ISBN: 9798177128863 - blender materials & textures made simple: a beginner's guide to shaders, pbr materials, uv mapping, texture painting, and realistic 3d surfaces: 2 (the blender made simple series) (3 resultados)

Idioma: Inglés
Editorial: Independently Published, 2026
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Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 17,90
Gastos de envío gratisSe envía dentro de Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: new. Paperback. Give your 3D models convincing surfaces, materials, and detail.A beautifully modeled object can still look unfinished if its materials and textures don't communicate what the surface is supposed to be.Metal should look like metal. Wood should have believable grain. Fabric should feel different from plastic. Stone, glass, painted surfaces, and other materials each interact with light in their own ways.Blender Materials & Textures Made Simple gives beginners a practical introduction to the systems behind convincing 3D surfaces.You'll learn how to: - Understand Blender's material and shading system- Work with the Principled BSDF- Build practical PBR materials- Understand important texture maps- Prepare models for UV mapping- Work with UV layouts and texture coordinates- Paint textures directly on 3D models- Combine procedural and image based techniques- Create materials for common surfaces- Troubleshoot common UV, texture, and shading problemsYou'll also explore practical approaches to materials such as metal, wood, stone, plastic, fabric, and other everyday surfaces.Rather than simply collecting shader recipes, you'll develop an understanding of how geometry, UVs, textures, shaders, and lighting work together to produce a finished result.Whether you're creating characters, props, environments, game assets, animations, or digital artwork, this guide will help you approach materials and textures with greater confidence.Build better materials. Understand your textures. Give your 3D models a finished look. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

Idioma: Inglés
Editorial: Independently published, 2026
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Librería: California Books, Miami, FL, Estados Unidos de AmericaCalifornia Books
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 16,62
Envío por EUR 2,69Se envía dentro de Estados Unidos de AmericaCantidad disponible: Más de 20 disponibles
Condición: New. Print on Demand.

Idioma: Inglés
Editorial: Independently Published, 2026
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- Impresión bajo demanda
Librería: CitiRetail, Stevenage, Reino UnidoCitiRetail
Contactar con el vendedorVendedor de 5 estrellasCondición: Nuevo
EUR 21,61
Envío por EUR 44,40Se envía de Reino Unido a Estados Unidos de AmericaCantidad disponible: 1 disponible
Paperback. Condición: new. Paperback. Give your 3D models convincing surfaces, materials, and detail.A beautifully modeled object can still look unfinished if its materials and textures don't communicate what the surface is supposed to be.Metal should look like metal. Wood should have believable grain. Fabric should feel different from plastic. Stone, glass, painted surfaces, and other materials each interact with light in their own ways.Blender Materials & Textures Made Simple gives beginners a practical introduction to the systems behind convincing 3D surfaces.You'll learn how to: - Understand Blender's material and shading system- Work with the Principled BSDF- Build practical PBR materials- Understand important texture maps- Prepare models for UV mapping- Work with UV layouts and texture coordinates- Paint textures directly on 3D models- Combine procedural and image based techniques- Create materials for common surfaces- Troubleshoot common UV, texture, and shading problemsYou'll also explore practical approaches to materials such as metal, wood, stone, plastic, fabric, and other everyday surfaces.Rather than simply collecting shader recipes, you'll develop an understanding of how geometry, UVs, textures, shaders, and lighting work together to produce a finished result.Whether you're creating characters, props, environments, game assets, animations, or digital artwork, this guide will help you approach materials and textures with greater confidence.Build better materials. Understand your textures. Give your 3D models a finished look. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…