ISBN: 9780983056904 - the simulation hypothesis: an mit computer scientist shows why ai, quantum physics and eastern mystics all agree we are in a video game (10 resultados)

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  • Idioma: Inglés

    Editorial: Bayview Books, 2019

    0983056900 / 9780983056904

    Serie: Libro 2 de 3 - Simulation Hypothesis

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    Librería: Bay State Book Company, North Smithfield, RI, Estados Unidos de AmericaBay State Book Company

    Vendedor de 5 estrellas
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    Condición: Usado - Bueno

    EUR 16,62

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    Cantidad disponible: 1 disponible

    Condición: very_good.

  • Idioma: Inglés

    Editorial: Bayview Books, 2019

    0983056900 / 9780983056904

    Serie: Libro 2 de 3 - Simulation Hypothesis

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    Librería: ZBK Books, Carlstadt, NJ, Estados Unidos de AmericaZBK Books

    Vendedor de 5 estrellas
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    Condición: Usado - Aceptable

    EUR 17,59

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    Cantidad disponible: 1 disponible

    Condición: good. Fast & Free Shipping â" Good condition. It may show normal signs of use, such as light writing, highlighting, or library markings, but all pages are intact and the book is fully readable. A solid, complete copy that's ready to enjoy.

  • Idioma: Inglés

    Editorial: Bayview Books, 2019

    0983056900 / 9780983056904

    Serie: Libro 2 de 3 - Simulation Hypothesis

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    Librería: HPB-Red, Dallas, TX, Estados Unidos de AmericaHPB-Red

    Vendedor de 5 estrellas
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    Condición: Usado - Regular

    EUR 14,61

    Envío por EUR 3,35 
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    Cantidad disponible: 1 disponible

    paperback. Condición: Acceptable. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority.

  • Idioma: Inglés

    Editorial: Bayview Books, 2019

    0983056900 / 9780983056904

    Serie: Libro 2 de 3 - Simulation Hypothesis

    • Tapa blanda

    Librería: HPB-Red, Dallas, TX, Estados Unidos de AmericaHPB-Red

    Vendedor de 5 estrellas
    Contactar con el vendedor

    Condición: Usado - Aceptable

    EUR 14,61

    Envío por EUR 3,35 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponible

    paperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

  • Idioma: Inglés

    Editorial: Unknown, 2019

    0983056900 / 9780983056904

    Serie: Libro 2 de 3 - Simulation Hypothesis

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    Librería: Borden's Book Shoppe, astoria, IL, Estados Unidos de AmericaBorden's Book Shoppe

    Vendedor de 4 estrellas
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    Condición: Usado - Bueno

    EUR 16,56

    Envío por EUR 3,57 
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    Cantidad disponible: 1 disponible

    paperback. Condición: Very Good.

  • Idioma: Inglés

    Editorial: Bayview Labs, LLC, 2019

    0983056900 / 9780983056904

    Serie: Libro 2 de 3 - Simulation Hypothesis

    • Tapa blanda

    Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de AmericaWorld of Books (was SecondSale)

    Vendedor de 5 estrellas
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    Condición: Usado - Bueno

    EUR 20,69

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    Cantidad disponible: 1 disponible

    Paperback. Condición: Very Good. The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk, is the first serious book to explain one of the most daring and consequential theories of our time. Riz is the Executive Director of Play Labs @ MIT, a video game startup incubator at the MIT Game Lab.Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix.The Simulation Hypothesis is the idea that our physical reality, far from being a solid physical universe, is part of an increasingly sophisticated video game-like simulation, where we all have multiple lives, consisting of pixels with its own internal clock run by some giant Artificial Intelligence. Simulation theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light.Recently, the idea that we may be living in a giant video game has received a lot of attention: The chances that we not in a simualtion is one in billions. -Elon MuskI find it hard to argue we are not in a simulation. -Neil deGrasse TysonWe are living in computer generated reality. -Philip K. DickVideo game technology has developed from basic arcade and text adventures to MMORPGs. Video game designer Riz Virk shows how these games may continue to evolve in the future, including virtual reality, augmented reality, Artificial Intelligence, and quantum computing. This book shows how this evolution could lead us to the point of being able to develop all encompassing virtual worlds like the Oasis in Ready Player One, or the simulated reality in the Matrix. While the idea sounds like science fiction, many scientists, engineers, and professors have given the Simulation Hypothesis serious consideration. Futurist Ray Kurzweil has popularized the idea of downloading our consciousness into a silicon based device, which would mean we are just digital information after all. Some, like Oxford lecturer Nick Bostrom, goes further and thinks we may in fact be artificially intelligent consciousness inside such a simulation already But the Simulation Hypothesis is not just a modern idea. Philosophers like Plato have been telling us that we live in a cave and can only see shadows of the real world. Mystics of all traditions have long contended that we are living in some kind of illusion and that there are other realities which we can access with our minds. While even Judeo-Christian traditions have this idea, Eastern traditions like Buddhism and Hinduism make this idea part of their core tradition -- that we are inside a dream world (Maya or illusion, or Vishnu's Dream), and we have multiple lives playing different characters when one dies, continuing to gain experience and level up after completing certain challenges. Sounds a lot like a video game Whether you are a computer scientist, a fan of science fiction like the Matrix movies, a video game enthusiast, or a spiritual seeker, The Simulation Hypothesis touches on all these areas, and you will never look at the world the same way again.…

