Publicado por Springer (edition 2005), 2005
ISBN 10: 0387955046 ISBN 13: 9780387955049
Idioma: Inglés
Librería: BooksRun, Philadelphia, PA, Estados Unidos de America
EUR 17,73
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Añadir al carritoHardcover. Condición: Good. 2005. It's a preowned item in good condition and includes all the pages. It may have some general signs of wear and tear, such as markings, highlighting, slight damage to the cover, minimal wear to the binding, etc., but they will not affect the overall reading experience.
Librería: ThriftBooks-Dallas, Dallas, TX, Estados Unidos de America
EUR 19,82
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Añadir al carritoHardcover. Condición: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.75.
Librería: ALLBOOKS1, Direk, SA, Australia
EUR 31,97
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Añadir al carritoBrand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
Librería: Romtrade Corp., STERLING HEIGHTS, MI, Estados Unidos de America
EUR 37,54
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Añadir al carritoCondición: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Librería: SMASS Sellers, IRVING, TX, Estados Unidos de America
EUR 37,89
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Añadir al carritoCondición: New. Brand New Original US Edition. Customer service! Satisfaction Guaranteed.
Librería: Romtrade Corp., STERLING HEIGHTS, MI, Estados Unidos de America
EUR 45,88
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Añadir al carritoCondición: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Librería: ALLBOOKS1, Direk, SA, Australia
EUR 46,61
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Añadir al carritoBrand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
Librería: ALLBOOKS1, Direk, SA, Australia
EUR 48,77
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Añadir al carritoBrand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 53,91
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Añadir al carritoCondición: New.
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 56,25
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Añadir al carritoPaperback or Softback. Condición: New. Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya(r) 1.36. Book.
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 52,99
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Añadir al carritoCondición: New.
Librería: ALLBOOKS1, Direk, SA, Australia
EUR 56,98
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Añadir al carritoBrand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
Librería: The Book Spot, Sioux Falls, MN, Estados Unidos de America
EUR 60,94
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Añadir al carritoHardcover. Condición: New.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 61,36
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Romtrade Corp., STERLING HEIGHTS, MI, Estados Unidos de America
EUR 69,18
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Añadir al carritoCondición: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Librería: ALLBOOKS1, Direk, SA, Australia
EUR 85,93
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Añadir al carritoBrand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 79,83
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Añadir al carritoPaperback. Condición: Brand New. reprint edition. 310 pages. 9.84x7.48x0.79 inches. In Stock.
Librería: Buchpark, Trebbin, Alemania
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 106,76
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Añadir al carritoCondición: New. In.
Publicado por Springer US, Springer US, 2010
ISBN 10: 1441947183 ISBN 13: 9781441947185
Idioma: Inglés
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 58,55
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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer graphics games and animations have been popular for over a decade, and personal computers have now evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer markets. Once the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations. Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of them.Current literature focuses more on the technology (OpenGL, DirectX, etc.) and their application programming interfaces (APIs) rather than on the principles of computer graphics. The aim of Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya® is to give readers an understanding of the principles of computer graphics, which is key to dealing with any technology API. Hands-on examples developed in OpenGL illustrate the key concepts, and by the end of the book, readers will be able to develop their own professional quality games through the same approach used in production houses.
Publicado por Springer US, Springer New York, 2005
ISBN 10: 0387955046 ISBN 13: 9780387955049
Idioma: Inglés
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 58,55
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Añadir al carritoBuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer graphics games and animations have been popular for over a decade, and personal computers have now evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer markets. Once the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations. Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of them.Current literature focuses more on the technology (OpenGL, DirectX, etc.) and their application programming interfaces (APIs) rather than on the principles of computer graphics. The aim of Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya® is to give readers an understanding of the principles of computer graphics, which is key to dealing with any technology API. Hands-on examples developed in OpenGL illustrate the key concepts, and by the end of the book, readers will be able to develop their own professional quality games through the same approach used in production houses.
Librería: Mispah books, Redhill, SURRE, Reino Unido
EUR 129,56
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Añadir al carritoHardcover. Condición: Like New. Like New. book.