Idioma: Inglés
Publicado por Packt Publishing 1/27/2026, 2026
ISBN 10: 1805805894 ISBN 13: 9781805805892
Librería: BargainBookStores, Grand Rapids, MI, Estados Unidos de America
EUR 47,72
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback or Softback. Condición: New. Designing and Prototyping Interfaces with Figma - Third Edition: Build a modern UI/UX with auto layout, prototyping, and scalable components. Book.
Librería: California Books, Miami, FL, Estados Unidos de America
EUR 49,00
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New.
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 57,81
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Idioma: Inglés
Publicado por Packt Publishing Limited, 2026
ISBN 10: 1805805894 ISBN 13: 9781805805892
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 51,72
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2026
ISBN 10: 1805805894 ISBN 13: 9781805805892
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 61,66
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. Design modern, adaptive interfaces in Figma with variables, Auto Layout, and scalable components end to end, from brief to handoff. Prototype realistic, branched flows and streamline dev collaboration with Dev Mode in this updated third edition.
Idioma: Inglés
Publicado por Packt Publishing Limited, GB, 2026
ISBN 10: 1805805894 ISBN 13: 9781805805892
Librería: Rarewaves.com UK, London, Reino Unido
EUR 56,60
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback. Condición: New. A fully updated guide to Figma's most powerful features, built around a new project and refreshed interface, giving you everything you need to design adaptive UIs, prototype realistic flows, and streamline handoff with Dev ModeKey FeaturesThird edition of the bestselling book, updated with a new project, refreshed interface, and the latest design trendsBuild adaptive, production-ready UIs with variables, modes, components, variants, AI, and Auto LayoutPrototype branched flows with conditional interactions and interactive componentsBook DescriptionFigma has evolved, and so should your workflow. In this fully updated third edition of Designing and Prototyping Interfaces with Figma, you will explore the platform's most powerful additions, including Variables, Conditional Prototyping, and a redesigned interface that reshapes how you work. This edition is built around a new, real-world project that takes you from brief to handoff and anchors every concept in practical, day-to-day design tasks.Across the project, you will create responsive layouts with Auto Layout, components, and variants; build scalable design systems; and prototype realistic, branched flows with conditional interactions. You will test on devices, collect feedback, and iterate with confidence, applying patterns and checklists that translate directly to team workflows and real product constraints.Collaboration gets equal focus. You will learn how Dev Mode bridges the work of designers and developers for a smoother, more structured handoff with clear specs and variable-aware inspection. The book closes with a pragmatic look at emerging AI-powered tools, helping you evaluate where they might add value without replacing your creative judgment. Whether you are new to UI/UX design or sharpening your practice, you will come away with a proven workflow to ship adaptive, production-ready designs.What you will learnCreate mobile-first wireframes focused on structure, using shape tools, the Pen tool, and vector networksUse Variables and Modes to manage content, states, and themes at scalePrototype realistic flows with transitions, Smart Animate, overlays, and interactive componentsMake layouts truly responsive with Auto Layout, nesting, resizing, and constraintsBuild, document, and maintain scalable design systems with Components, Styles, and Dev Mode for handoffExplore AI plugins as an optional aid to support, not replace, your design workflowWho this book is forThis book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you with a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch.
