This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games. The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation.
"Sinopsis" puede pertenecer a otra edición de este libro.
This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games.
The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation.
"Sobre este título" puede pertenecer a otra edición de este libro.
Librería: GuthrieBooks, Spring Branch, TX, Estados Unidos de America
Paperback. Condición: Very Good. Ex-library paperback in very nice condition with the usual markings and attachments. Nº de ref. del artículo: DA1412715
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Librería: Books Puddle, New York, NY, Estados Unidos de America
Condición: New. pp. 272. Nº de ref. del artículo: 26467752
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Librería: Majestic Books, Hounslow, Reino Unido
Condición: New. pp. 272 Illus. Nº de ref. del artículo: 7380215
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Librería: Biblios, Frankfurt am main, HESSE, Alemania
Condición: New. pp. 272. Nº de ref. del artículo: 18467746
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Librería: Ria Christie Collections, Uxbridge, Reino Unido
Condición: New. In. Nº de ref. del artículo: ria9783540892199_new
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Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games. The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation. 272 pp. Englisch. Nº de ref. del artículo: 9783540892199
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Librería: Revaluation Books, Exeter, Reino Unido
Paperback. Condición: Brand New. 1st edition. 257 pages. 9.50x6.00x0.50 inches. In Stock. Nº de ref. del artículo: x-3540892192
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Librería: moluna, Greven, Alemania
Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Crowd Simulation.- Texture Synthesis Based Simulation of Secondary Agents.- Using the Corridor Map Method for Path Planning for a Large Number of Characters.- Real-Time Path Planning and Navigation for Multi-agent and Crowd Simulations.- Populate Your Game . Nº de ref. del artículo: 4901988
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Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games. The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 272 pp. Englisch. Nº de ref. del artículo: 9783540892199
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Librería: AHA-BUCH GmbH, Einbeck, Alemania
Taschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games. The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation. Nº de ref. del artículo: 9783540892199
Cantidad disponible: 1 disponibles