of game theory in reinforcement learning, swarm intelligence, multi-agent coordination, and cybersecurity. These are critical areas where AI and dynamic games converge. Each chapter covers a different facet of dynamic games, offering readers a comprehensive yet focused exploration of topics such as differential and discrete-time games, evolutionary dynamics, and repeated and stochastic games. The absence of static games ensures a concentrated focus on the dynamic, evolving problems that are most relevant today.…

  • Idioma: Inglés

    Editorial: Elsevier Science and Technology, US, 2026

    0443438528 / 9780443438523

    • Tapa blanda

    Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK

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    Condición: Nuevo

    EUR 253,66

    Envío por EUR 78,00 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Paperback. Condición: New. Learning-Driven Game Theory for AI: Concepts, Models, and Applications offers in-depth coverage of recent methodological and conceptual advancements in various disciplines of Dynamic Games, namely differential and discrete-time dynamic games, evolutionary games, repeated and stochastic games, and their applications in a variety of fields, such as computer science, biology, economics, and management science. In this book, the authors bridge the gap between traditional game theory and its modern applications in artificial intelligence (AI) and related technological fields. The dynamic nature of contemporary problems in robotics, cybersecurity, machine learning, and multi-agent systems requires game-theoretic solutions that go beyond classical methods. The book delves into the rapidly growing intersection of pursuit differential games and AI, focusing on how these advanced game-theoretic models can be applied to modern AI systems, making it an indispensable resource for both academics and professionals. The book also provides a variety of applications demonstrating the practical integration of AI and game theory across various disciplines, such as autonomous systems, federated learning, and distributed decision-making frameworks. The book also explores the use of game theory in reinforcement learning, swarm intelligence, multi-agent coordination, and cybersecurity. These are critical areas where AI and dynamic games converge. Each chapter covers a different facet of dynamic games, offering readers a comprehensive yet focused exploration of topics such as differential and discrete-time games, evolutionary dynamics, and repeated and stochastic games. The absence of static games ensures a concentrated focus on the dynamic, evolving problems that are most relevant today.…

  • Idioma: Inglés

    Editorial: Elsevier Science & Technology, San Francisco, 2026

    0443438528 / 9780443438523

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    • Impresión bajo demanda

    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 221,84

    Envío por EUR 44,40 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. Learning-Based Approaches to Pursuit-Evasion Games in Artificial Intelligence This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.