Librería: Universitätsbuchhandlung Herta Hold GmbH, Berlin, Alemania
EUR 22,00
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Añadir al carritoXXV, 440 p. Hardcover. Versand aus Deutschland / We dispatch from Germany via Air Mail. Einband bestoßen, daher Mängelexemplar gestempelt, sonst sehr guter Zustand. Imperfect copy due to slightly bumped cover, apart from this in very good condition. Stamped. Intelligent Systems Reference Library, 162. Sprache: Englisch.
Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 176,22
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Añadir al carritoCondición: New. In.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 172,78
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Añadir al carritoCondición: New.
Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 170,91
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Publicado por Springer International Publishing, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Idioma: Inglés
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 181,89
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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.
Publicado por Springer International Publishing, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Idioma: Inglés
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 181,89
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Añadir al carritoBuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 186,66
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 195,30
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 197,20
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Publicado por Springer International Publishing, Springer International Publishing Okt 2020, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Idioma: Inglés
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 181,89
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware -This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 468 pp. Englisch.
Librería: Mispah books, Redhill, SURRE, Reino Unido
EUR 202,58
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Añadir al carritoHardcover. Condición: New. New. book.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 227,87
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 220,07
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Books Puddle, New York, NY, Estados Unidos de America
EUR 229,04
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Añadir al carritoCondición: New. pp. XXV, 440 1853 illus., 205 illus. in color. 1 Edition NO-PA16APR2015-KAP.
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 185,47
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Añadir al carritoCondición: New.
Publicado por Springer Nature Switzerland AG, Cham, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Idioma: Inglés
Librería: Grand Eagle Retail, Mason, OH, Estados Unidos de America
EUR 211,08
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Añadir al carritoPaperback. Condición: new. Paperback. This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Publicado por Springer Nature Switzerland AG, Cham, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Idioma: Inglés
Librería: Grand Eagle Retail, Mason, OH, Estados Unidos de America
EUR 211,52
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Añadir al carritoHardcover. Condición: new. Hardcover. This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Librería: Mispah books, Redhill, SURRE, Reino Unido
EUR 249,69
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Añadir al carritoPaperback. Condición: New. New. book.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 274,36
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Añadir al carritoPaperback. Condición: Brand New. 468 pages. 9.25x6.10x1.06 inches. In Stock.
Publicado por Springer-Verlag New York Inc, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Idioma: Inglés
Librería: Revaluation Books, Exeter, Reino Unido
EUR 276,38
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Añadir al carritoHardcover. Condición: Brand New. 468 pages. 9.25x6.10x1.22 inches. In Stock.
Publicado por Springer Nature Switzerland AG, Cham, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Idioma: Inglés
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 330,30
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Añadir al carritoPaperback. Condición: new. Paperback. This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Publicado por Springer Nature Switzerland AG, Cham, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Idioma: Inglés
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 333,65
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Añadir al carritoHardcover. Condición: new. Hardcover. This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Publicado por Springer International Publishing, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Idioma: Inglés
Librería: moluna, Greven, Alemania
EUR 153,73
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Añadir al carritoKartoniert / Broschiert. Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Offers a clear introduction to the computational topology of digital imagesFocuses on the application of computational topology in the shape analysis of visual scenesPresents applications of computation topology in a variety of visual conte.
Publicado por Springer International Publishing, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Idioma: Inglés
Librería: moluna, Greven, Alemania
EUR 153,73
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Offers a clear introduction to the computational topology of digital imagesFocuses on the application of computational topology in the shape analysis of visual scenesPresents applications of computation topology in a variety of visual conte.
Publicado por Springer International Publishing Okt 2020, 2020
ISBN 10: 3030221946 ISBN 13: 9783030221942
Idioma: Inglés
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 181,89
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. 468 pp. Englisch.
Publicado por Springer International Publishing Okt 2019, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Idioma: Inglés
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 181,89
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Añadir al carritoBuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes. 468 pp. Englisch.
Publicado por Springer International Publishing, Springer International Publishing Okt 2019, 2019
ISBN 10: 3030221911 ISBN 13: 9783030221911
Idioma: Inglés
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 181,89
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Añadir al carritoBuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book discusses the computational geometry, topology and physics of digital images and video frame sequences. This trio of computational approaches encompasses the study of shape complexes, optical vortex nerves and proximities embedded in triangulated video frames and single images, while computational geometry focuses on the geometric structures that infuse triangulated visual scenes.The book first addresses the topology of cellular complexes to provide a basis for an introductory study of the computational topology of visual scenes, exploring the fabric, shapes and structures typically found in visual scenes. The book then examines the inherent geometry and topology of visual scenes, and the fine structure of light and light caustics of visual scenes, which bring into play catastrophe theory and the appearance of light caustic folds and cusps. Following on from this, the book introduces optical vortex nerves in triangulated digital images. In this context, computationalphysics is synonymous with the study of the fine structure of light choreographed in video frames. This choreography appears as a sequence of snapshots of light reflected and refracted from surface shapes, providing a solid foundation for detecting, analyzing and classifying visual scene shapes.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 468 pp. Englisch.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 241,91
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Añadir al carritoCondición: New. Print on Demand pp. XXV, 440 1853 illus., 205 illus. in color.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 245,90
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Añadir al carritoCondición: New. PRINT ON DEMAND pp. XXV, 440 1853 illus., 205 illus. in color.