Windows game programming dummies de lamothe andre (11 resultados)

- Tapa blanda
Librería: Greenworld Books, arlington, TX, Estados Unidos de AmericaGreenworld Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 5,35
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: very_good. Fast Free Shipping â" Very Good condition book with a firm cover and clean pages. Shows normal use and some light wear or limited notes markings. A solid, nice copy to enjoy.

- Tapa blanda
Compre 3 artículos, obtenga 5 % de descuentode este vendedorLibrería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Aceptable
EUR 6,08
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: Good. This manual is designed for C programmers who are completely new to game programming and DOS game programmers who need a first look at programming games for Windows using DirectX. It aims to be gentle and light-hearted, and covers programming for Windows, multimedia, DirectX and its major subcomponents, game programming techniques, basic 3-D graphics and even marketing techniques. The accompanying CD-ROM contains a C++ compiler, DirectX SDK, PaintShop Pro 4 by Jasc, Sound Forge 4, Caligari TrueSpace, and various shareware games and software.…

- Tapa blanda
Librería: Better World Books: West, Reno, NV, Estados Unidos de AmericaBetter World Books: West
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Aceptable
EUR 7,69
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: Good. Bk&CD Rom. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.…

- Tapa blanda
Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc
Contactar con el vendedorVendedor de 4 estrellasCondición: Usado - Aceptable
EUR 7,95
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: Good. This manual is designed for C programmers who are completely new to game programming and DOS game programmers who need a first look at programming games for Windows using DirectX. It aims to be gentle and light-hearted, and covers programming for Windows, multimedia, DirectX and its major subcomponents, game programming techniques, basic 3-D graphics and even marketing techniques. The accompanying CD-ROM contains a C++ compiler, DirectX SDK, PaintShop Pro 4 by Jasc, Sound Forge 4, Caligari TrueSpace, and various shareware games and software.…

- Tapa blanda
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de AmericaThriftBooks-Dallas
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Regular
EUR 9,06
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.

- Tapa blanda
Compre 3 artículos, obtenga 15 % de descuentode este vendedorLibrería: ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de AmericaThriftBooks-Atlanta
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 9,06
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

- Tapa blanda
Librería: WeBuyBooks, Rossendale, LANCS, Reino UnidoWeBuyBooks
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Aceptable
EUR 3,41
Envío por EUR 9,52Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
paperback. Condición: Good. Most items will be dispatched the same or the next working day. A copy that has been read but remains in clean condition. All of the pages are intact and the cover is intact and the spine may show signs of wear. The book may have minor markings which are not specifically mentioned. Previously water damaged. A few small stains.…

- Tapa blanda
- Primera edición
Librería: True Oak Books, Highland, NY, Estados Unidos de AmericaTrue Oak Books
Contactar con el vendedorVendedor de 5 estrellasMiembro de asociación: IOBA
Condición: Usado - Bueno
EUR 18,63
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: Very Good-. 1st Edition (Unstated); First Printing. 7.5 X 0.93 X 9.25 inches; 430 pages; Light rubbing (shelf wear) to covers. Yellowing (light) to pages. CD is included. Very Good condition otherwise. No other noteworthy defects. No markings.; - We offer free returns for any reason and respond promptly to all inquiries. Your order will be packaged with care and ship on the same or next business day. Buy with confidence.…

- Tapa blanda
Librería: WorldofBooks, Goring-By-Sea, WS, Reino UnidoWorldofBooks
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
EUR 12,45
Envío por EUR 6,71Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 2 disponibles
Paperback. Condición: Very Good. The multimedia and computer-games industry has exploded in recent years. Games have gotten incredibly sophisticatedand incredibly entertaining. The programs used to create them have improved also, to the point that you dont necessarily have to be a nerd deluxe to do it yourself. Even so, game programming can be challengingeven if youre a veteran C/C++ programmer and licensed technogeek. Challenging, surebut also incredibly cool. Using DirectXthe latest and greatest technology for making games on PCsWindows Game Programming For Dummies will help you write just about any 2D game you can conjure. Now updated to cover new DirectX and Windows releases, your friendly yellow-and-black companion will show you: The basics of video game designThe nuts and bolts of Windows programmingHow to work with DirectXand play with DirectDrawHow to make a real game, with an actual, step-by-step exampleHow to market your mind-blowing new creationThe ten biggest mistakes made by game programmersand how to avoid them From graphics to sound to input and installation, legendary game developer and Xtreme Games CEO Andre LaMothe takes you right into the guts of the gamein an entertaining style that wont send you retreating to the nearest joystick. Andres witty, hes tons of fun, and before you know it hell have you up to speed on: Setting up your game programming workstationGetting into DirectDraw: animation techniques, bitmaps, color keying, and moreAdding Direct X subsystems such as DirectSound, DirectInput, and AutoPlayGetting your hands dirty by making a real game The physics of asteroids and other flying objects: time, velocity, force, and all thatGame programming websites, downloads, 3D engines, usenet groups, and more! The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.…
Más imágenes- Tapa blanda
Librería: Manyhills Books, Traralgon, VIC, AustraliaManyhills Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Muy bueno
EUR 17,77
Envío por EUR 38,01Se envía de Australia a Estados Unidos de AmericaCantidad disponible: 1 disponible
Softcover. Condición: Near Fine. Reprint. Softcover. 469 pages. *** PUBLISHING DETAILS: IDG Books Worldwide, USA, 1998. Reprint. *** CONDITION: This book is in near fine condition. More specifically: Covers have light creasing. Spine is uncreased. . Cover is protected in clear, self-adhesive laminate. Pages are clean and unmarked and in excellent condition. *** ABOUT THIS BOOK: The CD ROM is not present with this book. SYNOPSIS: Ready to start creating your own Windows games but not sure where to begin? A little programming knowledge can go a long, long way when you've got the inside track to game programming with Windows Game Programming For Dummies. Using the latest DirectX technology from Microsoft, veteran game designer Andre LaMothe takes you step-by-step through the process of creating your own games for Windows 95, Windows NT, and Windows 98. After you understand the nuts and bolts of Windows programming, you can add music and sound effects, design your own artificial intelligence to create thinking" opponents, and use the powerful DirectX tools to build lightning-fast applications.all without having to suffer through the complicated coding requirements of MFC and C++. *** Quantity Available: 1. Category: Computers & Internet; Games & Gaming. ISBN: 0764503375. ISBN/EAN: 9780764503375. Inventory No: 21070083.…

- Tapa blanda
Librería: Buchpark, Trebbin, AlemaniaBuchpark
Contactar con el vendedorVendedor de 5 estrellasCondición: Usado - Bueno
OportunidadPrecio actual: EUR 8,79
Envío por EUR 105,00Se envía de Alemania a Estados Unidos de AmericaCantidad disponible: 1 disponible
Condición: Gut. Zustand: Gut | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar.