Isbn: 9783838394473 - a practical face recognition system using a game with a purpose: basics, concepts, methods (6 resultados)

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  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing, 2012

    383839447X / 9783838394473

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    Librería: preigu, Osnabrück, Alemaniapreigu

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    EUR 43,40

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    Taschenbuch. Condición: Neu. A practical Face Recognition System using a Game with a Purpose | Basics, Concepts, Methods | Willer Travassos | Taschenbuch | 64 S. | Englisch | 2012 | LAP LAMBERT Academic Publishing | EAN 9783838394473 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu.

  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing, 2010

    383839447X / 9783838394473

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    Librería: Mispah books, Redhill, SURRE, Reino UnidoMispah books

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    Condición: Usado - Como Nuevo

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    Cantidad disponible: 1 disponibles

    Paperback. Condición: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing Aug 2010, 2010

    383839447X / 9783838394473

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    Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, AlemaniaBuchWeltWeit Ludwig Meier e.K.

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    EUR 49,00

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    Taschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -A facial recognition system is a computer application built to automatically identify or verify the identity of a person from a digital source. The quality of the source and environment from which digital information is retrieved pose problems to a face recognition system (FRS) that lead to erroneous results. Even though there is a necessity for systems that are capable of performing facial recognition on the fly, current systems, in order to be accurate, try to completely or partially control the environment of its digital sources. In this thesis, we approach the problems that afflict these systems by using a 'game with a purpose' (GWAP). In our GWAP-based approach, we create an online game that uses human vision to perform facial recognition. We use the aid of humans because we still hold the edge over FRSs at recognizing faces and their features. It is through a GWAP that we channel our superior visual skills to deal with problems that affect current FRSs. 64 pp. Englisch.

  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing, 2010

    383839447X / 9783838394473

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    Librería: moluna, Greven, Alemaniamoluna

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    EUR 41,05

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    Condición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Travassos WillerWiller Caxias Travassos, M.Sc.: Studied Computer Science at Dalhousie University, and completed the Masters in Computer Science program at McGill University.A facial recognition system is a computer application bu.

  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing Aug 2010, 2010

    383839447X / 9783838394473

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    Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemaniabuchversandmimpf2000

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    Condición: Nuevo

    EUR 49,00

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    Taschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -A facial recognition system is a computer application built to automatically identify or verify the identity of a person from a digital source. The quality of the source and environment from which digital information is retrieved pose problems to a face recognition system (FRS) that lead to erroneous results. Even though there is a necessity for systems that are capable of performing facial recognition on the fly, current systems, in order to be accurate, try to completely or partially control the environment of its digital sources. In this thesis, we approach the problems that afflict these systems by using a 'game with a purpose' (GWAP). In our GWAP-based approach, we create an online game that uses human vision to perform facial recognition. We use the aid of humans because we still hold the edge over FRSs at recognizing faces and their features. It is through a GWAP that we channel our superior visual skills to deal with problems that affect current FRSs.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 64 pp. Englisch.

  • Idioma: Inglés

    Editorial: LAP LAMBERT Academic Publishing, 2010

    383839447X / 9783838394473

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    Librería: AHA-BUCH GmbH, Einbeck, AlemaniaAHA-BUCH GmbH

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    Condición: Nuevo

    EUR 49,00

    Envío por EUR 60,57 
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    Taschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - A facial recognition system is a computer application built to automatically identify or verify the identity of a person from a digital source. The quality of the source and environment from which digital information is retrieved pose problems to a face recognition system (FRS) that lead to erroneous results. Even though there is a necessity for systems that are capable of performing facial recognition on the fly, current systems, in order to be accurate, try to completely or partially control the environment of its digital sources. In this thesis, we approach the problems that afflict these systems by using a 'game with a purpose' (GWAP). In our GWAP-based approach, we create an online game that uses human vision to perform facial recognition. We use the aid of humans because we still hold the edge over FRSs at recognizing faces and their features. It is through a GWAP that we channel our superior visual skills to deal with problems that affect current FRSs.