Isbn: 9798274327299 (8 resultados)

Editorial: Independently Published, 2025
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US
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EUR 18,82
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PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

Editorial: Independently Published, 2025
Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
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EUR 17,72
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PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
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EUR 15,57
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Condición: As New. Unread book in perfect condition.

Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices
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EUR 16,38
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Condición: New.

Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
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EUR 17,71
Envío por EUR 17,51Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New.

Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK
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EUR 18,59
Envío por EUR 17,51Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: As New. Unread book in perfect condition.

Editorial: Independently Published, 2025
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Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail
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EUR 18,75
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Paperback. Condición: new. Paperback. KOTLIN GAMEDEV: CORE is the essential, hands-on guide for developers ready to build high-performance 2D games using the Kotlin programming language.Move beyond simple tutorials and master the architectural and mathematical foundations used in professional game studios. This handbook focuses on engineering discipline, ensuring your games are not only fun but also scalable, maintainable, and fast.What You Will Master: The Game Loop (Chapter 3): Understand the heartbeat of every real-time application. Implement the Update and Render phases and solve the critical problem of frame-rate independence using fixed and variable timesteps.Performance and Asynchronicity: Leverage modern Kotlin features like Coroutines to manage non-blocking tasks, ensuring your game never freezes while loading assets or handling network requests.Core Systems: Build the fundamental engine components from the ground up: Vector Math: Implement realistic physics, gravity, and velocity-based movement.Collision Detection: Master the fast and reliable Axis-Aligned Bounding Box (AABB) test.Input Handling: Learn the difference between Polling (for movement) and Event-Driven systems (for one-shot actions) for keyboard and mouse control.Architecture for Scale (ECS): Architect your game using the Entity Component System (ECS) pattern, separating data from behavior for unparalleled flexibility and optimization.1Rendering and World View: Control the player's perspective by implementing the Orthographic Camera and mastering the critical transformation between World Space and Screen Space. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Editorial: Independently Published, 2025
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- Impresión bajo demanda
Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 21,64
Envío por EUR 43,20Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponibles
Paperback. Condición: new. Paperback. KOTLIN GAMEDEV: CORE is the essential, hands-on guide for developers ready to build high-performance 2D games using the Kotlin programming language.Move beyond simple tutorials and master the architectural and mathematical foundations used in professional game studios. This handbook focuses on engineering discipline, ensuring your games are not only fun but also scalable, maintainable, and fast.What You Will Master: The Game Loop (Chapter 3): Understand the heartbeat of every real-time application. Implement the Update and Render phases and solve the critical problem of frame-rate independence using fixed and variable timesteps.Performance and Asynchronicity: Leverage modern Kotlin features like Coroutines to manage non-blocking tasks, ensuring your game never freezes while loading assets or handling network requests.Core Systems: Build the fundamental engine components from the ground up: Vector Math: Implement realistic physics, gravity, and velocity-based movement.Collision Detection: Master the fast and reliable Axis-Aligned Bounding Box (AABB) test.Input Handling: Learn the difference between Polling (for movement) and Event-Driven systems (for one-shot actions) for keyboard and mouse control.Architecture for Scale (ECS): Architect your game using the Entity Component System (ECS) pattern, separating data from behavior for unparalleled flexibility and optimization.1Rendering and World View: Control the player's perspective by implementing the Orthographic Camera and mastering the critical transformation between World Space and Screen Space. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…