Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 17,68
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Idioma: Inglés
Publicado por Bloomsbury Publishing PLC, London, 2019
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de America
EUR 28,45
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Shortlisted for the 2020 Business Book AwardsDo you know someone obsessed with a mobile game like Candy Crush? Have you ever felt a rush when you completed a task and perhaps another when you crossed it off your to-do list? Or maybe you have that one running-obsessed friend who has to log everything on their fitness app? The fact is, these obsessions and highs affect all of us, and they can be powerful drivers in terms of how we behave. In an increasingly commoditized world, marketers are always looking for new ways to influence or motivate us to be better engaged with their products, services, and brands. This is marketing gamification: the practice of taking the motivational elements of games (like challenges, achievements and teams) and applying them intelligently in real-life situations to improve engagement and performance. With many success stories from the likes of LinkedIn, Delta Airlines, Starbucks, and Duolingo, marketing gamification is already a well-established practice, but many businesses are wary of jumping in without a guide - especially as there have been so many high-profile failures.Written specifically for marketing professionals, Press Start explores the benefits and uses of gamification, and ties together motivational psychology and case studies with popular game mechanics and design principles. More importantly, the book will provide readers with a step-by-step guide for successfully designing their own marketing gamification solutions. Press Start examines the benefits and uses of gamification, in order for businesses of any size and sector to create engaging and effective marketing campaigns. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Publicado por Bloomsbury Publishing PLC, GB, 2019
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: Rarewaves.com USA, London, LONDO, Reino Unido
EUR 28,45
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback. Condición: New. Shortlisted for the 2020 Business Book AwardsDo you know someone obsessed with a mobile game like Candy Crush? Have you ever felt a rush when you completed a task. and perhaps another when you crossed it off your to-do list? Or maybe you have that one running-obsessed friend who has to log everything on their fitness app? The fact is, these obsessions and 'highs' affect all of us, and they can be powerful drivers in terms of how we behave. In an increasingly commoditized world, marketers are always looking for new ways to influence or motivate us to be better engaged with their products, services, and brands. This is marketing gamification: the practice of taking the motivational elements of games (like challenges, achievements and teams) and applying them intelligently in real-life situations to improve engagement and performance. With many success stories from the likes of LinkedIn, Delta Airlines, Starbucks, and Duolingo, marketing gamification is already a well-established practice, but many businesses are wary of jumping in without a guide - especially as there have been so many high-profile failures.Written specifically for marketing professionals, Press Start explores the benefits and uses of gamification, and ties together motivational psychology and case studies with popular game mechanics and design principles. More importantly, the book will provide readers with a step-by-step guide for successfully designing their own marketing gamification solutions.
Idioma: Inglés
Publicado por Bloomsbury Publishing PLC, 2019
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: PBShop.store US, Wood Dale, IL, Estados Unidos de America
EUR 28,52
Cantidad disponible: 10 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
Idioma: Inglés
Publicado por Bloomsbury Publishing PLC, 2019
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: PBShop.store UK, Fairford, GLOS, Reino Unido
EUR 24,07
Cantidad disponible: 10 disponibles
Añadir al carritoPAP. Condición: New. New Book. Shipped from UK. Established seller since 2000.
EUR 24,74
Cantidad disponible: 5 disponibles
Añadir al carritoCondición: new.
Librería: Majestic Books, Hounslow, Reino Unido
EUR 25,44
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. pp. 288.
Idioma: Inglés
Publicado por Bloomsbury Publishing PLC, 2019
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 23,42
Cantidad disponible: 10 disponibles
Añadir al carritoCondición: New. 2019. Paperback. . . . . .
Idioma: Inglés
Publicado por Bloomsbury Publishing PLC, 2020
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 28,75
Cantidad disponible: 10 disponibles
Añadir al carritoCondición: New. 2019. Paperback. . . . . . Books ship from the US and Ireland.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 27,76
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Brand New. 278 pages. 9.25x6.00x1.00 inches. In Stock.
Idioma: Inglés
Publicado por Bloomsbury Business 2019-11-28, 2019
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: Chiron Media, Wallingford, Reino Unido
EUR 21,10
Cantidad disponible: 10 disponibles
Añadir al carritoPaperback. Condición: New.
Idioma: Inglés
Publicado por Bloomsbury Publishing PLC, 2020
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: THE SAINT BOOKSTORE, Southport, Reino Unido
EUR 24,07
Cantidad disponible: 10 disponibles
Añadir al carritoPaperback / softback. Condición: New. New copy - Usually dispatched within 4 working days.
Librería: Biblios, Frankfurt am main, HESSE, Alemania
EUR 31,27
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: New. pp. 288.
