EUR 8,08
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Añadir al carritoCondición: Good. Most items will be dispatched the same or the next working day. A copy that has been read but remains in clean condition. All of the pages are intact and the cover is intact and the spine may show signs of wear. The book may have minor markings which are not specifically mentioned.
EUR 12,95
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
EUR 13,14
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Very Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or limited writing/highlighting. We ship orders daily and Customer Service is our top priority!
Publicado por Packt Publishing, Limited, 2011
ISBN 10: 1849514763 ISBN 13: 9781849514767
Idioma: Inglés
Librería: Better World Books, Mishawaka, IN, Estados Unidos de America
EUR 18,52
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
Librería: Goodwill of Silicon Valley, SAN JOSE, CA, Estados Unidos de America
EUR 16,63
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: acceptable. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Acceptable condition! Any other included accessories are also in Acceptable condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear such as cover tears discoloration, staining, marks, scuffs, etc. All pages intact.
Librería: Big River Books, Powder Springs, GA, Estados Unidos de America
EUR 26,79
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: good. This book is in good condition. The cover has minor creases or bends. The binding is tight and pages are intact. Some pages may have writing or highlighting.
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 26,50
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 29,21
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
EUR 14,23
Cantidad disponible: 1 disponibles
Añadir al carritoSoftcover. Condición: Très bon. Ancien livre de bibliothèque avec équipements. Edition 2011. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Very good. Former library book. Edition 2011. Ammareal gives back up to 15% of this item's net price to charity organizations.
Librería: Bookbot, Prague, Republica Checa
EUR 21,49
Cantidad disponible: 1 disponibles
Añadir al carritoSoftcover. Condición: As New. Leichte Abnutzungen. The OpenGL Shading Language (GLSL) is a programming language used for customizing parts of the OpenGL graphics pipeline that were formerly fixed-function, and are executed directly on the GPU. It provides programmers with unprecedented flexibility for implementing effects and optimizations utilizing the power of modern GPUs. With version 4.0, the language has been further refined to provide programmers with greater flexibility, and additional features have been added such as an entirely new stage called the tessellation shader. The OpenGL Shading Language 4.0 Cookbook provides easy-to-follow examples that first walk you through the theory and background behind each technique then go on to provide and explain the GLSL and OpenGL code needed to implement it. Beginning level through to advanced techniques are presented including topics such as texturing, screen-space techniques, lighting, shading, tessellation shaders, geometry shaders, and shadows. The OpenGL Shading Language 4.0 Cookbook is a practical guide that takes you from the basics of programming with GLSL 4.0 and OpenGL 4.0, through basic lighting and shading techniques, to more advanced techniques and effects. It presents techniques for producing basic lighting and shading effects; examples that demonstrate how to make use of textures for a wide variety of effects and as part of other techniques; examples of screen-space techniques, shadowing, tessellation and geometry shaders, noise, and animation. The OpenGL Shading Language 4.0 Cookbook provides examples of modern shading techniques that can be used as a starting point for programmers to expand upon to produce modern, interactive, 3D computer graphics applications.
EUR 40,76
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: new.
Librería: Phatpocket Limited, Waltham Abbey, HERTS, Reino Unido
EUR 32,01
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 43,58
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Publicado por Packt Publishing 9/28/2018, 2018
ISBN 10: 1789342252 ISBN 13: 9781789342253
Idioma: Inglés
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 45,95
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. OpenGL 4 Shading Language Cookbook. Book.
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 43,00
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: Best Price, Torrance, CA, Estados Unidos de America
EUR 38,99
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: New. SUPER FAST SHIPPING.
EUR 24,67
Cantidad disponible: 1 disponibles
Añadir al carritoSoftcover. Condición: Bon. Ancien livre de bibliothèque avec équipements. Edition 2011. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Good. Former library book. Edition 2011. Ammareal gives back up to 15% of this item's net price to charity organizations.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 49,13
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 47,94
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de America
EUR 56,40
Cantidad disponible: 2 disponibles
Añadir al carritoCondición: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 52,86
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 56,47
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Publicado por Packt Publishing Limited, GB, 2018
ISBN 10: 1789342252 ISBN 13: 9781789342253
Idioma: Inglés
Librería: Rarewaves USA, OSWEGO, IL, Estados Unidos de America
EUR 63,14
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6Key FeaturesExplore techniques for implementing shadows using shadow maps and shadow volumesLearn to use GLSL features such as compute, geometry, and tessellation shadersUse GLSL to create a wide variety of modern, realistic visual effectsBook DescriptionOpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them. The book begins by familiarizing you with beginner-level topics such as compiling and linking shader programs, saving and loading shader binaries (including SPIR-V), and using an OpenGL function loader library. We then proceed to cover basic lighting and shading effects. After that, you'll learn to use textures, produce shadows, and use geometry and tessellation shaders. Topics such as particle systems, screen-space ambient occlusion, deferred rendering, depth-based tessellation, and physically based rendering will help you tackle advanced topics. OpenGL 4 Shading Language Cookbook, Third Edition also covers advanced topics such as shadow techniques (including the two of the most common techniques: shadow maps and shadow volumes). You will learn how to use noise in shaders and how to use compute shaders.The book provides examples of modern shading techniques that can be used as a starting point for programmers to expand upon to produce modern, interactive, 3D computer-graphics applications.What you will learnCompile, debug, and communicate with shader programsUse compute shaders for physics, animation, and general computingLearn about features such as shader storage buffer objects and image load/storeUtilize noise in shaders and learn how to use shaders in animationsUse textures for various effects including cube maps for reflection or refractionUnderstand physically based reflection models and the SPIR-V Shader binaryLearn how to create shadows using shadow maps or shadow volumesCreate particle systems that simulate smoke, fire, and other effectsWho this book is forIf you are a graphics programmer looking to learn the GLSL shading language, this book is for you. A basic understanding of 3D graphics and programming experience with C++ are required.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 51,56
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. In.
EUR 51,56
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Añadir al carritoCondición: New. In.
EUR 49,01
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Books & Bobs, Deeside, FLINT, Reino Unido
EUR 44,40
Cantidad disponible: 1 disponibles
Añadir al carritoSoft cover. Condición: As New. As new copy. A tight, bright, and clean copy with no inscriptions and no annotations/notes. No creasing to spine/cover or foxing to pages. Fantastic condition book. 453pp. (19x23.5cm). Please contact us for any more information.
Publicado por Packt Publishing 2011-07-26, 2011
ISBN 10: 1849514763 ISBN 13: 9781849514767
Idioma: Inglés
Librería: Chiron Media, Wallingford, Reino Unido
EUR 49,81
Cantidad disponible: 10 disponibles
Añadir al carritoPaperback. Condición: New.
EUR 50,48
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Publicado por Packt Publishing 2018-09-28, 2018
ISBN 10: 1789342252 ISBN 13: 9781789342253
Idioma: Inglés
Librería: Chiron Media, Wallingford, Reino Unido
EUR 50,00
Cantidad disponible: 10 disponibles
Añadir al carritoPaperback. Condición: New.