Librería: ThriftBooks-Atlanta, AUSTELL, GA, Estados Unidos de America
EUR 28,16
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Añadir al carritoPaperback. Condición: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 1.18.
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 42,04
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Añadir al carritoPaperback or Softback. Condición: New. Beginning Android Games Development: From Beginner to Pro 1.18. Book.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 47,35
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 39,71
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Librería: GreatBookPrices, Columbia, MD, Estados Unidos de America
EUR 44,23
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Añadir al carritoCondición: As New. Unread book in perfect condition.
Librería: Best Price, Torrance, CA, Estados Unidos de America
EUR 38,09
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 51,02
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Librería: GreatBookPricesUK, Woodford Green, Reino Unido
EUR 53,39
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Librería: Ria Christie Collections, Uxbridge, Reino Unido
EUR 66,17
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Añadir al carritoCondición: New. In English.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 63,17
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Añadir al carritoPaperback. Condición: Brand New. 4th edition. 364 pages. 9.25x6.00x0.75 inches. In Stock.
Librería: Chiron Media, Wallingford, Reino Unido
EUR 62,64
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Publicado por Apress, Apress Sep 2020, 2020
ISBN 10: 1484261208 ISBN 13: 9781484261200
Idioma: Inglés
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 64,19
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Añadir al carritoTaschenbuch. Condición: Neu. Neuware -Do you have an awesome idea for the next break-through mobile gaming title This updated edition will help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.You will learn the basics needed to join the ranks of successful Android game app developers. the book starts with game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES.And you will learn about publishing and marketing your games to monetize your creation.What You Will Learn Gain knowledge on the fundamentals of game programming in the context of AndroidUse Android's APIsfor graphics, audio, and user input to reflect those fundamentalsDevelop two 2D games from scratch, based on Canvas API and OpenGL ESCreate a full-featured 3D gamePublish your games, get crash reports, and support your usersComplete your own playable 2D OpenGL gamesWho This Book Is ForThose with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platformAPress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 384 pp. Englisch.
Librería: Lucky's Textbooks, Dallas, TX, Estados Unidos de America
EUR 41,62
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Librería: HPB-Red, Dallas, TX, Estados Unidos de America
EUR 24,66
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Añadir al carritopaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Librería: moluna, Greven, Alemania
EUR 52,37
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Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Beginning-Intermediate user level|The only book that covers game development up to Android SDK 10Includes several fun game app examples that you can build and playCovers both 2D and 3D game developmentTed Hagos is CTO .
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 64,06
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Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 587.
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 64,19
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Do you have an awesome idea for the next break-through mobile gaming title This updated editionwill help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.You will learn the basics needed to join the ranks of successful Android game app developers. the book startswith game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES.And you will learn about publishing and marketing your games to monetize your creation.What You Will Learn Gain knowledge on the fundamentals of game programming in the context of AndroidUse Android's APIsfor graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is ForThose with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platform 384 pp. Englisch.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 64,96
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Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Do you have an awesome idea for the next break-through mobile gaming title This updated editionwill help you kick-start your project as it guides you through the process of creating several example game apps using APIs available in Android.You will learn the basics needed to join the ranks of successful Android game app developers. the book startswith game design fundamentals using Canvas and Android SDK 10 or earlier programming basics. You then will progress toward creating your own basic game engine and playable game apps that work on Android 10 or earlier smartphones and tablets. You take your game through the chapters and topics in the book to learn different tools such as OpenGL ES.And you will learn about publishing and marketing your games to monetize your creation.What You Will Learn Gain knowledge on the fundamentals of game programming in the context of AndroidUse Android's APIsfor graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based on Canvas API and OpenGL ES Create a full-featured 3D game Publish your games, get crash reports, and support your users Complete your own playable 2D OpenGL games Who This Book Is ForThose with basic knowledge of Java who want to write games on the Android platform, and experienced game developers who want to know about the pitfalls and peculiarities of the platform.