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Añadir al carritoTaschenbuch. Condición: Neu. Druck auf Anfrage Neuware - Printed after ordering - Seminar paper from the year 2012 in the subject Computer Science - Commercial Information Technology, grade: 1.7, University of Göttingen (Institut für Wirtschaftsinformatik), course: Seminar für BWL, VWL und Wirtschaftsinformatik, language: English, abstract: The paper contains four sections. The first part will provide background information to help understanding the focus of this paper by explaining firstly what simulation games are and how they are used in business education and training, as well as how they are supported by IT technologies. Moreover, the process of simulation gaming will also mentioned. In the second part, several classifications of learning outcomes will be introduced to provide additional information and set a framework for the later assessment of the instructional method. The third and the fourth part are the main sections of the paper. In these parts, correspondingly, arguments on the effectiveness and limitations of IT-based business simulation game will be mentioned, along with theoretical and empirical supports.
Idioma: Inglés
Publicado por GRIN Verlag, GRIN Verlag Nov 2013, 2013
ISBN 10: 3656543305 ISBN 13: 9783656543305
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Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Seminar paper from the year 2012 in the subject Computer Science - Commercial Information Technology, grade: 1.7, University of Göttingen (Institut für Wirtschaftsinformatik), course: Seminar für BWL, VWL und Wirtschaftsinformatik, language: English, abstract: The paper contains four sections. The first part will provide background information to help understanding the focus of this paper by explaining firstly what simulation games are and how they are used in business education and training, as well as how they are supported by IT technologies. Moreover, the process of simulation gaming will also mentioned. In the second part, several classifications of learning outcomes will be introduced to provide additional information and set a framework for the later assessment of the instructional method. The third and the fourth part are the main sections of the paper. In these parts, correspondingly, arguments on the effectiveness and limitations of IT-based business simulation game will be mentioned, along with theoretical and empirical supports. 32 pp. Englisch.
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Añadir al carritoTaschenbuch. Condición: Neu. Effectiveness and limitations of IT-based business simulation games | Do Hai Dang Le | Taschenbuch | 32 S. | Englisch | 2013 | GRIN Verlag | EAN 9783656543305 | Verantwortliche Person für die EU: GRIN Publishing GmbH, Waltherstr. 23, 80337 München, info[at]grin[dot]com | Anbieter: preigu Print on Demand.