Idioma: Inglés
Publicado por Addison-Wesley Professional, 1995
ISBN 10: 0201848406 ISBN 13: 9780201848403
Librería: GoldBooks, Denver, CO, Estados Unidos de America
EUR 41,67
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: new. New Copy. Customer Service Guaranteed.
Librería: Revaluation Books, Exeter, Reino Unido
EUR 85,82
Cantidad disponible: 1 disponibles
Añadir al carritoHardcover. Condición: Brand New. 2nd sub edition. 1200 pages. 9.75x6.75x1.75 inches. In Stock.
EUR 82,99
Cantidad disponible: 1 disponibles
Añadir al carritoDura. Condición: New. Estado de la sobrecubierta: Nuevo. No Aplica Ilustrador. 0. By uniquely combining current concepts and practical applications in computer graphics, four well-known authors provide here the most comprehensive, authoritative, and up-to-date coverage of the field. The important algorithms in 2D and 3D graphics are detailed for easy implementation, including a close look at the more subtle special cases. There is also a thorough presentation of the mathematical principles of geometric transformations and viewing. In this book, the authors explore multiple perspectives on computer graphics: the user's, the application programmer's, the package implementor's, and the hardware designer's. For example, the issues of user-centered design are expertly addressed in three chapters on interaction techniques, dialogue design, and user interface software. Hardware concerns are examined in a chapter, contributed by Steven Molnar and Henry Fuchs, on advanced architectures for real-time, high performance graphics. 1740 gr. Libro.
Idioma: Inglés
Publicado por Addison-Wesley Professional, 1995
ISBN 10: 0201848406 ISBN 13: 9780201848403
Librería: Aragon Books Canada, OTTAWA, ON, Canada
EUR 107,73
Cantidad disponible: 1 disponibles
Añadir al carritoCondición: New.