Idioma: Inglés
Publicado por Packt Publishing Limited, Birmingham, 2026
ISBN 10: 1805805894 ISBN 13: 9781805805892
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 54,82
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. A fully updated guide to Figma's most powerful features, built around a new project and refreshed interface, giving you everything you need to design adaptive UIs, prototype realistic flows, and streamline handoff with Dev ModeKey FeaturesThird edition of the bestselling book, updated with a new project, refreshed interface, and the latest design trendsBuild adaptive, production-ready UIs with variables, modes, components, variants, AI, and Auto LayoutPrototype branched flows with conditional interactions and interactive componentsBook DescriptionFigma has evolved, and so should your workflow. In this fully updated third edition of Designing and Prototyping Interfaces with Figma, you will explore the platforms most powerful additions, including Variables, Conditional Prototyping, and a redesigned interface that reshapes how you work. This edition is built around a new, real-world project that takes you from brief to handoff and anchors every concept in practical, day-to-day design tasks.Across the project, you will create responsive layouts with Auto Layout, components, and variants; build scalable design systems; and prototype realistic, branched flows with conditional interactions. You will test on devices, collect feedback, and iterate with confidence, applying patterns and checklists that translate directly to team workflows and real product constraints.Collaboration gets equal focus. You will learn how Dev Mode bridges the work of designers and developers for a smoother, more structured handoff with clear specs and variable-aware inspection. The book closes with a pragmatic look at emerging AI-powered tools, helping you evaluate where they might add value without replacing your creative judgment. Whether you are new to UI/UX design or sharpening your practice, you will come away with a proven workflow to ship adaptive, production-ready designs.What you will learnCreate mobile-first wireframes focused on structure, using shape tools, the Pen tool, and vector networksUse Variables and Modes to manage content, states, and themes at scalePrototype realistic flows with transitions, Smart Animate, overlays, and interactive componentsMake layouts truly responsive with Auto Layout, nesting, resizing, and constraintsBuild, document, and maintain scalable design systems with Components, Styles, and Dev Mode for handoffExplore AI plugins as an optional aid to support, not replace, your design workflowWho this book is forThis book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you with a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Publicado por Packt Publishing Limited, 2026
ISBN 10: 1805805894 ISBN 13: 9781805805892
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 58,58
Cantidad disponible: Más de 20 disponibles
Añadir al carritoPaperback / softback. Condición: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Idioma: Inglés
Publicado por Packt Publishing Limited, Birmingham, 2026
ISBN 10: 1805805894 ISBN 13: 9781805805892
Librería: CitiRetail, Stevenage, Reino Unido
EUR 57,00
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. A fully updated guide to Figma's most powerful features, built around a new project and refreshed interface, giving you everything you need to design adaptive UIs, prototype realistic flows, and streamline handoff with Dev ModeKey FeaturesThird edition of the bestselling book, updated with a new project, refreshed interface, and the latest design trendsBuild adaptive, production-ready UIs with variables, modes, components, variants, AI, and Auto LayoutPrototype branched flows with conditional interactions and interactive componentsBook DescriptionFigma has evolved, and so should your workflow. In this fully updated third edition of Designing and Prototyping Interfaces with Figma, you will explore the platforms most powerful additions, including Variables, Conditional Prototyping, and a redesigned interface that reshapes how you work. This edition is built around a new, real-world project that takes you from brief to handoff and anchors every concept in practical, day-to-day design tasks.Across the project, you will create responsive layouts with Auto Layout, components, and variants; build scalable design systems; and prototype realistic, branched flows with conditional interactions. You will test on devices, collect feedback, and iterate with confidence, applying patterns and checklists that translate directly to team workflows and real product constraints.Collaboration gets equal focus. You will learn how Dev Mode bridges the work of designers and developers for a smoother, more structured handoff with clear specs and variable-aware inspection. The book closes with a pragmatic look at emerging AI-powered tools, helping you evaluate where they might add value without replacing your creative judgment. Whether you are new to UI/UX design or sharpening your practice, you will come away with a proven workflow to ship adaptive, production-ready designs.What you will learnCreate mobile-first wireframes focused on structure, using shape tools, the Pen tool, and vector networksUse Variables and Modes to manage content, states, and themes at scalePrototype realistic flows with transitions, Smart Animate, overlays, and interactive componentsMake layouts truly responsive with Auto Layout, nesting, resizing, and constraintsBuild, document, and maintain scalable design systems with Components, Styles, and Dev Mode for handoffExplore AI plugins as an optional aid to support, not replace, your design workflowWho this book is forThis book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you with a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Idioma: Inglés
Publicado por Packt Publishing Limited, Birmingham, 2026
ISBN 10: 1805805894 ISBN 13: 9781805805892
