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Librería: HPB-Emerald, Dallas, TX, Estados Unidos de America
EUR 22,08
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Añadir al carritopaperback. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
EUR 18,26
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Librería: HPB-Red, Dallas, TX, Estados Unidos de America
EUR 25,17
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Añadir al carritopaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
EUR 19,88
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Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 32,81
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Librería: Lakeside Books, Benton Harbor, MI, Estados Unidos de America
EUR 39,31
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Añadir al carritoCondición: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 53,57
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Librería: Chiron Media, Wallingford, Reino Unido
EUR 50,17
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Añadir al carritoPaperback. Condición: New.
EUR 10,93
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Añadir al carritoTB. Condición: Sehr gut. Gebraucht - Sehr gut Mängelexemplar mit leichten Lagerspuren, Sofortversand - XNA 3.0 provides designers with the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. This comprehensive resource guides developers through the many aspects of XNA and their specific implementations on the Zune platform.<.
EUR 51,21
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Añadir al carritoPaperback. Condición: Brand New. 1st edition. 400 pages. 9.00x7.00x1.00 inches. In Stock.
EUR 38,80
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Publicado por Apress, Apress Mär 2009, 2009
ISBN 10: 1430218614 ISBN 13: 9781430218616
Idioma: Inglés
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 46,00
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware -XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games.Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform. The book addresses Zune game development concepts in detail and shows you how to apply them in practical, step¿by¿step examples, building complete, working XNA 3.0 examples along the way that you can download and play.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 436 pp. Englisch.
Publicado por Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, 2009
ISBN 10: 1430218614 ISBN 13: 9781430218616
Idioma: Inglés
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 45,81
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Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 622.
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 46,00
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games. Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform. The book addresses Zune game development concepts in detail and shows you how to apply them in practical, step-by-step examples, building complete, working XNA 3.0 examples along the way that you can download and play. 436 pp. Englisch.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 48,10
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games. Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform. The book addresses Zune game development concepts in detail and shows you how to apply them in practical, step-by-step examples, building complete, working XNA 3.0 examples along the way that you can download and play.