Librería: medimops, Berlin, Alemania
EUR 33,98
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Añadir al carritoCondición: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
ISBN 10: 8868806584 ISBN 13: 9788868806583
Librería: Romtrade Corp., STERLING HEIGHTS, MI, Estados Unidos de America
EUR 33,03
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Añadir al carritoCondición: New. Brand New. Soft Cover International Edition. Different ISBN and Cover Image. Priced lower than the standard editions which is usually intended to make them more affordable for students abroad. The core content of the book is generally the same as the standard edition. The country selling restrictions may be printed on the book but is no problem for the self-use. This Item maybe shipped from US or any other country as we have multiple locations worldwide.
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 39,26
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Añadir al carritoPaperback or Softback. Condición: New. Game Programming with Unity and C#: A Complete Beginner's Guide 1.74. Book.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 43,90
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Añadir al carritoCondición: New.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 42,44
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Añadir al carritoCondición: New. pp. 300.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 43,45
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Añadir al carritoCondición: New. pp. 300.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 36,94
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Añadir al carritoCondición: New.
EUR 52,59
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Añadir al carritoPaperback. Condición: New. Second Edition. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you've learned until they stick. Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you've completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.
Librería: ALLBOOKS1, Direk, SA, Australia
EUR 57,00
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Añadir al carritoBrand new book. Fast ship. Please provide full street address as we are not able to ship to P O box address.
Librería: GoldBooks, Denver, CO, Estados Unidos de America
EUR 29,89
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Librería: Rarewaves USA United, OSWEGO, IL, Estados Unidos de America
EUR 54,17
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Añadir al carritoPaperback. Condición: New. Second Edition. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you've learned until they stick. Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you've completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 41,81
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 44,48
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Añadir al carritoCondición: New. pp. 300.
EUR 59,50
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Añadir al carritoPaperback. Condición: New. Second Edition. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you've learned until they stick. Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you've completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.
Librería: Best Price, Torrance, CA, Estados Unidos de America
EUR 35,24
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Añadir al carritoCondición: New. SUPER FAST SHIPPING.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 49,01
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Añadir al carritoCondición: As New. Unread book in perfect condition.
EUR 65,13
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Añadir al carritoPaperback. Condición: New. Second Edition. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts you've learned until they stick. Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time you've completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 50,63
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Añadir al carritoCondición: New.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 62,25
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Añadir al carritoPaperback. Condición: Brand New. 2nd edition. 456 pages. 10.00x7.01x0.93 inches. In Stock.
EUR 52,15
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Añadir al carritoKartoniert / Broschiert. Condición: New. Teaches the know-how and techniques needed to create and deploy your own game explained through examplesLearn to create effective scripts and programs for making great gamesUnderstand important programming concepts, including variables.
Librería: Basi6 International, Irving, TX, Estados Unidos de America
EUR 47,71
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Añadir al carritoCondición: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 69,75
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Librería: GoldBooks, Denver, CO, Estados Unidos de America
EUR 59,20
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Añadir al carritoPaperback. Condición: new. New Copy. Customer Service Guaranteed.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 81,88
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Librería: Revaluation Books, Exeter, Reino Unido
EUR 82,12
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Añadir al carritoPaperback. Condición: Brand New. 577 pages. 9.75x7.00x1.25 inches. In Stock.
Librería: HPB-Red, Dallas, TX, Estados Unidos de America
EUR 5,72
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Añadir al carritopaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Publicado por Apress, Apress Dez 2023, 2023
ISBN 10: 1484297199 ISBN 13: 9781484297193
Idioma: Inglés
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 64,19
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware -Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming.Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts yoüve learned until they stick.Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time yoüve completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice.What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 456 pp. Englisch.
Librería: Grand Eagle Retail, Mason, OH, Estados Unidos de America
EUR 46,96
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Añadir al carritoPaperback. Condición: new. Paperback. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts youve learned until they stick. Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time youve completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 94,81
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Añadir al carritoPaperback. Condición: new. Paperback. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity standards and features as of 2023, and includes many adjustments to improve your experience. Starting with an introduction to Unity, you will learn the essentials of the engine: navigating the various windows, managing the objects that make up your game, and understanding the concepts that are fundamental to the engine. After that, you will gain a solid foundation in the concepts of object-oriented programming and the syntax of the C# language. Then the fun really begins, as you get hands-on experience building three playable example projects that drill you on the concepts youve learned until they stick. Guided at each step by author Casey Hardman, you will outline and implement bare-bones, simple games designed to exercise your development skills: a top-down obstacle course, a tower defense game, and a 3D playground that demonstrates Unity's physics features. As you progress through the book, you'll put to use more and more of the features of C# and Unity, adding tools to your belt and strengthening you as a game developer. By the time youve completed the book, you will be empowered to strike out on your own and build the game mechanics of your choice. What You Will LearnUnderstand the fundamentals of object-oriented computer programming and the C# programming languageLeverage the features of Unity to implement game mechanics with reusable, clean, and elegant codeDesign and implement your own mechanics and independently solve problems as they ariseWho Is This Book For Beginners who have no prior experience with programming or game development, who would like to learn to create games with a solid foundation that prepares them to further develop their skills. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Librería: moluna, Greven, Alemania
EUR 52,37
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Teaches the techniques needed to create and deploy your own game explained through examplesDemonstrates how to write effective code to quickly develop great gamesIllustrates important programming concepts, including variables, loops, method.