EUR 27,48
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Idioma: Inglés
Publicado por Wiley & Sons, Incorporated, John, 1993
ISBN 10: 0471571598 ISBN 13: 9780471571599
Librería: Better World Books Ltd, Dunfermline, Reino Unido
EUR 31,46
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
EUR 31,06
Cantidad disponible: 1 disponibles
Añadir al carritoPaperback. Condición: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
EUR 42,78
Cantidad disponible: 1 disponibles
Añadir al carritoBlanda. Condición: New. Estado de la sobrecubierta: Nuevo. No Aplica Ilustrador. 0. Learn the secrets behind today's state-of the-art graphics programming techniques. This hands-on book uses easy-to-follow descrip tions and plenty of C and C++ source code to help you learn the programming techniques of the graphics masters. Whether you are a new or experienced graphics programmer, you'll find a wealth of exciting and valuable insights into ray tracing, morphing, graphics file formats, and graphics printing techniques. This book features easy-to-follow, complete programs and graphics tools you can use in your own applications. Every program is thor oughly commented and carefully designed to be powerful yet understandable. Many of the programs and tools work in both DOS and Windows. You'll learn how to create your own three-dimensional worlds complete with mountains, lakes, clouds, or objects of your own design. You'll also learn practical tech niques for working with 24-bit color images, photo realistic textures, three-dimensional animation, and image processing. Advanced Graphics Programming Using C/C++ features: - An easy-to-ollow description of ray-tracing theory. - Complete source code for a three-dimen sional ray tracer that works in both DOS and Windows. - Toolkits for reading and writing TIFF and PCX graphics files. - Source code that transforms one image into another using morphing - Numerous image-processing techniques, including image scaling, rotation, contrast enhancement, and deblurring. - Techniques for printing graphics images in both DOS and Windows. 780 gr. Libro.
Librería: YESIBOOKSTORE, MIAMI, FL, Estados Unidos de America
EUR 107,31
Cantidad disponible: 1 disponibles
Añadir al carritopaperback. Condición: As New.