Librería: World of Books (was SecondSale), Montgomery, IL, Estados Unidos de America
EUR 4,67
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Librería: Better World Books, Mishawaka, IN, Estados Unidos de America
EUR 7,83
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Librería: AwesomeBooks, Wallingford, Reino Unido
EUR 4,73
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Very Good. Fun Inc.: Why games are the 21st Century's most serious business This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping.
Librería: Better World Books Ltd, Dunfermline, Reino Unido
EUR 5,57
Cantidad disponible: 3 disponibles
Añadir al carritoCondición: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Librería: WorldofBooks, Goring-By-Sea, WS, Reino Unido
EUR 6,20
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Librería: Bahamut Media, Reading, Reino Unido
EUR 5,08
Cantidad disponible: 2 disponibles
Añadir al carritoPaperback. Condición: Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping.
Librería: Kennys Bookstore, Olney, MD, Estados Unidos de America
EUR 9,93
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good. The sheer pervasiveness of game experience - 99 per cent of teenage boys and 94 per cent of teenage girls having played a video game - means that instant naffness falls upon those who express a musty disdain for the medium. This book shows that computer game-playing has a strong claim to be one of the most vital test-beds for intellectual enquiry. Num Pages: 272 pages. BIC Classification: KNSP. Category: (G) General (US: Trade). Dimension: 199 x 127 x 15. Weight in Grams: 198. Good clean copy. Showing light shelf wear, remains a nice copy. 2011. Paperback. . . . . Books ship from the US and Ireland.
Librería: Anybook.com, Lincoln, Reino Unido
EUR 3,31
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Fair. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In fair condition, suitable as a study copy. Library sticker on front cover. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,300grams, ISBN:9780753519455.
Librería: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 9,29
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good. The sheer pervasiveness of game experience - 99 per cent of teenage boys and 94 per cent of teenage girls having played a video game - means that instant naffness falls upon those who express a musty disdain for the medium. This book shows that computer game-playing has a strong claim to be one of the most vital test-beds for intellectual enquiry. Num Pages: 272 pages. BIC Classification: KNSP. Category: (G) General (US: Trade). Dimension: 199 x 127 x 15. Weight in Grams: 198. Good clean copy. Showing light shelf wear, remains a nice copy. 2011. Paperback. . . . .
Librería: Book Grocer, Tullamarine, VIC, Australia
EUR 7,55
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Tom Chatfield, Ebury Publishing. 'A thought-provoking read for those already won over to the delights of computer games, and an even more important introduction to them for those who remain sceptical' Observer'Tom Chatfield's Fun Inc. is the most elegant and comprehensive defence of the status of computer games in our culture I have read, as well as a helpful compendium of research . The numbers surrounding the sector are certainly thudding. By the end of 2008, annual sales of video games - not including consoles or devices - was $40 billion, comfortably outstripping the movie business. In the same year, Nintendo's employees were more profitable per head than Google's. The sheer pervasiveness of game experience - 99 per cent of teenage boys and 94 per cent of teenage girls having played a video game - means that instant naffness falls upon those who express a musty disdain for the medium. In fact, as Fun Inc. elegantly explains, computer game-playing has a very strong claim to be one of the most vital test-beds for intellectual enquiry.'Independent. Paperback.
Librería: Oak Books, Ouyen, VIC, Australia
EUR 15,73
Cantidad disponible: 1 disponibles
Añadir al carritoBook, Paperback. Condición: Used. Fun Inc.: Why games are the 21st Century's most serious business. These are USED books. Please only purchase if you are happy with that. Images & Editions We use stock images and database descriptions based on the ISBN. The image shown may NOT be the actual book cover you will receive. Covers, editions, printings, and publishers may differ. If you need a specific cover, edition, or printing, please contact us before purchasing. What ?Used? Means Because these books are pre-owned: Colouring books may be coloured in Textbooks may have answers filled in, highlighting, notes, or underlining Workbooks may have writing inside Access codes, download codes, CDs, DVDs, or online content are usually missing or already used Books that originally came with toys, inserts, maps, cards, or bonus items will usually NOT include them Pages may be folded, marked, or show normal signs of use If you are buying a book for anything other than reading (e.g. colouring, study use, collecting, gifts, specific covers, bonus items, or digital access), used books may not be suitable. Condition All books are listed as Used ? Good Books are clean and readable but not new Some books may have: Writing, highlighting, or markings Folded pages or minor wear A small warehouse or inventory sticker on the spine Original retailer stickers (we do not remove them) Our Process We purchase books by the pallet and scan thousands at a time. For this reason, we cannot photograph or individually inspect every book. Acknowledgement By purchasing, you acknowledge that: You understand the book is used You accept the condition and limitations described above Stock images and descriptions may not exactly match the item received Thank you for supporting Oak Books and helping give books a second life.
Idioma: Inglés
Publicado por Random House UK, Virgin Books, Ebury Publishing Okt 2014, 2014
ISBN 10: 0753519453 ISBN 13: 9780753519455
Librería: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Alemania
EUR 15,50
Cantidad disponible: 2 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -'Tom Chatfield's Fun Inc. is the most elegant and comprehensive defence of the status of computer games in our culture I have read, as well as a helpful compendium of research . The numbers surrounding the sector are certainly thudding. By the end of 2008, annual sales of video games - not including consoles or devices - was $40 billion, comfortably outstripping the movie business. In the same year, Nintendo's employees were more profitable per head than Google's. The sheer pervasiveness of game experience - 99 per cent of teenage boys and 94 per cent of teenage girls having played a video game - means that instant naffness falls upon those who express a musty disdain for the medium. In fact, as Fun Inc. elegantly explains, computer game-playing has a very strong claim to be one of the most vital test-beds for intellectual enquiry.'Independent 272 pp. Englisch.
Idioma: Inglés
Publicado por Random House UK|Virgin Books|Ebury Publishing, 2014
ISBN 10: 0753519453 ISBN 13: 9780753519455
Librería: moluna, Greven, Alemania
EUR 22,06
Cantidad disponible: Más de 20 disponibles
Añadir al carritoCondición: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. The sheer pervasiveness of game experience - 99 per cent of teenage boys and 94 per cent of teenage girls having played a video game - means that instant naffness falls upon those who express a musty disdain for the medium. A thought-provoking read for .
Librería: AHA-BUCH GmbH, Einbeck, Alemania
EUR 33,12
Cantidad disponible: 1 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - 'Tom Chatfield's Fun Inc. is the most elegant and comprehensive defence of the status of computer games in our culture I have read, as well as a helpful compendium of research . The numbers surrounding the sector are certainly thudding. By the end of 2008, annual sales of video games - not including consoles or devices - was $40 billion, comfortably outstripping the movie business. In the same year, Nintendo's employees were more profitable per head than Google's. The sheer pervasiveness of game experience - 99 per cent of teenage boys and 94 per cent of teenage girls having played a video game - means that instant naffness falls upon those who express a musty disdain for the medium. In fact, as Fun Inc. elegantly explains, computer game-playing has a very strong claim to be one of the most vital test-beds for intellectual enquiry.'Independent.
EUR 28,20
Cantidad disponible: 5 disponibles
Añadir al carritoTaschenbuch. Condición: Neu. Fun Inc. | Tom Chatfield | Taschenbuch | Englisch | 2011 | Virgin Books | EAN 9780753519455 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.