ISBN: 9798294639136 - game development with unreal engine and physx: a step-by-step guide to creating immersive and realistic game worlds (5 resultados)

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  • Idioma: Inglés

    Editorial: Independently Published, 2025

    9798294639136

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    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 28,61

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. Ready to bring your game worlds to life with breathtaking realism?Ever wondered how top-tier games achieve those jaw-dropping explosions, fluid character movements, or truly immersive vehicle physics? The secret lies in mastering game physics, and it's often the missing piece that separates good games from truly great ones. Without a solid grasp of how to make your virtual objects interact believably, your game worlds can feel stiff, lifeless, and ultimately, unengaging.This book is your all-in-one guide to unlocking the power of physics in Unreal Engine. We'll take you from the absolute basics of how objects move and collide to advanced techniques used by AAA studios. You'll learn how to create stunning destruction, animate characters with natural ragdoll effects, design realistic vehicle mechanics, and make every interaction feel authentic. No complex math jargon here - just clear, step-by-step instructions and practical examples that anyone can follow.By the time you're done, you won't just understand physics; you'll be creating dynamic, responsive, and incredibly immersive game worlds that captivate your players. Imagine your characters reacting realistically to impacts, environments crumbling with satisfying detail, and vehicles handling like their real-world counterparts. This isn't just about making things look good; it's about making them feel real, enhancing every aspect of your gameplay.Don't let lifeless physics hold your game back. Dive into "Game Development with Unreal Engine and PhysX: A Step-by-Step Guide to Creating Immersive and Realistic Game Worlds" and start building the interactive experiences you've always dreamed of. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Independently published, 2025

    9798294639136

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    • Impresión bajo demanda

    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 25,85

    Envío por EUR 2,69 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: New. Print on Demand.

  • Idioma: Inglés

    Editorial: Independently Published, 2025

    9798294639136

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    Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 28,67

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Independently Published, 2025

    9798294639136

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    • Impresión bajo demanda

    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 26,18

    Envío por EUR 4,99 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Independently Published, 2025

    9798294639136

    • Tapa blanda
    • Impresión bajo demanda

    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 30,26

    Envío por EUR 44,40 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. Ready to bring your game worlds to life with breathtaking realism?Ever wondered how top-tier games achieve those jaw-dropping explosions, fluid character movements, or truly immersive vehicle physics? The secret lies in mastering game physics, and it's often the missing piece that separates good games from truly great ones. Without a solid grasp of how to make your virtual objects interact believably, your game worlds can feel stiff, lifeless, and ultimately, unengaging.This book is your all-in-one guide to unlocking the power of physics in Unreal Engine. We'll take you from the absolute basics of how objects move and collide to advanced techniques used by AAA studios. You'll learn how to create stunning destruction, animate characters with natural ragdoll effects, design realistic vehicle mechanics, and make every interaction feel authentic. No complex math jargon here - just clear, step-by-step instructions and practical examples that anyone can follow.By the time you're done, you won't just understand physics; you'll be creating dynamic, responsive, and incredibly immersive game worlds that captivate your players. Imagine your characters reacting realistically to impacts, environments crumbling with satisfying detail, and vehicles handling like their real-world counterparts. This isn't just about making things look good; it's about making them feel real, enhancing every aspect of your gameplay.Don't let lifeless physics hold your game back. Dive into "Game Development with Unreal Engine and PhysX: A Step-by-Step Guide to Creating Immersive and Realistic Game Worlds" and start building the interactive experiences you've always dreamed of. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…