Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2010
ISBN 10: 383831560X ISBN 13: 9783838315607
Librería: preigu, Osnabrück, Alemania
EUR 43,35
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Articulated 3D Human Model and its Animation | How to create 3D Human Model in Blender suite for Testing and Learning the Algorithms of MultiCamera Systems and Video production | Ondrej Mazany (u. a.) | Taschenbuch | 72 S. | Englisch | 2010 | LAP LAMBERT Academic Publishing | EAN 9783838315607 | Verantwortliche Person für die EU: BoD - Books on Demand, In de Tarpen 42, 22848 Norderstedt, info[at]bod[dot]de | Anbieter: preigu.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing Sep 2009, 2009
ISBN 10: 383831560X ISBN 13: 9783838315607
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 49,00
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This document describes a software package for creating realistic simple human animations. The package uses the open source 3D modeling software Blender and the scripting language Python. The animations generated for several cameras ought to be used for testing and learning of tracking algorithms in the multi-camera system where the ground-truth data are needed. We made a human skeletal model and designed the way how to animate it by scripts with using motion capture data. The texture of 3D human model is obtained from captured images. Transformations between computer vision and computer graphics are discussed in detail. We designed our own algorithm for automatic rigging mesh model with the bones of the skeletal model. Steps of the design are covered in this work together with the usage of the software package. 72 pp. Englisch.
Idioma: Inglés
Publicado por LAP Lambert Academic Publishing, 2009
ISBN 10: 383831560X ISBN 13: 9783838315607
Librería: moluna, Greven, Alemania
EUR 41,05
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This document describes a software package for creating realistic simple human animations. The package uses the open source 3D modeling software Blender and the scripting language Python. The animations generated for several cameras ought to be used for tes.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing Sep 2009, 2009
ISBN 10: 383831560X ISBN 13: 9783838315607
Librería: buchversandmimpf2000, Emtmannsberg, BAYE, Alemania
EUR 49,00
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - Print on Demand Titel. Neuware -This document describes a software package for creating realistic simple human animations. The package uses the open source 3D modeling software Blender and the scripting language Python. The animations generated for several cameras ought to be used for testing and learning of tracking algorithms in the multi-camera system where the ground-truth data are needed. We made a human skeletal model and designed the way how to animate it by scripts with using motion capture data. The texture of 3D human model is obtained from captured images. Transformations between computer vision and computer graphics are discussed in detail. We designed our own algorithm for automatic rigging mesh model with the bones of the skeletal model. Steps of the design are covered in this work together with the usage of the software package.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 72 pp. Englisch.
Idioma: Inglés
Publicado por LAP LAMBERT Academic Publishing, 2009
ISBN 10: 383831560X ISBN 13: 9783838315607
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 49,00
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This document describes a software package for creating realistic simple human animations. The package uses the open source 3D modeling software Blender and the scripting language Python. The animations generated for several cameras ought to be used for testing and learning of tracking algorithms in the multi-camera system where the ground-truth data are needed. We made a human skeletal model and designed the way how to animate it by scripts with using motion capture data. The texture of 3D human model is obtained from captured images. Transformations between computer vision and computer graphics are discussed in detail. We designed our own algorithm for automatic rigging mesh model with the bones of the skeletal model. Steps of the design are covered in this work together with the usage of the software package.