ISBN: 9798177128863 - blender materials & textures made simple: a beginner's guide to shaders, pbr materials, uv mapping, texture painting, and realistic 3d surfaces: 2 (the blender made simple series) (3 resultados)

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  • Idioma: Inglés

    Editorial: Independently Published, 2026

    9798177128863

    Serie: Libro 2 de 5 - THE BLENDER MADE SIMPLE SERIES

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    Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 17,90

     Gastos de envío gratis 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. Give your 3D models convincing surfaces, materials, and detail.A beautifully modeled object can still look unfinished if its materials and textures don't communicate what the surface is supposed to be.Metal should look like metal. Wood should have believable grain. Fabric should feel different from plastic. Stone, glass, painted surfaces, and other materials each interact with light in their own ways.Blender Materials & Textures Made Simple gives beginners a practical introduction to the systems behind convincing 3D surfaces.You'll learn how to: - Understand Blender's material and shading system- Work with the Principled BSDF- Build practical PBR materials- Understand important texture maps- Prepare models for UV mapping- Work with UV layouts and texture coordinates- Paint textures directly on 3D models- Combine procedural and image based techniques- Create materials for common surfaces- Troubleshoot common UV, texture, and shading problemsYou'll also explore practical approaches to materials such as metal, wood, stone, plastic, fabric, and other everyday surfaces.Rather than simply collecting shader recipes, you'll develop an understanding of how geometry, UVs, textures, shaders, and lighting work together to produce a finished result.Whether you're creating characters, props, environments, game assets, animations, or digital artwork, this guide will help you approach materials and textures with greater confidence.Build better materials. Understand your textures. Give your 3D models a finished look. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Idioma: Inglés

    Editorial: Independently published, 2026

    9798177128863

    Serie: Libro 2 de 5 - THE BLENDER MADE SIMPLE SERIES

    • Tapa blanda
    • Impresión bajo demanda

    Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 16,62

    Envío por EUR 2,69 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: Más de 20 disponibles

    Condición: New. Print on Demand.

  • Idioma: Inglés

    Editorial: Independently Published, 2026

    9798177128863

    Serie: Libro 2 de 5 - THE BLENDER MADE SIMPLE SERIES

    • Tapa blanda
    • Impresión bajo demanda

    Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Nuevo

    EUR 21,61

    Envío por EUR 44,40 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: new. Paperback. Give your 3D models convincing surfaces, materials, and detail.A beautifully modeled object can still look unfinished if its materials and textures don't communicate what the surface is supposed to be.Metal should look like metal. Wood should have believable grain. Fabric should feel different from plastic. Stone, glass, painted surfaces, and other materials each interact with light in their own ways.Blender Materials & Textures Made Simple gives beginners a practical introduction to the systems behind convincing 3D surfaces.You'll learn how to: - Understand Blender's material and shading system- Work with the Principled BSDF- Build practical PBR materials- Understand important texture maps- Prepare models for UV mapping- Work with UV layouts and texture coordinates- Paint textures directly on 3D models- Combine procedural and image based techniques- Create materials for common surfaces- Troubleshoot common UV, texture, and shading problemsYou'll also explore practical approaches to materials such as metal, wood, stone, plastic, fabric, and other everyday surfaces.Rather than simply collecting shader recipes, you'll develop an understanding of how geometry, UVs, textures, shaders, and lighting work together to produce a finished result.Whether you're creating characters, props, environments, game assets, animations, or digital artwork, this guide will help you approach materials and textures with greater confidence.Build better materials. Understand your textures. Give your 3D models a finished look. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…