Librería:
Majestic Books, Hounslow, Reino Unido
Calificación del vendedor: 4 de 5 estrellas
Vendedor de AbeBooks desde 19 de enero de 2007
pp. 436 Illus. N° de ref. del artículo 6733732
XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games. Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on the Zune platform. The book addresses Zune game development concepts in detail and shows you how to apply them in practical, step-by-step examples, building complete, working XNA 3.0 examples along the way that you can download and play. What you'll learn Design practical games for the Zune. Discover the ways in which you can develop content for the Zune. Understand what makes the development of Zune games different from the development of PC and console games. Create Zune games, from the simple to the complex, with complete working examples for you to play and learn from. Use the XNA 3.0 Framework to play music from Zune's library and your own custom sounds to enrich your games. Understand how to take advantage of Zune's wireless system to create multiplayer games. Who is this book for? This book is aimed at gaming enthusiasts with a good understanding of basic C# (the language underlying XNA) who want to create games for the Zune media player. Some knowledge of common game elements such as sprites, game loops, and animation would be helpful but is not required. (Readers looking for such a foundation can consult Beginning XNA 3.0 Game Programming for a comprehensive primer).
Acerca del autor: Dan Waters is an academic developer evangelist at Microsoft. He has served as a developer and architect, both professionally and for fun, for over 10 years in a variety of industries. He resides in Tampa, Florida with his wife and daughter. He enjoys gaming, golf, web design, and writing music for guitar, piano, bass, and drums.
Título: Zune Game Development Using XNA 3.0
Editorial: Apress, Incorporated
Año de publicación: 2009
Encuadernación: Encuadernación de tapa blanda
Condición: New
Librería: AHA-BUCH GmbH, Einbeck, Alemania
TB. Condición: Sehr gut. Gebraucht - Sehr gut Mängelexemplar mit leichten Lagerspuren, Sofortversand - XNA 3.0 provides designers with the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. This comprehensive resource guides developers through the many aspects of XNA and their specific implementations on the Zune platform.<. Nº de ref. del artículo: INF1000020775
Cantidad disponible: 1 disponibles
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
paperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Nº de ref. del artículo: S_311967209
Cantidad disponible: 1 disponibles
Librería: HPB-Emerald, Dallas, TX, Estados Unidos de America
paperback. Condición: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority! Nº de ref. del artículo: S_448135819
Cantidad disponible: 1 disponibles
Librería: Bahamut Media, Reading, Reino Unido
Paperback. Condición: Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. Nº de ref. del artículo: 6545-9781430218616
Cantidad disponible: 1 disponibles
Librería: Goodwill of Silicon Valley, SAN JOSE, CA, Estados Unidos de America
Condición: very_good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in very good condition! The cover and any other included accessories are also in very good condition showing some minor use. The spine is straight, there are no rips tears or creases on the cover or the pages. Nº de ref. del artículo: GWSVV.1430218614.VG
Cantidad disponible: 1 disponibles
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
Condición: New. Nº de ref. del artículo: ABLIING23Mar2411530238701
Cantidad disponible: Más de 20 disponibles
Librería: AwesomeBooks, Wallingford, Reino Unido
Paperback. Condición: Very Good. Zune Game Development using XNA 3.0 (Expert's Voice in XNA) This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. Nº de ref. del artículo: 7719-9781430218616
Cantidad disponible: 2 disponibles
Librería: moluna, Greven, Alemania
Condición: New. Nº de ref. del artículo: 4151238
Cantidad disponible: Más de 20 disponibles
Librería: Lakeside Books, Benton Harbor, MI, Estados Unidos de America
Condición: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! Nº de ref. del artículo: OTF-S-9781430218616
Cantidad disponible: Más de 20 disponibles
Librería: preigu, Osnabrück, Alemania
Taschenbuch. Condición: Neu. Zune Game Development using XNA 3.0 | Dan Waters | Taschenbuch | 400 S. | Englisch | 2009 | Apress | EAN 9781430218616 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand. Nº de ref. del artículo: 101670634
Cantidad disponible: 5 disponibles