Librería: HPB-Red, Dallas, TX, Estados Unidos de America
EUR 16,59
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Librería: Better World Books: West, Reno, NV, Estados Unidos de America
EUR 21,85
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Librería: Better World Books Ltd, Dunfermline, Reino Unido
EUR 18,87
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Idioma: Inglés
Publicado por A K Peters/CRC Press, 1854
Librería: Rebooksellers, Tequesta, FL, Estados Unidos de America
EUR 21,57
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Good. This Book is in Good condition - HAS A SMALL COFFEE STAIN ON SIDE PAGE EDGES, STAIN DOES NOT GO THROUGH TO PAGES, REST OF BOOK IS VERY NICE. See our picture for exact item you will receive. All items ship within 24 hours. Packaging is 100% Recyclable. Most items purchased from Charitable organizations. A portion of each sale is also donated to a monthly charity, check your package for this month's charity. Reuse-Recycle-Rebook!
Idioma: Inglés
Publicado por Taylor & Francis Inc, Natick, 2013
ISBN 10: 1466582529 ISBN 13: 9781466582521
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 107,16
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis.Since the publication of the first edition, implementation aspects have changed significantly, including advances in graphics technology that are enhancing immersive experiences with virtual reality. Reflecting these considerable developments, this second edition presents up-to-date algorithms for each stage in the creative process. It takes you from the construction of polygonal models of real and imaginary objects to rigid body animation and hierarchical character animation to the rendering pipeline for the synthesis of realistic images.New to the Second Edition New chapter on the modern approach to real-time 3D programming using OpenGLNew chapter that introduces 3D graphics for mobile devices New chapter on OpenFX, a comprehensive open source 3D tools suite for modeling and animationDiscussions of new topics, such as particle modeling, marching cubes, and techniques for rendering hair and furMore web-only content, including source code for the algorithms, video transformations, comprehensive examples, and documentation for OpenFXThe book is suitable for newcomers to graphics research and 3D computer games as well as more experienced software developers who wish to write plug-in modules for any 3D application program or shader code for a commercial games engine. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 104,86
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 115,28
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 126,69
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 114,75
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 120,84
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 120,25
Cantidad disponible: 4 disponibles
Añadir al carritoCondición: New.
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 132,05
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 140,93
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
EUR 120,26
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback / softback. Condición: New. New copy - Usually dispatched within 4 working days.
EUR 169,24
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Brand New. 2nd revised edition. 595 pages. 9.25x7.50x1.00 inches. In Stock.
Idioma: Inglés
Publicado por Taylor & Francis Inc, Natick, 2013
ISBN 10: 1466582529 ISBN 13: 9781466582521
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 174,79
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis.Since the publication of the first edition, implementation aspects have changed significantly, including advances in graphics technology that are enhancing immersive experiences with virtual reality. Reflecting these considerable developments, this second edition presents up-to-date algorithms for each stage in the creative process. It takes you from the construction of polygonal models of real and imaginary objects to rigid body animation and hierarchical character animation to the rendering pipeline for the synthesis of realistic images.New to the Second Edition New chapter on the modern approach to real-time 3D programming using OpenGLNew chapter that introduces 3D graphics for mobile devices New chapter on OpenFX, a comprehensive open source 3D tools suite for modeling and animationDiscussions of new topics, such as particle modeling, marching cubes, and techniques for rendering hair and furMore web-only content, including source code for the algorithms, video transformations, comprehensive examples, and documentation for OpenFXThe book is suitable for newcomers to graphics research and 3D computer games as well as more experienced software developers who wish to write plug-in modules for any 3D application program or shader code for a commercial games engine. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Idioma: Inglés
Publicado por A K Peters/CRC Press 2017-10-06, 2017
ISBN 10: 1138428043 ISBN 13: 9781138428041
Librería: Chiron Media, Wallingford, Reino Unido
EUR 206,10
Cantidad disponible: 5 disponibles
Añadir al carritoHardcover. Condición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 209,04
Cantidad disponible: 10 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 228,24
Cantidad disponible: 10 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 232,53
Cantidad disponible: 10 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
EUR 239,61
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 229,98
Cantidad disponible: 10 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 255,24
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. 2nd edition NO-PA16APR2015-KAP.
EUR 222,59
Cantidad disponible: Más de 20 disponibles
Añadir al carritoGebunden. Condición: New. R. Stuart FergusonPractical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a compl.
EUR 270,18
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New.
Idioma: Inglés
Publicado por Taylor & Francis Ltd Okt 2017, 2017
ISBN 10: 1138428043 ISBN 13: 9781138428041
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 276,46
Cantidad disponible: 2 disponibles
Añadir al carritoBuch. Condición: Neu. Neuware.
Idioma: Inglés
Publicado por Crc Press, 2014
Librería: Books in my Basket, New Delhi, India
EUR 117,88
Cantidad disponible: 2 disponibles
Añadir al carritoN.A. Condición: New. ISBN:9781466582521.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 128,43
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Brand New. 2nd revised edition. 595 pages. 9.25x7.50x1.00 inches. In Stock. This item is printed on demand.
Librería: moluna, Greven, Alemania
EUR 135,39
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. R. Stuart FergusonPractical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you .
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 141,16
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This second edition presents up-to-date algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables readers to create a complete suite of programs for 3D computer animation, modeling, and image synthesis. This edition includes three new chapters on real-time 3D programming using OpenGL, 3D graphics for mobile devices, and the open source OpenFX 3D tools suite. Source code, documentation, and much more are available on the author's website.