9780816696086 - mixed realism: videogames and the violence of fiction: 50 (electronic mediations) de welsh, timothy j. (13 resultados)
Idioma: Inglés
Editorial: Univ Of Minnesota Press, 2016
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Librería: Bookmans, tucson, AZ, Estados Unidos de AmericaBookmans
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Paperback. Condición: Good. Highlighting/Underlining/Notes etc. Some shelf wear Satisfaction 100% guaranteed.
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Idioma: Inglés
Editorial: University of Minnesota Press, US, 2016
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Librería: Rarewaves.com USA, London, LONDO, Reino UnidoRarewaves.com USA
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Paperback. Condición: New. Mixed Realism is about how we interact with media. Timothy J. Welsh shows how videogames, like novels, both promise and trouble experiences of "immersion." His innovative methodology offers a new understanding of the expanding role of virtuality in contemporary life. Today's wired culture is a mixed re…ality, conducted as exchanges between virtual and material contexts. We make balance transfers at an ATM, update Facebook timelines, and squeeze in sessions of Angry Birds on the subway. However, the "virtual" is still frequently figured as imaginary, as opposed to "real." The vision of 1990s writers of a future that would pit virtual reality against actual reality has never materialized, yet it continues to haunt cultural criticism. Our ongoing anxiety about immersive media now surrounds videogames, especially "shooter games," and manifests as a fear that gamers might not know the difference between the virtual world and the real world.As Welsh notes, this is the paradox of real virtuality. We understand that the media-generated virtualities that fill our lives are not what they represent. But what are they if they are not real? Do they have presence, significance, or influence exceeding their material presence and the user processes that invoke them? What relationships do they establish through and beyond our interactions with them?Mixed Realism brims with fresh analyses of literary works such as Truman Capote's In Cold Blood and Mark Z. Danielewski's House of Leaves, along with sustained readings of controversial videogames such as Super Columbine Massacre and Call of Duty: Modern Warfare 2. Continually connecting the dots between surprising groupings of texts and thinkers, from David Foster Wallace to the cult-classic videogame Eternal Darkness and from Cormac McCarthy to Grand Theft Auto, it offers a fresh perspective on both digital games and contemporary literature.
Idioma: Inglés
Editorial: University of Minnesota Press, Minnesota, 2016
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Librería: Grand Eagle Retail, Bensenville, IL, Estados Unidos de AmericaGrand Eagle Retail
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EUR 31,63
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Paperback. Condición: new. Paperback. Timothy Welsh shows how videogames, like novels, both promise andtrouble experiences of "immersion." From David Foster Wallace to thecult-classic videogame Eternal Darkness and from Cormac McCarthy to GrandTheft Auto, Mixed Realism offers a fresh perspective on digitalgames and contemporary…literature as well as a new understanding of theexpanding role of virtuality in contemporary life. Timothy Welsh shows how videogames, like novels, both promise andtrouble experiences of "immersion." From David Foster Wallace to thecult-classic videogame Eternal Darkness and from Cormac McCarthy to GrandTheft Auto , Mixed Realism Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Idioma: Inglés
Editorial: MP - University Of Minnesota Press, 2016
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Librería: PBShop.store UK, Fairford, GLOS, Reino UnidoPBShop.store UK
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Idioma: Inglés
Editorial: Univ Of Minnesota Press, 2016
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Librería: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand
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Condición: new.
Idioma: Inglés
Editorial: Univ of Minnesota Pr, 2016
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Librería: Revaluation Books, Exeter, Reino UnidoRevaluation Books
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Paperback. Condición: Brand New. 232 pages. 8.50x5.50x1.00 inches. In Stock.
Idioma: Inglés
Editorial: Univ Of Minnesota Press, 2016
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Librería: Majestic Books, Hounslow, Reino UnidoMajestic Books
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Condición: New. pp. 232.
Idioma: Inglés
Editorial: University of Minnesota Press, 2016
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Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.
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Condición: New. Series: Electronic Mediations (Paperback). BIC Classification: 1KBB; DSB; JFD; JFFE; UDX. Category: (G) General (US: Trade). Dimension: 213 x 140 x 18. Weight in Grams: 272. . 2017. Paperback / so. . . . .
Idioma: Inglés
Editorial: Univ Of Minnesota Press, 2016
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Librería: Books Puddle, New York, NY, Estados Unidos de AmericaBooks Puddle
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Condición: New. pp. 232.
Idioma: Inglés
Editorial: University of Minnesota Press, 2016
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Librería: THE SAINT BOOKSTORE, Southport, Reino UnidoTHE SAINT BOOKSTORE
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Paperback / softback. Condición: New. New copy - Usually dispatched within 4 working days.
Idioma: Inglés
Editorial: University of Minnesota Press, 2016
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Librería: Kennys Bookstore, Olney, MD, Estados Unidos de AmericaKennys Bookstore
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Condición: New. Series: Electronic Mediations (Paperback). BIC Classification: 1KBB; DSB; JFD; JFFE; UDX. Category: (G) General (US: Trade). Dimension: 213 x 140 x 18. Weight in Grams: 272. . 2017. Paperback / so. . . . . Books ship from the US and Ireland.
Idioma: Inglés
Editorial: University of Minnesota Press, Minnesota, 2016
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Librería: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller
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Paperback. Condición: new. Paperback. Timothy Welsh shows how videogames, like novels, both promise andtrouble experiences of "immersion." From David Foster Wallace to thecult-classic videogame Eternal Darkness and from Cormac McCarthy to GrandTheft Auto, Mixed Realism offers a fresh perspective on digitalgames and contemporary…literature as well as a new understanding of theexpanding role of virtuality in contemporary life. Timothy Welsh shows how videogames, like novels, both promise andtrouble experiences of "immersion." From David Foster Wallace to thecult-classic videogame Eternal Darkness and from Cormac McCarthy to GrandTheft Auto , Mixed Realism Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
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Idioma: Inglés
Editorial: University of Minnesota Press, US, 2016
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Librería: Rarewaves.com UK, London, Reino UnidoRarewaves.com UK
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EUR 25,49
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Paperback. Condición: New. Mixed Realism is about how we interact with media. Timothy J. Welsh shows how videogames, like novels, both promise and trouble experiences of "immersion." His innovative methodology offers a new understanding of the expanding role of virtuality in contemporary life. Today's wired culture is a mixed re…ality, conducted as exchanges between virtual and material contexts. We make balance transfers at an ATM, update Facebook timelines, and squeeze in sessions of Angry Birds on the subway. However, the "virtual" is still frequently figured as imaginary, as opposed to "real." The vision of 1990s writers of a future that would pit virtual reality against actual reality has never materialized, yet it continues to haunt cultural criticism. Our ongoing anxiety about immersive media now surrounds videogames, especially "shooter games," and manifests as a fear that gamers might not know the difference between the virtual world and the real world.As Welsh notes, this is the paradox of real virtuality. We understand that the media-generated virtualities that fill our lives are not what they represent. But what are they if they are not real? Do they have presence, significance, or influence exceeding their material presence and the user processes that invoke them? What relationships do they establish through and beyond our interactions with them?Mixed Realism brims with fresh analyses of literary works such as Truman Capote's In Cold Blood and Mark Z. Danielewski's House of Leaves, along with sustained readings of controversial videogames such as Super Columbine Massacre and Call of Duty: Modern Warfare 2. Continually connecting the dots between surprising groupings of texts and thinkers, from David Foster Wallace to the cult-classic videogame Eternal Darkness and from Cormac McCarthy to Grand Theft Auto, it offers a fresh perspective on both digital games and contemporary literature.


