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Game development unity net de jiadong chen (15 resultados)

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  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801078076 / 9781801078078

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    EUR 55,05

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  • Idioma: Inglés

    Editorial: Packt Publishing 5/27/2022, 2022

    1801078076 / 9781801078078

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    Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de AmericaBargainBookStores

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    EUR 57,49

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    Paperback or Softback. Condición: New. Game Development with Unity for .NET Developers: The ultimate guide to creating games with Unity and Microsoft Game Stack. Book.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801078076 / 9781801078078

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    Librería: GreatBookPrices, Columbia, MD, Estados Unidos de AmericaGreatBookPrices

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    Condición: Usado - Como Nuevo

    EUR 60,10

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    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, GB, 2022

    1801078076 / 9781801078078

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    Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA

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    Condición: Nuevo

    EUR 73,83

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    Paperback. Condición: New. Get up and running with Unity with the help of expert guidance for addressing the performance issues encountered in Unity developmentKey FeaturesDiscover solutions to common problems faced by .NET developers while creating games in UnityExplore tips, tricks, best practices, and advanced Unity coding techniques for creating impressive gamesUnderstand how to program with C# code using Unity's built-in modules and add engaging effectsBook DescriptionUnderstand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games.You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API.By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.What you will learnGet to grips with using the Unity EditorUse C# scripts to work with Unity s built-in modules such as UI, animation, physics, video, and audioCreate a custom render pipeline in Unity Engine with the latest Scriptable Render PipelineWrite high-performance multithreaded code with the latest DOTS in UnityDiscover the Azure PlayFab Client library for C# in UnityUnderstand how the asset management and serialization system within Unity really worksExplore some of the most commonly used profiler tools in Unity developmentWho this book is forThe book is for developers with intermediate .NET and C# programming experience who are interested in learning game development with Unity. Basic experience in C# programming is assumed.…

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801078076 / 9781801078078

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Nuevo

    EUR 61,18

    Envío por EUR 17,97 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801078076 / 9781801078078

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    Librería: GreatBookPricesUK, Woodford Green, Reino UnidoGreatBookPricesUK

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    Condición: Usado - Como Nuevo

    EUR 67,65

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    Cantidad disponible: Más de 20 disponibles

    Condición: As New. Unread book in perfect condition.

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, GB, 2022

    1801078076 / 9781801078078

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    Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK

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    Condición: Nuevo

    EUR 72,45

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    Cantidad disponible: Más de 20 disponibles

    Paperback. Condición: New. Get up and running with Unity with the help of expert guidance for addressing the performance issues encountered in Unity developmentKey FeaturesDiscover solutions to common problems faced by .NET developers while creating games in UnityExplore tips, tricks, best practices, and advanced Unity coding techniques for creating impressive gamesUnderstand how to program with C# code using Unity's built-in modules and add engaging effectsBook DescriptionUnderstand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games.You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API.By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process.What you will learnGet to grips with using the Unity EditorUse C# scripts to work with Unity s built-in modules such as UI, animation, physics, video, and audioCreate a custom render pipeline in Unity Engine with the latest Scriptable Render PipelineWrite high-performance multithreaded code with the latest DOTS in UnityDiscover the Azure PlayFab Client library for C# in UnityUnderstand how the asset management and serialization system within Unity really worksExplore some of the most commonly used profiler tools in Unity developmentWho this book is forThe book is for developers with intermediate .NET and C# programming experience who are interested in learning game development with Unity. Basic experience in C# programming is assumed.…

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, 2022

    1801078076 / 9781801078078

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    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

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    Condición: Nuevo

    EUR 62,12

    Envío por EUR 3,94 
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    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Packt Publishing 2022-05, 2022

    1801078076 / 9781801078078

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    Librería: Chiron Media, Wallingford, Reino UnidoChiron Media

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    Condición: Nuevo

    EUR 58,11

    Envío por EUR 7,78 
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    Cantidad disponible: 20 disponibles

    PF. Condición: New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, 2022

    1801078076 / 9781801078078

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    Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US

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    Condición: Nuevo

    EUR 68,61

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    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Packt Publishing Limited, 2022

    1801078076 / 9781801078078

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    Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE

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    Condición: Nuevo

    EUR 69,18

    Envío por EUR 14,08 
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    Paperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

  • Idioma: Inglés

    Editorial: Packt Publishing, Limited, 2022

    1801078076 / 9781801078078

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    Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books

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    Condición: Nuevo

    EUR 87,69

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    Cantidad disponible: 4 disponibles

    Condición: New. Print on Demand pp. 584.

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801078076 / 9781801078078

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 91,74

    Envío por EUR 42,53 
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    Cantidad disponible: 1 disponible

    Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Get up and running with Unity with the help of expert guidance for addressing the performance issues encountered in Unity development Key Features:Discover solutions to common problems faced by .NET developers while creating games in Unity Explore tips, tricks, best practices, and advanced Unity coding techniques for creating impressive games Understand how to program with C# code using Unity's built-in modules and add engaging effects Book Description: Understand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games. You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API. By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process. What You Will Learn:Get to grips with using the Unity Editor Use C# scripts to work with Unity's built-in modules such as UI, animation, physics, video, and audio Create a custom render pipeline in Unity Engine with the latest Scriptable Render Pipeline Write high-performance multithreaded code with the latest DOTS in Unity Discover the Azure PlayFab Client library for C# in Unity Understand how the asset management and serialization system within Unity really works Explore some of the most commonly used profiler tools in Unity development Who this book is for: The book is for developers with intermediate .NET and C# programming experience who are interested in learning game development with Unity. Basic experience in C# programming is assumed.…

  • Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801078076 / 9781801078078

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    Librería: moluna, Greven, Alemaniamoluna

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    Condición: Nuevo

    EUR 117,37

    Envío por EUR 48,99 
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    Cantidad disponible: Más de 20 disponibles

    Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.

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    Idioma: Inglés

    Editorial: Packt Publishing, 2022

    1801078076 / 9781801078078

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    Librería: preigu, Osnabrück, Alemaniapreigu

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    Condición: Nuevo

    EUR 121,70

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    Cantidad disponible: 5 disponibles

    Taschenbuch. Condición: Neu. Game Development with Unity for .NET Developers | The ultimate guide to creating games with Unity and Microsoft Game Stack | Jiadong Chen | Taschenbuch | Kartoniert / Broschiert | Englisch | 2022 | Packt Publishing | EAN 9781801078078 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand. …