A fully updated guide to Figma's most powerful features, built around a new project and refreshed interface, giving you everything you need to design adaptive UIs, prototype realistic flows, and streamline handoff with Dev Mode
Figma has evolved, and so should your workflow. In this fully updated third edition of Designing and Prototyping Interfaces with Figma, you will explore the platform’s most powerful additions, including Variables, Conditional Prototyping, and a redesigned interface that reshapes how you work. This edition is built around a new, real-world project that takes you from brief to handoff and anchors every concept in practical, day-to-day design tasks.
Across the project, you will create responsive layouts with Auto Layout, components, and variants; build scalable design systems; and prototype realistic, branched flows with conditional interactions. You will test on devices, collect feedback, and iterate with confidence, applying patterns and checklists that translate directly to team workflows and real product constraints.
Collaboration gets equal focus. You will learn how Dev Mode bridges the work of designers and developers for a smoother, more structured handoff with clear specs and variable-aware inspection. The book closes with a pragmatic look at emerging AI-powered tools, helping you evaluate where they might add value without replacing your creative judgment. Whether you are new to UI/UX design or sharpening your practice, you will come away with a proven workflow to ship adaptive, production-ready designs.
This book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you with a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch.
(N.B. Please use the Read Sample option to see further chapters)
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Fabio Staiano is an Interface Designer, educator, and Figma Community Leader based in Italy, with a degree in Communication Design and a background in digital product design. After several years at the Italian creative agency Geko, where he later became a company partner, he contributed to digital products for established brands while supporting the local creative community. He began teaching user interface and web design in 2016 at The Guru Lab and later expanded his skills at the Apple Developer Academy, specializing in frontend development. Today, Fabio works as a design consultant, teaches at design academies, and delivers corporate training programs in Italy and abroad, focusing on interface design, design systems, and prototyping.
"Sobre este título" puede pertenecer a otra edición de este libro.
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Paperback or Softback. Condición: New. Designing and Prototyping Interfaces with Figma - Third Edition: Build a modern UI/UX with auto layout, prototyping, and scalable components. Book. Nº de ref. del artículo: BBS-9781805805892
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Paperback. Condición: new. Paperback. A fully updated guide to Figma's most powerful features, built around a new project and refreshed interface, giving you everything you need to design adaptive UIs, prototype realistic flows, and streamline handoff with Dev ModeKey FeaturesThird edition of the bestselling book, updated with a new project, refreshed interface, and the latest design trendsBuild adaptive, production-ready UIs with variables, modes, components, variants, AI, and Auto LayoutPrototype branched flows with conditional interactions and interactive componentsBook DescriptionFigma has evolved, and so should your workflow. In this fully updated third edition of Designing and Prototyping Interfaces with Figma, you will explore the platforms most powerful additions, including Variables, Conditional Prototyping, and a redesigned interface that reshapes how you work. This edition is built around a new, real-world project that takes you from brief to handoff and anchors every concept in practical, day-to-day design tasks.Across the project, you will create responsive layouts with Auto Layout, components, and variants; build scalable design systems; and prototype realistic, branched flows with conditional interactions. You will test on devices, collect feedback, and iterate with confidence, applying patterns and checklists that translate directly to team workflows and real product constraints.Collaboration gets equal focus. You will learn how Dev Mode bridges the work of designers and developers for a smoother, more structured handoff with clear specs and variable-aware inspection. The book closes with a pragmatic look at emerging AI-powered tools, helping you evaluate where they might add value without replacing your creative judgment. Whether you are new to UI/UX design or sharpening your practice, you will come away with a proven workflow to ship adaptive, production-ready designs.What you will learnCreate mobile-first wireframes focused on structure, using shape tools, the Pen tool, and vector networksUse Variables and Modes to manage content, states, and themes at scalePrototype realistic flows with transitions, Smart Animate, overlays, and interactive componentsMake layouts truly responsive with Auto Layout, nesting, resizing, and constraintsBuild, document, and maintain scalable design systems with Components, Styles, and Dev Mode for handoffExplore AI plugins as an optional aid to support, not replace, your design workflowWho this book is forThis book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you with a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Nº de ref. del artículo: 9781805805892
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Paperback. Condición: New. Design modern, adaptive interfaces in Figma with variables, Auto Layout, and scalable components end to end, from brief to handoff. Prototype realistic, branched flows and streamline dev collaboration with Dev Mode in this updated third edition. Nº de ref. del artículo: LU-9781805805892
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Paperback. Condición: new. Paperback. A fully updated guide to Figma's most powerful features, built around a new project and refreshed interface, giving you everything you need to design adaptive UIs, prototype realistic flows, and streamline handoff with Dev ModeKey FeaturesThird edition of the bestselling book, updated with a new project, refreshed interface, and the latest design trendsBuild adaptive, production-ready UIs with variables, modes, components, variants, AI, and Auto LayoutPrototype branched flows with conditional interactions and interactive componentsBook DescriptionFigma has evolved, and so should your workflow. In this fully updated third edition of Designing and Prototyping Interfaces with Figma, you will explore the platforms most powerful additions, including Variables, Conditional Prototyping, and a redesigned interface that reshapes how you work. This edition is built around a new, real-world project that takes you from brief to handoff and anchors every concept in practical, day-to-day design tasks.Across the project, you will create responsive layouts with Auto Layout, components, and variants; build scalable design systems; and prototype realistic, branched flows with conditional interactions. You will test on devices, collect feedback, and