Idioma: Inglés
Publicado por Bloomsbury Publishing PLC, London, 2019
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: CitiRetail, Stevenage, Reino Unido
EUR 29,57
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Shortlisted for the 2020 Business Book AwardsDo you know someone obsessed with a mobile game like Candy Crush? Have you ever felt a rush when you completed a task and perhaps another when you crossed it off your to-do list? Or maybe you have that one running-obsessed friend who has to log everything on their fitness app? The fact is, these obsessions and highs affect all of us, and they can be powerful drivers in terms of how we behave. In an increasingly commoditized world, marketers are always looking for new ways to influence or motivate us to be better engaged with their products, services, and brands. This is marketing gamification: the practice of taking the motivational elements of games (like challenges, achievements and teams) and applying them intelligently in real-life situations to improve engagement and performance. With many success stories from the likes of LinkedIn, Delta Airlines, Starbucks, and Duolingo, marketing gamification is already a well-established practice, but many businesses are wary of jumping in without a guide - especially as there have been so many high-profile failures.Written specifically for marketing professionals, Press Start explores the benefits and uses of gamification, and ties together motivational psychology and case studies with popular game mechanics and design principles. More importantly, the book will provide readers with a step-by-step guide for successfully designing their own marketing gamification solutions. Press Start examines the benefits and uses of gamification, in order for businesses of any size and sector to create engaging and effective marketing campaigns. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Idioma: Inglés
Publicado por Bloomsbury Publishing PLC, 2019
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: moluna, Greven, Alemania
EUR 26,32
Cantidad disponible: Más de 20 disponibles
Añadir al carritoKartoniert / Broschiert. Condición: New. Über den AutorrnrnDaniel Griffin, Albert van der MeerKlappentextShortlisted for the 2020 Business Book AwardsDo you know someone obsessed with a mobile game like Candy Crush? Have you ever f.
Idioma: Inglés
Publicado por Bloomsbury Publishing PLC, London, 2019
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: AussieBookSeller, Truganina, VIC, Australia
EUR 47,70
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: new. Paperback. Shortlisted for the 2020 Business Book AwardsDo you know someone obsessed with a mobile game like Candy Crush? Have you ever felt a rush when you completed a task and perhaps another when you crossed it off your to-do list? Or maybe you have that one running-obsessed friend who has to log everything on their fitness app? The fact is, these obsessions and highs affect all of us, and they can be powerful drivers in terms of how we behave. In an increasingly commoditized world, marketers are always looking for new ways to influence or motivate us to be better engaged with their products, services, and brands. This is marketing gamification: the practice of taking the motivational elements of games (like challenges, achievements and teams) and applying them intelligently in real-life situations to improve engagement and performance. With many success stories from the likes of LinkedIn, Delta Airlines, Starbucks, and Duolingo, marketing gamification is already a well-established practice, but many businesses are wary of jumping in without a guide - especially as there have been so many high-profile failures.Written specifically for marketing professionals, Press Start explores the benefits and uses of gamification, and ties together motivational psychology and case studies with popular game mechanics and design principles. More importantly, the book will provide readers with a step-by-step guide for successfully designing their own marketing gamification solutions. Press Start examines the benefits and uses of gamification, in order for businesses of any size and sector to create engaging and effective marketing campaigns. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Idioma: Inglés
Publicado por Bloomsbury Publishing Nov 2019, 2019
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 31,23
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Neuware - Shortlisted for the 2020 Business Book AwardsDo you know someone obsessed with a mobile game like Candy Crush Have you ever felt a rush when you completed a task. and perhaps another when you crossed it off your to-do list Or maybe you have that one running-obsessed friend who has to log everything on their fitness app The fact is, these obsessions and 'highs' affect all of us, and they can be powerful drivers in terms of how we behave. In an increasingly commoditized world, marketers are always looking for new ways to influence or motivate us to be better engaged with their products, services, and brands. This is marketing gamification: the practice of taking the motivational elements of games (like challenges, achievements and teams) and applying them intelligently in real-life situations to improve engagement and performance.With many success stories from the likes of LinkedIn, Delta Airlines, Starbucks, and Duolingo, marketing gamification is already a well-established practice, but many businesses are wary of jumping in without a guide - especially as there have been so many high-profile failures.Written specifically for marketing professionals, Press Start explores the benefits and uses of gamification, and ties together motivational psychology and case studies with popular game mechanics and design principles. More importantly, the book will provide readers with a step-by-step guide for successfully designing their own marketing gamification solutions.
Idioma: Inglés
Publicado por Bloomsbury Publishing PLC, GB, 2019
ISBN 10: 1472970519 ISBN 13: 9781472970510
Librería: Rarewaves.com UK, London, Reino Unido
EUR 24,06
Cantidad disponible: 5 disponibles
Añadir al carritoPaperback. Condición: New. Shortlisted for the 2020 Business Book AwardsDo you know someone obsessed with a mobile game like Candy Crush? Have you ever felt a rush when you completed a task. and perhaps another when you crossed it off your to-do list? Or maybe you have that one running-obsessed friend who has to log everything on their fitness app? The fact is, these obsessions and 'highs' affect all of us, and they can be powerful drivers in terms of how we behave. In an increasingly commoditized world, marketers are always looking for new ways to influence or motivate us to be better engaged with their products, services, and brands. This is marketing gamification: the practice of taking the motivational elements of games (like challenges, achievements and teams) and applying them intelligently in real-life situations to improve engagement and performance. With many success stories from the likes of LinkedIn, Delta Airlines, Starbucks, and Duolingo, marketing gamification is already a well-established practice, but many businesses are wary of jumping in without a guide - especially as there have been so many high-profile failures.Written specifically for marketing professionals, Press Start explores the benefits and uses of gamification, and ties together motivational psychology and case studies with popular game mechanics and design principles. More importantly, the book will provide readers with a step-by-step guide for successfully designing their own marketing gamification solutions.