Isbn: 9798182325233 - uefn and verse for beginners: build game islands, mini-games, devices, and interactive experiences step by step (5 resultados)

ISBN: 
Refinar con la Búsqueda avanzada

Filtrar la búsqueda

  • Libros (5)

  • Nuevo (5)

a

Intervalo de precios personalizado (EUR)

a

  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798182325233

    • Tapa blanda

    Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de AmericaPBShop.store US

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 37,71

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798182325233

    • Tapa blanda

    Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 34,50

    Envío por EUR 4,87 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    PAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.

  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798182325233

    • Tapa blanda
    • Impresión bajo demanda

    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 33,65

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: New. Print on Demand.

  • Idioma: Inglés

    Editorial: Independently Published, 2026

    9798182325233

    • Tapa blanda
    • Impresión bajo demanda

    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 38,48

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. Feeling excited about building your own game island-but overwhelmed by UEFN, Verse, devices, code, and all the unfamiliar tools on the screen?UEFN and Verse for Beginners is a friendly, step-by-step guide created for complete beginners who want to start building game islands, mini-games, devices, and interactive experiences without feeling lost or intimidated.You do not need to be an experienced programmer. You do not need a technical background. You only need curiosity, patience, and a clear guide that explains each step in simple language.Inside this book, Theo Marwick walks you through UEFN and Verse in a calm, practical, beginner-friendly way. You will learn how the editor works, how to plan your first island, how to use gameplay devices, and how Verse programming can help you add logic, rules, feedback, and interaction to your projects.Instead of throwing you into complicated theory, this book helps you build confidence through small, useful wins.You will learn how to: - Understand what UEFN is and how it supports game island creation- Navigate your first UEFN project without feeling overwhelmed- Build clean beginner island layouts with clear player flow- Use devices such as buttons, triggers, timers, barriers, score systems, item spawners, and HUD messages- Learn Verse programming fundamentals in a simple and approachable way- Connect Verse scripts to devices and player actions- Create mini-game mechanics such as scoring, collectibles, checkpoints, rewards, timers, and objectives- Design interactive player experiences with clear feedback and progression- Test, debug, fix common mistakes, and prepare your island for releaseThis guide is built around a simple idea: learning technology should feel possible.Mistakes are treated as part of the journey, not as failure. Every working button, every fixed error, every tested device, and every small improvement becomes proof that you are learning. The book encourages you to build, test, observe, fix, and improve-one step at a time.Whether you want to create a simple interactive island, design your first mini-game, understand UEFN devices, or begin learning Verse programming, this book gives you a clear path forward.If you have ever looked at a powerful creative tool and thought, "I want to build something, but I do not know where to start," this book was written for you.Start your UEFN and Verse journey today, and take your first confident step toward building interactive game experiences of your own. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Independently Published, 2026

    9798182325233

    • Tapa blanda
    • Impresión bajo demanda

    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 38,59

    Envío por EUR 43,33 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. Feeling excited about building your own game island-but overwhelmed by UEFN, Verse, devices, code, and all the unfamiliar tools on the screen?UEFN and Verse for Beginners is a friendly, step-by-step guide created for complete beginners who want to start building game islands, mini-games, devices, and interactive experiences without feeling lost or intimidated.You do not need to be an experienced programmer. You do not need a technical background. You only need curiosity, patience, and a clear guide that explains each step in simple language.Inside this book, Theo Marwick walks you through UEFN and Verse in a calm, practical, beginner-friendly way. You will learn how the editor works, how to plan your first island, how to use gameplay devices, and how Verse programming can help you add logic, rules, feedback, and interaction to your projects.Instead of throwing you into complicated theory, this book helps you build confidence through small, useful wins.You will learn how to: - Understand what UEFN is and how it supports game island creation- Navigate your first UEFN project without feeling overwhelmed- Build clean beginner island layouts with clear player flow- Use devices such as buttons, triggers, timers, barriers, score systems, item spawners, and HUD messages- Learn Verse programming fundamentals in a simple and approachable way- Connect Verse scripts to devices and player actions- Create mini-game mechanics such as scoring, collectibles, checkpoints, rewards, timers, and objectives- Design interactive player experiences with clear feedback and progression- Test, debug, fix common mistakes, and prepare your island for releaseThis guide is built around a simple idea: learning technology should feel possible.Mistakes are treated as part of the journey, not as failure. Every working button, every fixed error, every tested device, and every small improvement becomes proof that you are learning. The book encourages you to build, test, observe, fix, and improve-one step at a time.Whether you want to create a simple interactive island, design your first mini-game, understand UEFN devices, or begin learning Verse programming, this book gives you a clear path forward.If you have ever looked at a powerful creative tool and thought, "I want to build something, but I do not know where to start," this book was written for you.Start your UEFN and Verse journey today, and take your first confident step toward building interactive game experiences of your own. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…