  • Idioma: Inglés

    Editorial: Bayview Labs, LLC, 2019

    0983056900 / 9780983056904

    Serie: Libro 2 de 3 - Simulation Hypothesis

    • Tapa blanda

    Librería: World of Books Inc, Montgomery, IL, Estados Unidos de AmericaWorld of Books Inc

    Vendedor de 4 estrellas
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    Condición: Usado - Bueno

    EUR 22,54

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    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: Very Good. The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk, is the first serious book to explain one of the most daring and consequential theories of our time. Riz is the Executive Director of Play Labs @ MIT, a video game startup incubator at the MIT Game Lab.Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix.The Simulation Hypothesis is the idea that our physical reality, far from being a solid physical universe, is part of an increasingly sophisticated video game-like simulation, where we all have multiple lives, consisting of pixels with its own internal clock run by some giant Artificial Intelligence. Simulation theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light.Recently, the idea that we may be living in a giant video game has received a lot of attention: The chances that we not in a simualtion is one in billions. -Elon MuskI find it hard to argue we are not in a simulation. -Neil deGrasse TysonWe are living in computer generated reality. -Philip K. DickVideo game technology has developed from basic arcade and text adventures to MMORPGs. Video game designer Riz Virk shows how these games may continue to evolve in the future, including virtual reality, augmented reality, Artificial Intelligence, and quantum computing. This book shows how this evolution could lead us to the point of being able to develop all encompassing virtual worlds like the Oasis in Ready Player One, or the simulated reality in the Matrix. While the idea sounds like science fiction, many scientists, engineers, and professors have given the Simulation Hypothesis serious consideration. Futurist Ray Kurzweil has popularized the idea of downloading our consciousness into a silicon based device, which would mean we are just digital information after all. Some, like Oxford lecturer Nick Bostrom, goes further and thinks we may in fact be artificially intelligent consciousness inside such a simulation already But the Simulation Hypothesis is not just a modern idea. Philosophers like Plato have been telling us that we live in a cave and can only see shadows of the real world. Mystics of all traditions have long contended that we are living in some kind of illusion and that there are other realities which we can access with our minds. While even Judeo-Christian traditions have this idea, Eastern traditions like Buddhism and Hinduism make this idea part of their core tradition -- that we are inside a dream world (Maya or illusion, or Vishnu's Dream), and we have multiple lives playing different characters when one dies, continuing to gain experience and level up after completing certain challenges. Sounds a lot like a video game Whether you are a computer scientist, a fan of science fiction like the Matrix movies, a video game enthusiast, or a spiritual seeker, The Simulation Hypothesis touches on all these areas, and you will never look at the world the same way again.…

  • Idioma: Inglés

    Editorial: Bayview Books, 2019

    0983056900 / 9780983056904

    Serie: Libro 2 de 3 - Simulation Hypothesis

    • Tapa blanda
    • Primera edición

    Librería: Smith Family Bookstore Downtown, Eugene, OR, Estados Unidos de AmericaSmith Family Bookstore Downtown

    Vendedor de 4 estrellas
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    Condición: Usado - Bueno

    EUR 36,84

    Envío por EUR 5,32 
    Se envía dentro de Estados Unidos de America

    Cantidad disponible: 1 disponible

    Trade Paperback. Condición: Very Good. 1st Edition. First edition, second printing. Text clean and unmarked. Binding tight. Covers have light wear. Edges of pages have light wear.

  • Idioma: Inglés

    Editorial: Bayview Books, 2019

    0983056900 / 9780983056904

    Serie: Libro 2 de 3 - Simulation Hypothesis

    • Tapa blanda

    Librería: GoldBooks, Denver, CO, Estados Unidos de AmericaGoldBooks

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 45,79

    Envío por EUR 4,92 
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    Cantidad disponible: 1 disponible

    Paperback. Condición: new. New Copy. Customer Service Guaranteed.

  • Idioma: Inglés

    Editorial: Bayview Books, 2019

    0983056900 / 9780983056904

    Serie: Libro 2 de 3 - Simulation Hypothesis

    • Tapa blanda

    Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books

    Vendedor de 5 estrellas
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    Condición: Nuevo

    EUR 95,06

    Envío por EUR 11,96 
    Se envía de Reino Unido a Estados Unidos de America

    Cantidad disponible: 1 disponible

    Paperback. Condición: Brand New. 313 pages. 8.75x6.00x1.00 inches. In Stock.