iterate with confidence, applying patterns and checklists that translate directly to team workflows and real product constraints.Collaboration gets equal focus. You will learn how Dev Mode bridges the work of designers and developers for a smoother, more structured handoff with clear specs and variable-aware inspection. The book closes with a pragmatic look at emerging AI-powered tools, helping you evaluate where they might add value without replacing your creative judgment. Whether you are new to UI/UX design or sharpening your practice, you will come away with a proven workflow to ship adaptive, production-ready designs.What you will learnCreate mobile-first wireframes focused on structure, using shape tools, the Pen tool, and vector networksUse Variables and Modes to manage content, states, and themes at scalePrototype realistic flows with transitions, Smart Animate, overlays, and interactive componentsMake layouts truly responsive with Auto Layout, nesting, resizing, and constraintsBuild, document, and maintain scalable design systems with Components, Styles, and Dev Mode for handoffExplore AI plugins as an optional aid to support, not replace, your design workflowWho this book is forThis book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you with a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Nº de ref. del artículo: 9781805805892
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Librería: AussieBookSeller, Truganina, VIC, Australia
Paperback. Condición: new. Paperback. A fully updated guide to Figma's most powerful features, built around a new project and refreshed interface, giving you everything you need to design adaptive UIs, prototype realistic flows, and streamline handoff with Dev ModeKey FeaturesThird edition of the bestselling book, updated with a new project, refreshed interface, and the latest design trendsBuild adaptive, production-ready UIs with variables, modes, components, variants, AI, and Auto LayoutPrototype branched flows with conditional interactions and interactive componentsBook DescriptionFigma has evolved, and so should your workflow. In this fully updated third edition of Designing and Prototyping Interfaces with Figma, you will explore the platforms most powerful additions, including Variables, Conditional Prototyping, and a redesigned interface that reshapes how you work. This edition is built around a new, real-world project that takes you from brief to handoff and anchors every concept in practical, day-to-day design tasks.Across the project, you will create responsive layouts with Auto Layout, components, and variants; build scalable design systems; and prototype realistic, branched flows with conditional interactions. You will test on devices, collect feedback, and iterate with confidence, applying patterns and checklists that translate directly to team workflows and real product constraints.Collaboration gets equal focus. You will learn how Dev Mode bridges the work of designers and developers for a smoother, more structured handoff with clear specs and variable-aware inspection. The book closes with a pragmatic look at emerging AI-powered tools, helping you evaluate where they might add value without replacing your creative judgment. Whether you are new to UI/UX design or sharpening your practice, you will come away with a proven workflow to ship adaptive, production-ready designs.What you will learnCreate mobile-first wireframes focused on structure, using shape tools, the Pen tool, and vector networksUse Variables and Modes to manage content, states, and themes at scalePrototype realistic flows with transitions, Smart Animate, overlays, and interactive componentsMake layouts truly responsive with Auto Layout, nesting, resizing, and constraintsBuild, document, and maintain scalable design systems with Components, Styles, and Dev Mode for handoffExplore AI plugins as an optional aid to support, not replace, your design workflowWho this book is forThis book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you with a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. Nº de ref. del artículo: 9781805805892
Cantidad disponible: 1 disponibles
Librería: Rarewaves.com UK, London, Reino Unido
Paperback. Condición: New. A fully updated guide to Figma's most powerful features, built around a new project and refreshed interface, giving you everything you need to design adaptive UIs, prototype realistic flows, and streamline handoff with Dev ModeKey FeaturesThird edition of the bestselling book, updated with a new project, refreshed interface, and the latest design trendsBuild adaptive, production-ready UIs with variables, modes, components, variants, AI, and Auto LayoutPrototype branched flows with conditional interactions and interactive componentsBook DescriptionFigma has evolved, and so should your workflow. In this fully updated third edition of Designing and Prototyping Interfaces with Figma, you will explore the platform's most powerful additions, including Variables, Conditional Prototyping, and a redesigned interface that reshapes how you work. This edition is built around a new, real-world project that takes you from brief to handoff and anchors every concept in practical, day-to-day design tasks.Across the project, you will create responsive layouts with Auto Layout, components, and variants; build scalable design systems; and prototype realistic, branched flows with conditional interactions. You will test on devices, collect feedback, and iterate with confidence, applying patterns and checklists that translate directly to team workflows and real product constraints.Collaboration gets equal focus. You will learn how Dev Mode bridges the work of designers and developers for a smoother, more structured handoff with clear specs and variable-aware inspection. The book closes with a pragmatic look at emerging AI-powered tools, helping you evaluate where they might add value without replacing your creative judgment. Whether you are new to UI/UX design or sharpening your practice, you will come away with a proven workflow to ship adaptive, production-ready designs.What you will learnCreate mobile-first wireframes focused on structure, using shape tools, the Pen tool, and vector networksUse Variables and Modes to manage content, states, and themes at scalePrototype realistic flows with transitions, Smart Animate, overlays, and interactive componentsMake layouts truly responsive with Auto Layout, nesting, resizing, and constraintsBuild, document, and maintain scalable design systems with Components, Styles, and Dev Mode for handoffExplore AI plugins as an optional aid to support, not replace, your design workflowWho this book is forThis book is for aspiring UX/UI designers who want to get started with Figma as well as established designers who want to migrate to Figma from other design tools. This guide will provide you with a walkthrough of the entire process of creating a full-fledged prototype for a responsive interface using all the tools and features that Figma has to offer. As a result, this book is suitable for both UX and UI designers, product and graphic designers, as well as anyone who wants to explore the complete design process from scratch. Nº de ref. del artículo: LU-9781805805892
Cantidad disponible: Más de 20 disponibles