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 79,95
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. A fully updated guide to Figma's most powerful features, built around a new project and refreshed interface, giving you everything you need to design adaptive UIs, prototype realistic flows, and streamline handoff with Dev ModeKey FeaturesThird edition of the bestselling book, updated with a new project, refreshed interface, and the latest design trendsBuild adaptive, production-ready UIs with variables, modes, components, variants, AI, and Auto LayoutPrototype branched flows with conditional interactions and interactive componentsBook DescriptionFigma has evolved, and so should your workflow. In this fully updated third edition of Designing and Prototyping Interfaces with Figma, you will explore the platforms most powerful additions, including Variables, Conditional Prototyping, and a redesigned interface that reshapes how you work. This edition is built around a new, real-world project that takes you from brief to handoff and anchors every concept in practical, day-to-day design tasks.Across the project, you will create responsive layouts with Auto Layout, components, and variants; build scalable design systems; and prototype realistic, branched flows with conditional interactions. You will test on devices, collect feedback, and iterate with confidence, applying patterns and checklists that translate directly to team workflows and real product constraints.Collaboration gets equal focus. You will learn how Dev Mode bridges the work of designers and developers for a smoother, more structured handoff with clear specs and variable-aware inspection. The book closes with a pragmatic look at emerging AI-powered tools, helping you evaluate where they might add value without replacing your creative judgment. Whether you are new to UI/UX design or sharpening your practice, you will come away with a proven workflow to ship adaptive, production-ready designs.What you will learnCreate mobile-first wireframes focused on structure, using shape tools, the Pen tool, and vector networksUse Variables and Modes to manage content, states, and themes at scalePrototype realistic flows with transitions, Smart Animate, overlays, and interactive componentsMake layouts truly responsive with Auto Layout, nesting, resizing, and constraintsBuild, document, and maintain scalable design systems with Components, Styles, and Dev Mode for handoffExplore AI plugins as an optional aid to support, not replace, your design workflowWho this book is forThis book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you with a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 71,85
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - A fully updated guide to Figma's most powerful features, built around a new project and refreshed interface, giving you everything you need to design adaptive UIs, prototype realistic flows, and streamline handoff with Dev ModeKey Features: Third edition of the bestselling book, updated with a new project, refreshed interface, and the latest design trends Build adaptive, production-ready UIs with variables, modes, components, variants, AI, and Auto Layout Prototype branched flows with conditional interactions and interactive componentsBook Description:Figma has evolved, and so should your workflow. In this fully updated third edition of Designing and Prototyping Interfaces with Figma, you will explore the platform's most powerful additions, including Variables, Conditional Prototyping, and a redesigned interface that reshapes how you work. This edition is built around a new, real-world project that takes you from brief to handoff and anchors every concept in practical, day-to-day design tasks.Across the project, you will create responsive layouts with Auto Layout, components, and variants; build scalable design systems; and prototype realistic, branched flows with conditional interactions. You will test on devices, collect feedback, and iterate with confidence, applying patterns and checklists that translate directly to team workflows and real product constraints.Collaboration gets equal focus. You will learn how Dev Mode bridges the work of designers and developers for a smoother, more structured handoff with clear specs and variable-aware inspection. The book closes with a pragmatic look at emerging AI-powered tools, helping you evaluate where they might add value without replacing your creative judgment. Whether you are new to UI/UX design or sharpening your practice, you will come away with a proven workflow to ship adaptive, production-ready designs.What You Will Learn: Create mobile-first wireframes focused on structure, using shape tools, the Pen tool, and vector networks Use Variables and Modes to manage content, states, and themes at scale Prototype realistic flows with transitions, Smart Animate, overlays, and interactive components Make layouts truly responsive with Auto Layout, nesting, resizing, and constraints Build, document, and maintain scalable design systems with Components, Styles, and Dev Mode for handoff Explore AI plugins as an optional aid to support, not replace, your design workflowWho this book is for:This book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you with a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch.Table of Contents Exploring Figma and Transitioning from Other Tools Structuring Moodboards, Personas, and User Flows within FigJam Getting to Know Your Design Environment Wireframing a Mobile-First Experience Using Vector Shapes Designing Consistently Using Grids, Colors, and Typography Creating a Responsive Mobile Interface Using Auto Layout Building Components and Variants in a Collaborative Workspace User Interface Design on Tablet, Desktop, and the Web Prototyping with Transitions, Smart Animate, and Interactive Components Testing and Sharing Your Prototype in Browsers and Real Devices(N.B. Please use the Read Sample option to see further chapters).