ISBN 13: 9798264816895
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ISBN 13: 9798264816895
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ISBN 13: 9798264816895
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ISBN 13: 9798264816895
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Publicado por Independently Published, 2025
ISBN 13: 9798264816895
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Añadir al carritoPaperback. Condición: new. Paperback. Mastering Unity 6: A Complete Guide to Creating Immersive 2D, 3D, and VR Games with C# and the Latest Unity FeaturesUnlock the full potential of Unity 6 and bring your game ideas to life with this all-in-one guide. Whether you're an aspiring indie developer, a hobbyist ready to level up, or a professional looking to master Unity's newest features, this book gives you the tools, techniques, and workflows to create games that stand out.Unity 6 is more than just an update, it's a powerful platform for building games across PC, mobile, and VR. This book shows you step by step how to: Build strong foundations with C# scripting and Unity's component-based architecture.Create engaging 2D and 3D gameplay with physics, animations, and dynamic environments.Harness the new Input System to design responsive controls for keyboard, controller, and VR.Use Cinemachine and Timeline to craft cinematic cutscenes and polished camera systems.Explore VR development with the XR Toolkit, making immersive interactions feel natural.Optimize, debug, and prepare your project for publishing on Steam, App Stores, and VR platforms.Leverage Unity's ecosystem with essential packages and third-party tools to speed up your workflow.Packed with real-world examples, exercises, and a complete 2D and 3D project walkthrough, this book ensures you don't just learn Unity, you master it. By the time you finish, you'll have the skills to design, program, test, and publish your own professional-quality games. If you're ready to move from learning Unity basics to building polished, fully playable experiences, this is the guide you've been waiting for.Take the next step in your game development journey, get your copy of Mastering Unity 6 today and start building the games you've always imagined! This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Publicado por Amazon Digital Services LLC - Kdp, 2025
ISBN 13: 9798264816895
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Añadir al carritoPaperback. Condición: new. Paperback. Mastering Unity 6: A Complete Guide to Creating Immersive 2D, 3D, and VR Games with C# and the Latest Unity FeaturesUnlock the full potential of Unity 6 and bring your game ideas to life with this all-in-one guide. Whether you're an aspiring indie developer, a hobbyist ready to level up, or a professional looking to master Unity's newest features, this book gives you the tools, techniques, and workflows to create games that stand out.Unity 6 is more than just an update, it's a powerful platform for building games across PC, mobile, and VR. This book shows you step by step how to: Build strong foundations with C# scripting and Unity's component-based architecture.Create engaging 2D and 3D gameplay with physics, animations, and dynamic environments.Harness the new Input System to design responsive controls for keyboard, controller, and VR.Use Cinemachine and Timeline to craft cinematic cutscenes and polished camera systems.Explore VR development with the XR Toolkit, making immersive interactions feel natural.Optimize, debug, and prepare your project for publishing on Steam, App Stores, and VR platforms.Leverage Unity's ecosystem with essential packages and third-party tools to speed up your workflow.Packed with real-world examples, exercises, and a complete 2D and 3D project walkthrough, this book ensures you don't just learn Unity, you master it. By the time you finish, you'll have the skills to design, program, test, and publish your own professional-quality games. If you're ready to move from learning Unity basics to building polished, fully playable experiences, this is the guide you've been waiting for.Take the next step in your game development journey, get your copy of Mastering Unity 6 today and start building the games you've always imagined! This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.